- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT01013246
Effects of Playing Video Games on Energy Balance
August 9, 2011 updated by: University of Copenhagen
Effects of Playing Video Games on Energy Balance: a Randomized, 2-condition, Crossover Study in Adolescents
The aim of this study is to examine the effects of playing video games on various components of energy balance and substrate metabolism as well as on glucose homeostasis and relevant hormonal systems that might be involved in the underlying mechanisms.
Study Overview
Study Type
Interventional
Enrollment (Actual)
22
Phase
- Not Applicable
Contacts and Locations
This section provides the contact details for those conducting the study, and information on where this study is being conducted.
Study Locations
-
-
-
Copenhagen, Denmark, DK-1958
- University of Copenhagen
-
-
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
15 years to 19 years (Child, Adult)
Accepts Healthy Volunteers
Yes
Genders Eligible for Study
Male
Description
Inclusion Criteria:
- Male adolescents between 15 and 19 years of age
- Normal weight (5th percentile to less than the 85th percentile)
Exclusion Criteria:
- Smoking
- Unstable body weight (±4 kg) during the 6 months preceding testing
- Regular physical exercise (>3 hours/week)
- Excessive intake of alcohol (>7 drinks/week)
- Substance abuse
- Metabolic disease (e.g. thyroid disease, heart disease, diabetes, etc.)
- Medication that could interfere with the outcome variables
- Eating disorder
- High restraint eating behavior (score ≥8 for cognitive dietary restraint in the Three-Factor Eating Questionnaire)
- Irregular eating schedule (e.g. skipping breakfast)
- Unfamiliar with the use of video games
- Unable to comply with the protocol
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Prevention
- Allocation: Randomized
- Interventional Model: Crossover Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Video game play
|
FIFA 2009, a football video game played on Xbox 360
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Time Frame |
|---|---|
|
Energy intake and energy expenditure
Time Frame: 1 time point
|
1 time point
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Publications and helpful links
The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start
November 1, 2009
Primary Completion (Actual)
April 1, 2010
Study Completion (Actual)
December 1, 2010
Study Registration Dates
First Submitted
November 12, 2009
First Submitted That Met QC Criteria
November 12, 2009
First Posted (Estimate)
November 13, 2009
Study Record Updates
Last Update Posted (Estimate)
August 10, 2011
Last Update Submitted That Met QC Criteria
August 9, 2011
Last Verified
November 1, 2009
More Information
Terms related to this study
Other Study ID Numbers
- B268
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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