- ICH GCP
- 미국 임상 시험 레지스트리
- 임상시험 NCT07631832
Active Video Games in Children With DCD
The Effects of Active Video Game-Based Interventions on Visual Perception and Visual Praxis in Children With Developmental Coordination Disorder: A Randomized Controlled Trial
Developmental Coordination Disorder (DCD) is a condition that affects a child's ability to perform coordinated motor activities and may also impact visual perception and motor planning skills. Children with DCD often experience difficulties in daily activities, school tasks, and participation in play and sports.
The purpose of this randomized controlled trial is to investigate whether adding active video game-based training to a conventional occupational therapy program improves visual perception and visual praxis in children with DCD. Participants will be randomly assigned to either an intervention group receiving active video game-based training in addition to conventional occupational therapy or a control group receiving conventional occupational therapy alone. The intervention will be delivered twice weekly for 8 weeks.
The findings of this study may help determine whether active video game-based interventions are an effective and engaging approach for improving visual-perceptual and visual-motor planning skills in children with DCD.
연구 개요
상태
정황
연구 유형
등록 (추정된)
단계
- 해당 없음
연락처 및 위치
연구 장소
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Ankara, 터키 (Türkiye)
- Lokman Hekim University, Department of Occupational Therapy
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연락하다:
- Zeynep Kolit, PhD
- 전화번호: 090-5546616856
- 이메일: zeynep.kolit@lokmanhekim.edu.tr
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수석 연구원:
- Zeynep Kolit
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참여기준
자격 기준
공부할 수 있는 나이
- 어린이
건강한 자원 봉사자를 받아들입니다
설명
Inclusion Criteria:
- Diagnosis of Developmental Coordination Disorder (DCD) according to DSM-5 criteria
- Aged between 5 years and 8 years 11 months
- Able to understand and follow test instructions
- Willing to participate in the study
- Parent or legal guardian able to provide informed consent
Exclusion Criteria:
- Presence of any other neurodevelopmental or neurological disorder
- Visual or hearing impairment that may interfere with the assessment procedures
- Orthopedic conditions preventing participation in active video game activities
- Attention or behavioral problems that may interfere with treatment compliance
- Receipt of any sensory-motor therapy within the previous 3 months
공부 계획
연구는 어떻게 설계됩니까?
디자인 세부사항
- 주 목적: 치료
- 할당: 무작위
- 중재 모델: 병렬 할당
- 마스킹: 하나의
무기와 개입
참가자 그룹 / 팔 |
개입 / 치료 |
|---|---|
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실험적: intervention
Participants will receive a conventional occupational therapy program in addition to an active video game-based intervention using Nintendo Wii Fit Plus.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive active video game-based training using Nintendo Wii Fit Plus in addition to conventional occupational therapy.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
The intervention includes balance, aerobic, strengthening, and yoga-based interactive games designed to promote visual-perceptual, motor planning, and motor coordination skills in children with Developmental Coordination Disorder.
다른 이름들:
Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
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활성 비교기: control group
Participants will receive a conventional occupational therapy program.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
|
연구는 무엇을 측정합니까?
주요 결과 측정
결과 측정 |
측정값 설명 |
기간 |
|---|---|---|
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Visual Perception
기간: Baseline and immediately after the 8-week intervention
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Visual perception will be assessed using the Motor-Free Visual Perception Test-3 (MVPT-3).
Higher scores indicate better visual perceptual performance.
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Baseline and immediately after the 8-week intervention
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Visual Praxis
기간: Baseline and immediately after the 8-week intervention
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Visual praxis will be assessed using the Constructional Praxis subtest of the Sensory Integration and Praxis Tests (SIPT).
Higher scores indicate better visual praxis performance.
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Baseline and immediately after the 8-week intervention
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공동 작업자 및 조사자
스폰서
연구 기록 날짜
연구 주요 날짜
연구 시작 (추정된)
기본 완료 (추정된)
연구 완료 (추정된)
연구 등록 날짜
최초 제출
QC 기준을 충족하는 최초 제출
처음 게시됨 (실제)
연구 기록 업데이트
마지막 업데이트 게시됨 (실제)
QC 기준을 충족하는 마지막 업데이트 제출
마지막으로 확인됨
추가 정보
이 정보는 변경 없이 clinicaltrials.gov 웹사이트에서 직접 가져온 것입니다. 귀하의 연구 세부 정보를 변경, 제거 또는 업데이트하도록 요청하는 경우 register@clinicaltrials.gov. 문의하십시오. 변경 사항이 clinicaltrials.gov에 구현되는 즉시 저희 웹사이트에도 자동으로 업데이트됩니다. .