Active Video Games in Children With DCD
The Effects of Active Video Game-Based Interventions on Visual Perception and Visual Praxis in Children With Developmental Coordination Disorder: A Randomized Controlled Trial
Developmental Coordination Disorder (DCD) is a condition that affects a child's ability to perform coordinated motor activities and may also impact visual perception and motor planning skills. Children with DCD often experience difficulties in daily activities, school tasks, and participation in play and sports.
The purpose of this randomized controlled trial is to investigate whether adding active video game-based training to a conventional occupational therapy program improves visual perception and visual praxis in children with DCD. Participants will be randomly assigned to either an intervention group receiving active video game-based training in addition to conventional occupational therapy or a control group receiving conventional occupational therapy alone. The intervention will be delivered twice weekly for 8 weeks.
The findings of this study may help determine whether active video game-based interventions are an effective and engaging approach for improving visual-perceptual and visual-motor planning skills in children with DCD.
研究概览
研究类型
注册 (实际的)
阶段
- 不适用
联系人和位置
学习地点
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Ankara、土耳其(türkiye)
- Lokman Hekim University, Department of Occupational Therapy
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参与标准
资格标准
适合学习的年龄
- 孩子
接受健康志愿者
描述
Inclusion Criteria:
- Diagnosis of Developmental Coordination Disorder (DCD) according to DSM-5 criteria
- Aged between 5 years and 8 years 11 months
- Able to understand and follow test instructions
- Willing to participate in the study
- Parent or legal guardian able to provide informed consent
Exclusion Criteria:
- Presence of any other neurodevelopmental or neurological disorder
- Visual or hearing impairment that may interfere with the assessment procedures
- Orthopedic conditions preventing participation in active video game activities
- Attention or behavioral problems that may interfere with treatment compliance
- Receipt of any sensory-motor therapy within the previous 3 months
学习计划
研究是如何设计的?
设计细节
- 主要用途:治疗
- 分配:随机化
- 介入模型:并行分配
- 屏蔽:单身的
武器和干预
参与者组/臂 |
干预/治疗 |
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实验性的:intervention
Participants will receive a conventional occupational therapy program in addition to an active video game-based intervention using Nintendo Wii Fit Plus.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive active video game-based training using Nintendo Wii Fit Plus in addition to conventional occupational therapy.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
The intervention includes balance, aerobic, strengthening, and yoga-based interactive games designed to promote visual-perceptual, motor planning, and motor coordination skills in children with Developmental Coordination Disorder.
其他名称:
Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
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有源比较器:control group
Participants will receive a conventional occupational therapy program.
The intervention will be delivered twice weekly for 8 weeks, with each session lasting approximately 45-60 minutes.
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Participants will receive a conventional occupational therapy program.
The program will be delivered twice weekly for 8 weeks (16 sessions total), with each session lasting approximately 45-60 minutes.
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研究衡量的是什么?
主要结果指标
结果测量 |
措施说明 |
大体时间 |
|---|---|---|
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Visual Perception
大体时间:Baseline and immediately after the 8-week intervention
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Visual perception will be assessed using the Motor-Free Visual Perception Test-3 (MVPT-3).
Higher scores indicate better visual perceptual performance.
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Baseline and immediately after the 8-week intervention
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Visual Praxis
大体时间:Baseline and immediately after the 8-week intervention
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Visual praxis will be assessed using the Constructional Praxis subtest of the Sensory Integration and Praxis Tests (SIPT).
Higher scores indicate better visual praxis performance.
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Baseline and immediately after the 8-week intervention
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合作者和调查者
赞助
研究记录日期
研究主要日期
学习开始 (实际的)
初级完成 (实际的)
研究完成 (实际的)
研究注册日期
首次提交
首先提交符合 QC 标准的
首次发布 (实际的)
研究记录更新
最后更新发布 (实际的)
上次提交的符合 QC 标准的更新
最后验证
更多信息
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