Exergaming With Immersive Virtual Reality For People With Multiple Sclerosis (ExeRVIEM) (ExeRVIEM)

June 25, 2025 updated by: Pablo Campo-Prieto, University of Vigo

Exergaming With Immersive Virtual Reality to Improve Functional Abilities in People With Multiple Sclerosis

TITLE: Exergaming with Immersive Virtual Reality for people with Multiple Sclerosis

INTRO: Multiple Sclerosis (MS) is an autoimmune and chronic neurodegenerative pathology caused by loss of the myelin sheath in the nervous system, causing motor, cognitive, behavioral and sensory symptoms.

Conventional physiotherapy often includes exercise therapies, based on repetitive performances that can sometimes be unmotivating for patients. Immersive Virtual Reality could offer programs based on exercise (exergames) that are motivating, as well as appropriate to the therapeutic objectives of the target group. This tool has already been successfully tested in other groups (post stroke, Parkinson's,...) with promising results.

Our ExeRVIEM project (Exergaming with Immersive Virtual Reality in Multiple Sclerosis) represents a new strategy to improve functionality in people with MS, using an exercise program with Virtual Reality glasses.

HYPOTHESIS: The practice of the ExeRVIEM protocol based on physical function training in people with MS contributes to the maintenance and improvement of functional capacities, reducing the number of falls and increasing their personal autonomy.

GENERAL OBJECTIVES:

1.1 Design and implement an ExeRVIEM exercise program/protocol to improve balance in older people

1.2 Analyze the effects of this ExeRVIEM program/protocol, in the short and medium term in people who attend an Association of patients.

1.3 Identify if there is a relationship between the variables that induce frailty and functional dependence and the ExeRVIEM protocol.

SPECIFIC OBJECTIVES:

2.1 Determine and apply the ExeRVIEM protocol to explore differential effects for 6 minutes a day (2 days a week for 8 weeks).

2.1.1 Improving the functional independence and mobility of people by improving balance, reducing the risk of falls and the correct development of activities of daily living.

2.1.2 Gait improvement. 2.1.3 Improved functionality. 2.1.4 Improving grip strength. 2.1.5 Improving reaction times. 2.1.6 Improving the perception of fatigue

2.2 Determine the influence of parameters related to exposure to RVI.

2.2.1 Safety of the virtual reality exhibition 2.2.2 Usability of the virtual reality exhibition 2.2.3 Personal experiences and satisfaction of the virtual reality exhibition

METHODS:

Design: Randomized controlled trial. People diagnosed with MS who attend the AVEMPO VIGO center in Spain on a regular basis will be invited to participate in the study. After they meet the selection criteria, they will be assigned to an experimental group and a control group. Information on the sociodemographic characteristics and a clinical history of the participants will be collected.

Intervention: Two groups (experimental and control). The experimental group will carry out the ExeRVIEM protocol sessions (6 min) focused on the upper and lower limbs. (2 sessions per week for 8 weeks). All sessions will begin with a warm-up focused on stimulating coordination and joint mobilization, so that the body is predisposed both centrally and peripherally to carry out the session and will end with a stretching routine accompanied by breathing calm and controlled cycles. The session will be supervised by the center's physiotherapist or occupational therapist.

The control group will continue with the usual activities proposed by the center team.

Evaluations: 3 evaluations will be carried out: initial, final (at 8 weeks) and follow-up (one month after the end of the program).

The contents of the evaluations will be:

Patient characteristics: "Ad hoc" record sheet that will include data on age, sex, years since diagnosis, MS subtype, and drug treatment.

  1. ExeRVIEM protocol. Safety (Simulator Sickness Questionnaire), Usability (System Usability Scale) and personal experiences (Game Experience Questionnaire and "ad hoc" interview notebook)
  2. Balance, gait and risk of falling (Tinetti Test) 3. Functional mobility and lower limb strength (Five times sit to stand test) 4. Functional autonomy (Timed Up and Go Test- simple and cognitive) 5. Fatigue (Fatigue Severity Scale) 6 Handgrip (dynamometer) 7. Reaction time (Rezzil Software)

Hypothesis: Our findings aim to support the use of new health technologies in the field of rehabilitation and medical care for people with MS, achieving a feasible and safe Immersive Virtual Reality exergaming program.

Study Overview

Study Type

Interventional

Enrollment (Actual)

18

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • Pontevedra, Spain, 36005
        • University of Vigo
    • Galicia
      • Pontevedra, Galicia, Spain, 36005
        • University of Vigo

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult
  • Older Adult

Accepts Healthy Volunteers

No

Description

Inclusion Criteria:

  • People diagnosed with MS belonging to the AVEMPO VIGO Association
  • Ages between 18-65 years
  • Ability to stay on your feet and follow the intervention protocol and scheduled assessments

Exclusion Criteria:

  • Medical report that advises against the practice of physical activity and exercise
  • Uncontrolled outbreak of the disease
  • Dizziness, vertigo or severe visual impairment.

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Supportive Care
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Double

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: ExeRVIEM Protocol
They will carry out the ExeRVIEM program for 8 weeks (2 times a week). Intervention based on exercise therapies with RVI software.
Virtual exercise based program
Usual center cares
Active Comparator: Usual Protocol
They will carry out the usual protocol of Association
Usual center cares

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Balance, gait and risk of falling
Time Frame: pre-intervention
TINETTI TEST
pre-intervention
Balance, gait and risk of falling
Time Frame: immediately after the intervention
TINETTI TEST
immediately after the intervention
Balance, gait and risk of falling
Time Frame: 4 weeks after the intervention
TINETTI TEST
4 weeks after the intervention
functional autonomy
Time Frame: pre-intervention
TIMED UP GO
pre-intervention
functional autonomy
Time Frame: immediately after the intervention
TIMED UP GO
immediately after the intervention
functional autonomy
Time Frame: 4 weeks after the intervention
TIMED UP GO
4 weeks after the intervention
functional and cognitive autonomy
Time Frame: pre-intervention
TIMED UP GO COGNITIVE
pre-intervention
functional and cognitive autonomy
Time Frame: immediately after the intervention
TIMED UP GO COGNITIVE
immediately after the intervention
functional and cognitive autonomy
Time Frame: 4 weeks after the intervention
TIMED UP GO COGNITIVE
4 weeks after the intervention
functional mobility and lower limb strength
Time Frame: pre-intervention
Five Times Sit to Stand Test
pre-intervention
functional mobility and lower limb strength
Time Frame: immediately after the intervention
Five Times Sit to Stand Test
immediately after the intervention
functional mobility and lower limb strength
Time Frame: 4 weeks after the intervention
Five Times Sit to Stand Test
4 weeks after the intervention
Reaction Time
Time Frame: pre-intervention
SOFTWARE REZZIL
pre-intervention
Reaction Time
Time Frame: immediately after the intervention
SOFTWARE REZZIL
immediately after the intervention
Reaction Time
Time Frame: 4 weeks after the intervention
SOFTWARE REZZIL
4 weeks after the intervention
Fatigue
Time Frame: pre-intervention
The Fatigue Severity Scale
pre-intervention
Fatigue
Time Frame: immediately after the intervention
The Fatigue Severity Scale
immediately after the intervention
Fatigue
Time Frame: 4 weeks after the intervention
The Fatigue Severity Scale
4 weeks after the intervention

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Safety of the IVR intervention
Time Frame: immediately after the intervention
Simulator Sickness Questionnaire
immediately after the intervention
Usability of the IVR intervention
Time Frame: immediately after the intervention
System Usability Scale
immediately after the intervention
Satisfaction and experiences post IVR intervention
Time Frame: immediately after the intervention
Game Experience Questionnaire-POST GAME MODULE
immediately after the intervention

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

January 29, 2024

Primary Completion (Actual)

March 25, 2024

Study Completion (Actual)

March 29, 2024

Study Registration Dates

First Submitted

March 22, 2023

First Submitted That Met QC Criteria

May 11, 2023

First Posted (Actual)

May 23, 2023

Study Record Updates

Last Update Posted (Actual)

June 26, 2025

Last Update Submitted That Met QC Criteria

June 25, 2025

Last Verified

June 1, 2025

More Information

Terms related to this study

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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