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Virtual Reality to Reduce Stress Among Nursing Students Before Final Exams

2026年5月3日 更新者:Mohammed Alanazi、University of Bisha

Virtual Reality-Based Relaxation to Reduce Stress Among Nursing Students Before Final Exams: A Randomized Controlled Trial

The goal of this clinical trial is to evaluate whether a brief virtual reality (VR) relaxation session can reduce pre-exam stress levels among undergraduate nursing students enrolled in nursing courses.

The participant population includes male and female nursing students, aged 20-26 years, who are preparing to take their final practical exam.

The main questions it aims to answer are:

  1. Does a 10-minute, self-selected VR relaxation session significantly reduce stress levels immediately before a high-stakes clinical exam?
  2. Are certain types of virtual environments (e.g., beach, island, space, ocean) more effective than others in promoting relaxation?

Researchers will compare pre- and post-intervention stress scores to see if the VR experience results in a statistically significant reduction in perceived stress.

Participants will:

  • Complete a brief pre-intervention stress survey (e.g., using a validated scale such as the State-Trait Anxiety Inventory).
  • Explore several calming VR environments (e.g., tropical beaches, islands, deep ocean, space, savanna, and tourist destinations).
  • Choose one preferred scene based on personal relaxation preference.
  • Engage in a 10-minute immersive VR relaxation session.
  • Complete a post-intervention stress survey to assess any changes.

調査の概要

詳細な説明

High-stakes clinical assessments, such as final practical examinations, represent a critical component of nursing education but are frequently associated with elevated stress levels among students. Excessive stress during such assessments has been linked to impaired cognitive processing, reduced psychomotor performance, and diminished clinical decision-making, potentially affecting both educational outcomes and student well-being. Despite this, interventions aimed at mitigating acute pre-exam stress in authentic educational contexts remain limited.

Immersive virtual reality (VR) has emerged as a promising modality for emotional regulation due to its ability to create engaging, multisensory environments that facilitate attentional distraction and psychological detachment from stressors. Unlike traditional relaxation techniques, VR allows users to experience a heightened sense of presence, which may enhance emotional engagement and promote rapid stress reduction within short exposure periods. Prior studies in healthcare education and clinical populations suggest that even brief VR-based relaxation sessions can yield meaningful reductions in perceived stress and anxiety.

A key methodological consideration in stress-reduction interventions is individual variability in emotional response to relaxation stimuli. Allowing participants to self-select preferred virtual environments may enhance engagement, perceived control, and emotional resonance, thereby maximizing intervention effectiveness. This preference-based approach also reflects real-world feasibility and scalability in educational settings, where time and resources are often constrained.

The present study embeds a brief, self-selected VR relaxation intervention within a real examination context, immediately prior to a final practical assessment in a Critical Care Nursing course. By situating the intervention at a moment of peak stress, the study seeks to capture ecologically valid changes in perceived stress that are directly relevant to educational performance and student experience. In addition to evaluating stress reduction, the study examines feasibility and acceptability of VR as an adjunctive support strategy in nurse education, contributing to the growing body of methodological work addressing the complexity of demonstrating meaningful educational outcomes.

研究の種類

介入

入学 (実際)

50

段階

  • 適用できない

連絡先と場所

このセクションには、調査を実施する担当者の連絡先の詳細と、この調査が実施されている場所に関する情報が記載されています。

研究場所

参加基準

研究者は、適格基準と呼ばれる特定の説明に適合する人を探します。これらの基準のいくつかの例は、人の一般的な健康状態または以前の治療です。

適格基準

就学可能な年齢

  • 大人
  • 高齢者

健康ボランティアの受け入れ

はい

説明

Inclusion Criteria:

  • Undergraduate nursing students enrolled in the Critical Care Nursing course at the University of Bisha.
  • Both male and female students aged 20 and above.
  • Scheduled to take the final practical exam during the study period.
  • Able and willing to provide informed consent.

Exclusion Criteria:

  • History of severe motion sickness, vertigo, or epilepsy triggered by visual stimuli.
  • Current diagnosis of severe psychiatric disorders (e.g., psychosis, major depressive disorder) that could interfere with participation.
  • Visual, auditory, or cognitive impairments that prevent effective use of VR equipment.

研究計画

このセクションでは、研究がどのように設計され、研究が何を測定しているかなど、研究計画の詳細を提供します。

研究はどのように設計されていますか?

デザインの詳細

  • 主な目的:支持療法
  • 割り当て:ランダム化
  • 介入モデル:並列代入
  • マスキング:なし(オープンラベル)

武器と介入

参加者グループ / アーム
介入・治療
実験的:VR Relaxation Intervention for Exam Stress Reduction in Nursing Students
In this arm, participants will explore a range of immersive virtual environments-including beaches, islands, deep ocean, savanna, space, and popular tourist destinations-using a VR headset. After previewing the scenes, each participant will select the environment they find most relaxing and engage in a 10-minute guided VR session prior to their final practical exam in the Critical Care Nursing course. The intervention is designed to promote relaxation, reduce stress, and support emotional well-being immediately before high-stakes assessment.
This intervention is distinguished by allowing participants to preview and personally select from multiple immersive virtual environments tailored to promote relaxation, followed by a standardized 10-minute VR session conducted immediately before a high-stakes clinical exam, specifically targeting stress reduction in nursing students preparing for their final practical assessment in Critical Care Nursing.
他の名前:
  • バーチャルリアリティ
介入なし:Control Group - No VR Intervention
Participants in this arm will not receive any virtual reality intervention prior to the final practical exam in the Critical Care Nursing course. They will follow the standard pre-exam routine without exposure to VR or other structured relaxation methods. Pre- and post-intervention surveys will still be administered to assess baseline and post-exam stress levels for comparison with the intervention group.

この研究は何を測定していますか?

主要な結果の測定

結果測定
メジャーの説明
時間枠
Perceived Stress
時間枠:Immediately before and immediately after the 10-minute VR session on the day of the final practical exam.
Perceived stress will be assessed using the Perceived Stress Scale-10 (PSS-10), a validated 10-item self-report questionnaire assessing the degree to which situations in one's life are appraised as stressful. Total scores range from 0 to 40, with higher scores indicating greater perceived stress. The outcome will be evaluated immediately before and immediately after the 10-minute virtual reality relaxation session on the day of the final practical exam.
Immediately before and immediately after the 10-minute VR session on the day of the final practical exam.

二次結果の測定

結果測定
メジャーの説明
時間枠
Test Anxiety Measured by the Test Anxiety Inventory (TAI)
時間枠:Immediately before and immediately after the VR session on the day of the final practical exam.
Test anxiety will be measured using the Test Anxiety Inventory (TAI), a standardized self-report questionnaire assessing anxiety related to examinations. Scores range from 20 to 80, with higher scores indicating greater test anxiety. Measurement will occur immediately before and after the 10-minute VR relaxation session.
Immediately before and immediately after the VR session on the day of the final practical exam.
Participant Satisfaction with the VR Relaxation Intervention Measured by a Structured Questionnaire
時間枠:Immediately after completion of the VR session.
Participant satisfaction with the VR relaxation intervention will be assessed using a brief structured self-administered questionnaire, evaluating comfort, enjoyment, immersion, and perceived usefulness. Each item is rated on a 5-point Likert scale ranging from 1 (very dissatisfied) to 5 (very satisfied), with higher scores indicating greater satisfaction.
Immediately after completion of the VR session.

その他の成果指標

結果測定
メジャーの説明
時間枠
VR Tolerability Assessed by the Virtual Reality Sickness Questionnaire (VRSQ)
時間枠:Immediately after completion of the VR session.
Tolerability of the VR intervention will be assessed using the Virtual Reality Sickness Questionnaire (VRSQ), a validated tool measuring symptoms such as nausea, dizziness, and discomfort during VR exposure. Higher scores indicate greater cybersickness.
Immediately after completion of the VR session.

協力者と研究者

ここでは、この調査に関係する人々や組織を見つけることができます。

スポンサー

研究記録日

これらの日付は、ClinicalTrials.gov への研究記録と要約結果の提出の進捗状況を追跡します。研究記録と報告された結果は、国立医学図書館 (NLM) によって審査され、公開 Web サイトに掲載される前に、特定の品質管理基準を満たしていることが確認されます。

主要日程の研究

研究開始 (実際)

2025年7月25日

一次修了 (実際)

2025年9月15日

研究の完了 (実際)

2026年1月15日

試験登録日

最初に提出

2025年7月31日

QC基準を満たした最初の提出物

2026年5月3日

最初の投稿 (実際)

2026年5月7日

学習記録の更新

投稿された最後の更新 (実際)

2026年5月7日

QC基準を満たした最後の更新が送信されました

2026年5月3日

最終確認日

2026年5月1日

詳しくは

本研究に関する用語

個々の参加者データ (IPD) の計画

個々の参加者データ (IPD) を共有する予定はありますか?

いいえ

IPD プランの説明

Due to the sensitive nature of the data collected, including personal stress and psychological measures from nursing students, maintaining participant confidentiality and privacy is a priority. Additionally, data sharing may be restricted by institutional policies and ethical approvals that limit dissemination of individual-level information. Therefore, IPD will not be shared beyond the research team to ensure compliance with these protections.

医薬品およびデバイス情報、研究文書

米国FDA規制医薬品の研究

いいえ

米国FDA規制機器製品の研究

いいえ

この情報は、Web サイト clinicaltrials.gov から変更なしで直接取得したものです。研究の詳細を変更、削除、または更新するリクエストがある場合は、register@clinicaltrials.gov。 までご連絡ください。 clinicaltrials.gov に変更が加えられるとすぐに、ウェブサイトでも自動的に更新されます。

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