Active Video Games in Children With DCD
The Effects of Active Video Game-Based Interventions on Visual Perception and Visual Praxis in Children With Developmental Coordination Disorder: A Randomized Controlled Trial
Developmental Coordination Disorder (DCD) is a condition that affects a child's ability to perform coordinated motor activities and may also impact visual perception and motor planning skills. Children with DCD often experience difficulties in daily activities, school tasks, and participation in play and sports.
The purpose of this randomized controlled trial is to investigate whether adding active video game-based training to a conventional occupational therapy program improves visual perception and visual praxis in children with DCD. Participants will be randomly assigned to either an intervention group receiving active video game-based training in addition to conventional occupational therapy or a control group receiving conventional occupational therapy alone. The intervention will be delivered twice weekly for 8 weeks.
The findings of this study may help determine whether active video game-based interventions are an effective and engaging approach for improving visual-perceptual and visual-motor planning skills in children with DCD.
調査の概要
研究の種類
入学 (実際)
段階
- 適用できない
連絡先と場所
研究場所
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Ankara、トルコ(Türkiye)
- Lokman Hekim University, Department of Occupational Therapy
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参加基準
適格基準
就学可能な年齢
- 子
健康ボランティアの受け入れ
説明
Inclusion Criteria:
- Diagnosis of Developmental Coordination Disorder (DCD) according to DSM-5 criteria
- Aged between 5 years and 8 years 11 months
- Able to understand and follow test instructions
- Willing to participate in the study
- Parent or legal guardian able to provide informed consent
Exclusion Criteria:
- Presence of any other neurodevelopmental or neurological disorder
- Visual or hearing impairment that may interfere with the assessment procedures
- Orthopedic conditions preventing participation in active video game activities
- Attention or behavioral problems that may interfere with treatment compliance
- Receipt of any sensory-motor therapy within the previous 3 months
研究計画
研究はどのように設計されていますか?
デザインの詳細
- 主な目的:処理
- 割り当て:ランダム化
- 介入モデル:並列代入
- マスキング:独身
武器と介入
参加者グループ / アーム |
介入・治療 |
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実験的:intervention
Participants will receive a conventional occupational therapy program in addition to an active video game-based intervention using Nintendo Wii Fit Plus.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive active video game-based training using Nintendo Wii Fit Plus in addition to conventional occupational therapy.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
The intervention includes balance, aerobic, strengthening, and yoga-based interactive games designed to promote visual-perceptual, motor planning, and motor coordination skills in children with Developmental Coordination Disorder.
他の名前:
Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
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アクティブコンパレータ:control group
Participants will receive a conventional occupational therapy program.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
|
この研究は何を測定していますか?
主要な結果の測定
結果測定 |
メジャーの説明 |
時間枠 |
|---|---|---|
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Visual Perception
時間枠:Baseline and immediately after the 8-week intervention
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Visual perception will be assessed using the Motor-Free Visual Perception Test-3 (MVPT-3).
Higher scores indicate better visual perceptual performance.
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Baseline and immediately after the 8-week intervention
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Visual Praxis
時間枠:Baseline and immediately after the 8-week intervention
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Visual praxis will be assessed using the Constructional Praxis subtest of the Sensory Integration and Praxis Tests (SIPT).
Higher scores indicate better visual praxis performance.
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Baseline and immediately after the 8-week intervention
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協力者と研究者
スポンサー
研究記録日
主要日程の研究
研究開始 (実際)
一次修了 (実際)
研究の完了 (実際)
試験登録日
最初に提出
QC基準を満たした最初の提出物
最初の投稿 (実際)
学習記録の更新
投稿された最後の更新 (実際)
QC基準を満たした最後の更新が送信されました
最終確認日
詳しくは
この情報は、Web サイト clinicaltrials.gov から変更なしで直接取得したものです。研究の詳細を変更、削除、または更新するリクエストがある場合は、register@clinicaltrials.gov。 までご連絡ください。 clinicaltrials.gov に変更が加えられるとすぐに、ウェブサイトでも自動的に更新されます。