- ICH GCP
- 미국 임상 시험 레지스트리
- 임상시험 NCT07678398
Effects of a 12-Week Structured Badminton Intervention on Smartphone Addiction Among Adolescents
Effects of a 12-Week Structured Badminton Intervention on Smartphone Addiction Among Adolescents: A Randomized Controlled Sequential Explanatory Mixed-Methods Study
The global surge in smartphone addiction (SA) represents a critical biopsychosocial risk for adolescents. This study evaluated the efficacy of a 12-week structured badminton intervention in alleviating SA among high school students and explored the psychosocial mechanisms underlying behavioral change using a sequential explanatory mixed-methods design.
Thirty adolescents were randomized into experimental (n=15) and control groups (n=15). The experimental group participated in an "open-skill" badminton program (6 sessions/week, 120-150 min/session) for 12 weeks, while the control group maintained their routine lifestyle. Data were collected via the Smartphone Addiction Scale-Short Version (SAS-SV) and semi-structured interviews. Statistical analysis included paired/independent t-tests and ANCOVA, followed by inductive thematic analysis of qualitative data.
Quantitative findings revealed a highly significant reduction in SA levels within the experimental group (Mpre = 32.27 ± 10.25 vs. Mpost = 24.93 ± 7.13, p<.001), achieving a very large effect size (d= 1.84). No significant change was observed in the control group (p=.095). ANCOVA confirmed a robust intervention effect, F(1,27)= 52.04, p<.001, explaining 65.8% of the variance. Qualitative follow-up identified five core themes-life functionality, withdrawal, virtual social orientation, overuse, and tolerance-indicating that badminton served as a "temporal buffer" that enhanced self-regulation and real-world relatedness.
A 12-week structured badminton program is a potent non-pharmacological strategy for mitigating technological dependencies. This research provides an evidence-based framework for utilizing sport-specific interventions to foster adolescent psychological resilience. Furthermore, our findings emphasize that open-skill sports act as a socio-cognitive buffer, reclaiming adolescent attention from digital spaces and fostering a sustainable state of digital well-being.
연구 개요
연구 유형
등록 (실제)
단계
- 해당 없음
연락처 및 위치
연구 장소
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Erzincan, 터키 (Türkiye)
- Erzincan Binali Yıldırım University
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참여기준
자격 기준
공부할 수 있는 나이
- 어린이
- 성인
건강한 자원 봉사자를 받아들입니다
설명
Inclusion Criteria:
- Adolescents aged 14-18 years.
- Enrollment in a secondary/high school institution.
Exclusion Criteria:
- Presence of any musculoskeletal, neurological, cardiovascular, or medical condition that would prevent participation in moderate-to-vigorous physical activity.
- Current participation in a structured competitive sports training program.
공부 계획
연구는 어떻게 설계됩니까?
디자인 세부사항
- 주 목적: 다른
- 할당: 무작위
- 중재 모델: 병렬 할당
- 마스킹: 없음(오픈 라벨)
무기와 개입
참가자 그룹 / 팔 |
개입 / 치료 |
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실험적: Structured Badminton Intervention
Participants will participate in a structured badminton training program for 12 weeks, six sessions per week, with each session lasting approximately 120-150 minutes.
Each training session consists of a warm-up, badminton skill practice and match play, followed by a cool-down period.
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Participants assigned to the intervention group will participate in a structured badminton training program for 12 consecutive weeks.
The program consists of six supervised sessions per week, each lasting approximately 120-150 minutes.
Each session includes a standardized warm-up (30 minutes), badminton technical training and match play (60-90 minutes), and a cool-down period (30 minutes).
The intervention is designed to increase regular physical activity, promote social interaction, and improve self-regulation through participation in an open-skill sport.
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간섭 없음: Control Group
Participants will maintain their usual daily activities without participating in the structured badminton intervention during the study period.
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연구는 무엇을 측정합니까?
주요 결과 측정
결과 측정 |
측정값 설명 |
기간 |
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Smartphone Addiction Level
기간: Baseline and Week 12
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Smartphone addiction will be assessed using the Smartphone Addiction Scale-Short Version (SAS-SV).
The SAS-SV consists of 10 items rated on a six-point Likert scale, with total scores ranging from 10 to 60. Higher scores indicate greater smartphone addiction severity.
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Baseline and Week 12
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2차 결과 측정
결과 측정 |
측정값 설명 |
기간 |
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Participants' Experiences of Behavioral Change
기간: Week 12
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Participants' experiences regarding changes in smartphone use, self-regulation, daily functioning, withdrawal symptoms, virtual social orientation, overuse, and tolerance will be explored through semi-structured interviews using inductive thematic analysis.
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Week 12
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공동 작업자 및 조사자
연구 기록 날짜
연구 주요 날짜
연구 시작 (실제)
기본 완료 (실제)
연구 완료 (실제)
연구 등록 날짜
최초 제출
QC 기준을 충족하는 최초 제출
처음 게시됨 (실제)
연구 기록 업데이트
마지막 업데이트 게시됨 (실제)
QC 기준을 충족하는 마지막 업데이트 제출
마지막으로 확인됨
추가 정보
이 연구와 관련된 용어
기타 연구 ID 번호
- 2022/11
약물 및 장치 정보, 연구 문서
미국 FDA 규제 의약품 연구
미국 FDA 규제 기기 제품 연구
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