- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT07563348
Escape Room in Pressure Ulcer Education
Effect of a Game-Based Escape Room Teaching Method on Intern Nursing Students' Knowledge Levels Regarding Pressure Ulcers: A Randomized Controlled Trial
This randomized controlled trial (RCT) with a pretest-posttest design aimed to determine the effect of a game-based escape room teaching method on intern nursing students' knowledge levels regarding pressure ulcers. The study was conducted at the Faculty of Nursing, Aydın Adnan Menderes University between March and December 2025. A total of 56 senior nursing students were randomly assigned to either the intervention group (n = 28) or the control group (n = 28).
The intervention group received both theoretical instruction and escape room-based learning activities, while the control group received only traditional lecture-based theoretical instruction. Data were collected using the Student Information Form, the Pressure Ulcer Knowledge Assessment Tool 2.0 (PUKAT 2.0-T), and the Gameful Experience Scale (GAMEX).
The primary outcome was the change in pressure ulcer knowledge levels measured using the Pressure Ulcer Knowledge Assessment Tool 2.0 (PUKAT 2.0-T) across three time points: baseline, immediately after theoretical instruction, and 1 month after the intervention.
Study Overview
Status
Intervention / Treatment
Detailed Description
This study was designed as a randomized controlled trial (RCT) with repeated measures (pretest-posttest design). After completion of theoretical instruction on pressure ulcers, participants in the intervention group engaged in structured escape room activities, including crossword puzzles, word search tasks, matching exercises, and puzzle-based problem-solving activities. The control group received only traditional lecture-based instruction.
Data were collected at three time points: baseline, immediately after theoretical instruction, and one month after the intervention. Statistical analyses included descriptive statistics, chi-square tests, independent samples t-tests, and two-way repeated measures analysis of variance (ANOVA).
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
-
Aydin, Turkey (Türkiye)
- Aydın Adnan Menderes University
-
-
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- Being a senior nursing student
- Enrolled in the Nursing Care Management course
- Aged between 18-45 years
- Attendance in theoretical and practical sessions
- Voluntary participation
Exclusion Criteria:
- Failure to participate in intervention procedures
- Absenteeism during the relevant course sessions
- Prior experience with escape room games
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Other
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Escape Room-Based Learning + Theoretical Instruction
Participants in this group received standard theoretical instruction on pressure ulcers, followed by a structured game-based escape room intervention.
The escape room intervention consisted of interactive learning activities, including crossword puzzles, word search tasks, matching exercises, and puzzle-based problem-solving activities.
Participants worked in small groups under facilitator supervision and completed sequential tasks designed to achieve learning objectives related to pressure ulcer prevention and management.
|
A structured, game-based educational intervention designed to enhance engagement and reinforce knowledge of pressure ulcers.
The intervention consisted of multiple interactive learning activities, including crossword puzzles, word search tasks, matching exercises, and puzzle completion activities.
These activities were facilitated in a simulated clinical learning environment under instructor supervision.
The session was followed by a structured debriefing phase.
Participants in this group received standard lecture-based theoretical instruction on pressure ulcers delivered in a classroom setting.
The instruction included face-to-face teaching using presentation, explanation, discussion, and question-answer techniques.
No additional educational intervention or game-based learning activities were applied.
|
|
Active Comparator: Theoretical Instruction
Participants in this group received standard lecture-based theoretical instruction on pressure ulcers delivered in a classroom setting.
No additional educational intervention was provided.
|
Participants in this group received standard lecture-based theoretical instruction on pressure ulcers delivered in a classroom setting.
The instruction included face-to-face teaching using presentation, explanation, discussion, and question-answer techniques.
No additional educational intervention or game-based learning activities were applied.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Change in Pressure Ulcer Knowledge Level
Time Frame: Day 0 (Baseline, October 24, 2025), Day 0 (Immediately post theoretical instruction, October 24, 2025), and Day 33 (1-month follow-up, November 26, 2025)
|
Assessed using the Pressure Ulcer Knowledge Assessment Tool 2.0 (PUKAT 2.0-T).
The tool is a 25-item questionnaire with scores ranging from 0 to 25.
Higher scores indicate a higher level of knowledge regarding pressure ulcer prevention and management.
|
Day 0 (Baseline, October 24, 2025), Day 0 (Immediately post theoretical instruction, October 24, 2025), and Day 33 (1-month follow-up, November 26, 2025)
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Gameful Experience Level [assessed using the Gameful Experience Scale (GAMEX)]
Time Frame: Day 33 (1-month follow-up, November 26, 2025, post-intervention assessment)
|
The outcome was assessed using the Gameful Experience Scale (GAMEX) developed by Eppmann, Bekk, and Klein (2018). The original scale consists of 27 items covering six dimensions: enjoyment (6 items), absorption (6 items), creative thinking (4 items), activation (4 items), absence of negative affect (3 items), and dominance (4 items). The total score increases with a more positive gameful experience. The Turkish adaptation of the scale was performed by Hatipoğlu and Türker (2018), who conducted validity and reliability analyses. The adapted version consists of 42 items; however, items after item 38 are specific to the marketing field and were excluded in non-marketing studies, including the present study. The Turkish version demonstrated high internal consistency with a Cronbach's alpha coefficient of 0.931. Higher scores indicate a more positive gameful experience during the gamified learning intervention. |
Day 33 (1-month follow-up, November 26, 2025, post-intervention assessment)
|
Collaborators and Investigators
Sponsor
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- 2121-Pressure Ulcer
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
Clinical Trials on Nursing Education
-
Baskent UniversityCompletedNursing Education | Nursing Education ResearchTurkey (Türkiye)
-
China Medical University HospitalChina Medical University, TaiwanNot yet recruitingNursing Students | Breastfeeding Education | Nursing Education Research
-
China Medical University HospitalActive, not recruitingNursing Students | Breastfeeding Education | Nursing Education ResearchTaiwan
-
University of Modena and Reggio EmiliaCompletedNursing Education | Education, Competency-Based | Education, Nursing Students | Active Learning Methods and Life-skills Education | Evidence Based Practice | Evidence Based Programs in Schools | Education Advancement | Evidence Based Nursing | Nursing Education in Evidence-Based PracticeItaly
-
Marmara UniversityNot yet recruitingNursing Education | Nursing Students | Nursing ModelTurkey
-
Ataturk UniversityNot yet recruiting
-
Bilecik Seyh Edebali UniversitesiCompletedEducation, Nursing | Students, NursingTurkey
-
Gazi UniversityNot yet recruitingNursing Education | Ostomy | Stoma Care Education in Nursing Students
-
Baskent UniversityCompletedNursing Education | Virtual Reality | Nursing Education Research | Virtual GogglesTurkey (Türkiye)
-
Duzce UniversityCompletedNursing Students | Nursing Education ResearchTurkey
Clinical Trials on Escape Room-Based Learning
-
Acibadem UniversityActive, not recruitingNursing Education | Vital Signs | Simulation Based LearningTurkey (Türkiye)
-
Aydin Adnan Menderes UniversityActive, not recruitingNursing Education | Educational Intervention | Game-Based LearningTurkey (Türkiye)
-
Gözde ÖZARAS ÖZNot yet recruitingMedication Administration Skills in Nursing Students
-
Xin-Ning LeeNot yet recruitingEarly Goal-Directed Therapy
-
Fenerbahce UniversityCompletedNursing Education | Patient SafetyTurkey (Türkiye)
-
University of BrasiliaRecruitingHealth Education | Arrythmia | Escape-RoomBrazil
-
Selcuk UniversityRecruiting
-
Kocaeli UniversityActive, not recruiting
-
Taipei Medical UniversityCompletedCritical ThinkingVietnam
-
The University of Hong KongCompletedInterprofessional Education | Generative AIHong Kong