Virtual Reality Distraction During Pediatric Intravenous Line Placement

October 6, 2017 updated by: University of Texas at Austin

Virtual Reality Distraction During Pediatric Intravenous Line Placement: A Prospective Randomized Comparison Study

This study aims to prospectively investigate the use of virtual reality headsets on the placement of IVs in a pediatric emergency department, by comparing the first stick success rate, total number of attempts, and the time to successful IV placement between patients who use virtual reality headset technology during the placement and those who receive the standard of care IV placement when child life ( individuals with special training in aiding and augmenting pediatric coping skills) is not available. The investigators will also compare the patient and parent perception of pain and anxiety associated with the IV placement in both study groups. Finally, by detailing which medications have been given prior to use of the VR for IV placement the investigators may evaluate for possible synergistic effects of VR with prior medication administration.

Study Overview

Status

Unknown

Intervention / Treatment

Detailed Description

Children often describe procedures involving needles as the most stressful portion of the hospital experience. 1,2 Many studies involving the perception of pain have highlighted the importance of attention for the perception of pain, and, conversely, the benefit of distraction for decreasing pain perception. 3,4 Virtual reality technologies (VR) have been shown to mitigate the experience of pain and anxiety in patients undergoing procedures in a number of different ways. 5,6 While small studies have demonstrated the use of VR to be effective in diminishing pain during intravenous (IV) placement for outpatient imaging in pediatric patients aged 8-12, there have not been large-scale studies assessing the use of VR during IV placement in the Pediatric Emergency Department. 7 Studies examining the use of VR during venipuncture and IV placement also frequently focus on self-reported or parent-reported pain, rather than objectively quantifying number of IV sticks and time to successful IV placement.8 Additionally, the pediatric age ranges which benefit from VR have not been well-established, with some studies citing benefits only in patients over 10 years of age, and others showing improvements in all age groups.7,9,10

This study aims to prospectively investigate the use of virtual reality headsets on the placement of IVs in a pediatric emergency department, by comparing the first stick success rate, total number of attempts, and the time to successful IV placement between patients who use virtual reality headset technology during the placement and those who receive the standard of care IV placement when child life ( individuals with special training in aiding and augmenting pediatric coping skills) is not available. The investigators will also compare the patient and parent perception of pain and anxiety associated with the IV placement in both study groups. Finally, by detailing which medications have been given prior to use of the VR for IV placement the investigators may evaluate for possible synergistic effects of VR with prior medication administration.

Study Type

Interventional

Enrollment (Anticipated)

116

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

    • Texas
      • Austin, Texas, United States, 78723
        • Recruiting
        • Dell Children's Medical Center of Central Texas
        • Contact:

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

4 years to 17 years (Child)

Accepts Healthy Volunteers

Yes

Genders Eligible for Study

All

Description

Inclusion Criteria:

  • Patient aged 4-17 years
  • Requiring IV placement
  • Child Life unavailable

Exclusion Criteria:

  • Previous enrollment in the study
  • Physically/ developmentally unable to tolerate headset
  • Skin/eye pathology
  • Critically ill patient
  • Language other than English or Spanish
  • Student Nurse placing IV

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Other
  • Allocation: Randomized
  • Interventional Model: Single Group Assignment
  • Masking: None (Open Label)

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
No Intervention: IV placement no Virtual reality
Patient will have IV placed in traditional manner, with no virtual reality headset
Experimental: IV placement with Virtual Reality
Patient will have IV placed with Virtual Reality headset distraction
Virtual Reality Headset applied to the patient during placement of IV. Control is patient group without headset applied.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Successful IV placement with first attempt
Time Frame: 6 months
success in first attempt in VR group vs non VR group
6 months

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
number of attempts before successfully establishing IV
Time Frame: 6 months
number of attempts before successful IV placement in VR group vs non VR group
6 months
time to establishing successful IV
Time Frame: 6 months
time to establishing successful IV in VR group vs non VR group
6 months
Pre vs Post FACES revised pain scale parents
Time Frame: 6 months
Pre vs Post FACES pain scale in VR group vs non VR group
6 months
Pre vs Post FACES revised pain Scale patients
Time Frame: 6 months
Pre vs Post FACES pain scale in VR group vs non VR group
6 months
Pre vs Post Likert-Type Anxiety Scale - parents
Time Frame: 6 months
Pre vs Post Likert-Type Anxiety Scale of parents in VR group vs non VR group
6 months
Pre vs Post Likert-Type Anxiety Scale- patients
Time Frame: 6 months
Pre vs Post Likert-Type Anxiety Scale of patients in VR group vs non VR group
6 months
age range of patients that tolerate VR
Time Frame: 6 months
Which of evaluated age range of 4-17 years tolerate VR placement
6 months

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

September 28, 2017

Primary Completion (Anticipated)

January 1, 2018

Study Completion (Anticipated)

January 1, 2018

Study Registration Dates

First Submitted

September 28, 2017

First Submitted That Met QC Criteria

October 6, 2017

First Posted (Actual)

October 9, 2017

Study Record Updates

Last Update Posted (Actual)

October 9, 2017

Last Update Submitted That Met QC Criteria

October 6, 2017

Last Verified

October 1, 2017

More Information

Terms related to this study

Other Study ID Numbers

  • ASalinas

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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