Additional Exergames to Regular Tennis Training Improves Cognitive-Motor Functions of Children but May Temporarily Affect Tennis Technique: A Single-Blind Randomized Controlled Trial

Luka Šlosar, Eling D de Bruin, Eduardo Bodnariuc Fontes, Matej Plevnik, Rado Pisot, Bostjan Simunic, Uros Marusic, Luka Šlosar, Eling D de Bruin, Eduardo Bodnariuc Fontes, Matej Plevnik, Rado Pisot, Bostjan Simunic, Uros Marusic

Abstract

This study evaluated the effects of an exergame program (TennisVirtua-4, Playstation Kinect) combined with traditional tennis training on autonomic regulation, tennis technique, gross motor skills, clinical reaction time, and cognitive inhibitory control in children. Sixty-three children were randomized into four groups (1st - two exergame and two regular trainings sessions/week, 2nd - one exergame and one regular training sessions/week, 3rd - two regular trainings sessions/week, and 4th - one regular training session/week) and compared at baseline, 6-month immediately post intervention and at 1-year follow-up post intervention. At 6-month post intervention the combined exergame and regular training sessions revealed: higher breathing frequency, heart rate (all ps ≤ 0.001) and lower skin conductance levels (p = 0.001) during exergaming; additional benefits in the point of contact and kinetic chain elements of the tennis forehand and backhand technique (all ps ≤ 0.001); negative impact on the shot preparation and the follow-through elements (all ps ≤ 0.017); higher ball skills (as part of the gross motor skills) (p < 0.001); higher percentages of clinical reaction time improvement (1st -9.7% vs 3rd group -7.4% and 2nd -6.6% vs 4th group -4.4%, all ps ≤ 0.003) and cognitive inhibitory control improvement in both congruent (1st -20.5% vs 3rd group -18.4% and 2nd -11.5% vs 4th group -9.6%, all ps ≤ 0.05) and incongruent (1st group -19.1% vs 3rd group -12.5% and 2nd group -11.4% vs 4th group -6.5%, all ps ≤ 0.001) trials. The 1-year follow-up test showed no differences in the tennis technique, clinical reaction time and cognitive inhibitory control improvement between groups with the same number of trainings per week. The findings support exergaming as an additional training tool, aimed to improve important cognitive-motor tennis skills by adding dynamics to the standardized training process. Caution should be placed to planning this training, e.g., in a mesocycle, since exergaming might decrease the improvement of specific tennis technique parts of the trainees. (ClinicalTrials.gov; ID: NCT03946436).

Keywords: augmented and virtual reality; cognitive-motor learning; executive functions; teaching/learning strategies; tennis performance.

Conflict of interest statement

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Copyright © 2021 Šlosar, de Bruin, Fontes, Plevnik, Pisot, Simunic and Marusic.

Figures

FIGURE 1
FIGURE 1
CONSORT flow diagram of study recruitment.
FIGURE 2
FIGURE 2
Exergame interface screenshot.
FIGURE 3
FIGURE 3
Exergame intervention.
FIGURE 4
FIGURE 4
Clinical reaction time across time (percentages of improvement, averages, medians, first and third quartiles, minimum, and maximum values are shown). EG2 – group with 2 exergame and 2 regular tennis trainings/week; EG1 – group with 1 exergame and 1 regular tennis trainings/week; CG2 – group 2 regular tennis trainings/week; CG1 – group with 1 regular tennis training/week; BDC – baseline; POST – post intervention; FU – Follow-up after 1 year.
FIGURE 5
FIGURE 5
Simon task measurements on congruent trials (percentages of improvement, averages, medians, first and third quartiles, minimum, and maximum values are shown).EG2 – group with 2 exergame and 2 regular tennis trainings/week; EG1 – group with 1 exergame and 1 regular tennis trainings/week; CG2 – group 2 regular tennis trainings/week; CG1 – group with 1 regular tennis training/week; BDC – baseline; POST – post intervention; FU – Follow-up after 1 year.
FIGURE 6
FIGURE 6
Simon task measurements on incongruent trials (percentages of improvement, averages, medians, first and third quartiles, minimum, and maximum values are shown). EG2 – group with 2 exergame and 2 regular tennis trainings/week; EG1 – group with 1 exergame and 1 regular tennis trainings/week; CG2 – group 2 regular tennis trainings/week; CG1 – group with 1 regular tennis training/week; BDC – baseline; POST – post intervention; FU – Follow-up after 1 year.

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