Effects of a 12-Week Structured Badminton Intervention on Smartphone Addiction Among Adolescents
Effects of a 12-Week Structured Badminton Intervention on Smartphone Addiction Among Adolescents: A Randomized Controlled Sequential Explanatory Mixed-Methods Study
The global surge in smartphone addiction (SA) represents a critical biopsychosocial risk for adolescents. This study evaluated the efficacy of a 12-week structured badminton intervention in alleviating SA among high school students and explored the psychosocial mechanisms underlying behavioral change using a sequential explanatory mixed-methods design.
Thirty adolescents were randomized into experimental (n=15) and control groups (n=15). The experimental group participated in an "open-skill" badminton program (6 sessions/week, 120-150 min/session) for 12 weeks, while the control group maintained their routine lifestyle. Data were collected via the Smartphone Addiction Scale-Short Version (SAS-SV) and semi-structured interviews. Statistical analysis included paired/independent t-tests and ANCOVA, followed by inductive thematic analysis of qualitative data.
Quantitative findings revealed a highly significant reduction in SA levels within the experimental group (Mpre = 32.27 ± 10.25 vs. Mpost = 24.93 ± 7.13, p<.001), achieving a very large effect size (d= 1.84). No significant change was observed in the control group (p=.095). ANCOVA confirmed a robust intervention effect, F(1,27)= 52.04, p<.001, explaining 65.8% of the variance. Qualitative follow-up identified five core themes-life functionality, withdrawal, virtual social orientation, overuse, and tolerance-indicating that badminton served as a "temporal buffer" that enhanced self-regulation and real-world relatedness.
A 12-week structured badminton program is a potent non-pharmacological strategy for mitigating technological dependencies. This research provides an evidence-based framework for utilizing sport-specific interventions to foster adolescent psychological resilience. Furthermore, our findings emphasize that open-skill sports act as a socio-cognitive buffer, reclaiming adolescent attention from digital spaces and fostering a sustainable state of digital well-being.
調査の概要
研究の種類
入学 (実際)
段階
- 適用できない
連絡先と場所
研究場所
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Erzincan、トルコ(Türkiye)
- Erzincan Binali Yıldırım University
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参加基準
適格基準
就学可能な年齢
- 子
- 大人
健康ボランティアの受け入れ
説明
Inclusion Criteria:
- Adolescents aged 14-18 years.
- Enrollment in a secondary/high school institution.
Exclusion Criteria:
- Presence of any musculoskeletal, neurological, cardiovascular, or medical condition that would prevent participation in moderate-to-vigorous physical activity.
- Current participation in a structured competitive sports training program.
研究計画
研究はどのように設計されていますか?
デザインの詳細
- 主な目的:他の
- 割り当て:ランダム化
- 介入モデル:並列代入
- マスキング:なし(オープンラベル)
武器と介入
参加者グループ / アーム |
介入・治療 |
|---|---|
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実験的:Structured Badminton Intervention
Participants will participate in a structured badminton training program for 12 weeks, six sessions per week, with each session lasting approximately 120-150 minutes.
Each training session consists of a warm-up, badminton skill practice and match play, followed by a cool-down period.
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Participants assigned to the intervention group will participate in a structured badminton training program for 12 consecutive weeks.
The program consists of six supervised sessions per week, each lasting approximately 120-150 minutes.
Each session includes a standardized warm-up (30 minutes), badminton technical training and match play (60-90 minutes), and a cool-down period (30 minutes).
The intervention is designed to increase regular physical activity, promote social interaction, and improve self-regulation through participation in an open-skill sport.
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介入なし:Control Group
Participants will maintain their usual daily activities without participating in the structured badminton intervention during the study period.
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この研究は何を測定していますか?
主要な結果の測定
結果測定 |
メジャーの説明 |
時間枠 |
|---|---|---|
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Smartphone Addiction Level
時間枠:Baseline and Week 12
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Smartphone addiction will be assessed using the Smartphone Addiction Scale-Short Version (SAS-SV).
The SAS-SV consists of 10 items rated on a six-point Likert scale, with total scores ranging from 10 to 60. Higher scores indicate greater smartphone addiction severity.
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Baseline and Week 12
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二次結果の測定
結果測定 |
メジャーの説明 |
時間枠 |
|---|---|---|
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Participants' Experiences of Behavioral Change
時間枠:Week 12
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Participants' experiences regarding changes in smartphone use, self-regulation, daily functioning, withdrawal symptoms, virtual social orientation, overuse, and tolerance will be explored through semi-structured interviews using inductive thematic analysis.
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Week 12
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協力者と研究者
研究記録日
主要日程の研究
研究開始 (実際)
一次修了 (実際)
研究の完了 (実際)
試験登録日
最初に提出
QC基準を満たした最初の提出物
最初の投稿 (実際)
学習記録の更新
投稿された最後の更新 (実際)
QC基準を満たした最後の更新が送信されました
最終確認日
詳しくは
本研究に関する用語
その他の研究ID番号
- 2022/11
医薬品およびデバイス情報、研究文書
米国FDA規制医薬品の研究
米国FDA規制機器製品の研究
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