- ICH GCP
- Amerikanska kliniska prövningsregistret
- Klinisk prövning NCT04674436
Can a 6-minute Walking or Resting Break Improve Executive Function in Gamers.
Can a 6-minute Walking or Resting Break Improve Executive Function and Gaming
Studieöversikt
Detaljerad beskrivning
A ranked first person shooter player will play for two hours each session, and on separate days will take a 6 minute walking break or a 6 minute resting break within 2 hours of game play. This study is virtual and you may play from your regular home gaming computer. The third day will be continuous play.
The study will take place on 3 separate days. Preferably 2 -3 days in -between testing days.
- Participants will sign an electronic consent form to sign and agree to participate. It will explain the study in detail.
- Participants will then be asked to take two executive function tests online. These test will be sent electronically through email. This is for practice. These tests take approximately 6-7 minutes.
- We will schedule one day where the participant will play a first -person shooter game. Prior to playing the participants will be take to take the two executive function tests.
- On one day the participant will be asked to stop after the first hour (they will be allowed to finish the test) they will either walk for 6 minutes near their computer or rest for 6 minutes. Participants will be contacted through cell phones or discord.
- Game play will resume normally for another hour. When that hour is completed the participant will be asked to take the two online tests again.
- This will be 2 days. The third day the participant will take the online tests and play continuous for 2 hours with no break and then repeat the online tests.
Studietyp
Inskrivning (Faktisk)
Fas
- Inte tillämpbar
Kontakter och platser
Studieorter
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New York
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Old Westbury, New York, Förenta staterna, 11568
- New York Institute of Technology College of Osteopathic Medicine
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Old Westbury, New York, Förenta staterna, 11758
- New York Institute of Technology
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Deltagandekriterier
Urvalskriterier
Åldrar som är berättigade till studier
Tar emot friska volontärer
Kön som är behöriga för studier
Beskrivning
Inclusion Criteria:1. Women or men 18-25 years of age 2. Play first-person shooter games with a ranking of "gold" or higher (self reported).
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Exclusion Criteria:1. Any participants that do not have a competitive ranking 2. Any participants that are colorblind (self reported) 3. Any participants that have sustained previous hand injuries within the last year, or suffer from chronic wrist pain.
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Studieplan
Hur är studien utformad?
Designdetaljer
- Primärt syfte: Behandling
- Tilldelning: Randomiserad
- Interventionsmodell: Crossover tilldelning
- Maskning: Ingen (Open Label)
Vapen och interventioner
Deltagargrupp / Arm |
Intervention / Behandling |
|---|---|
|
Experimentell: 6 minute walking break
Participants will walk casually for 6 minutes following one hour of game play, then continue play for one more hour.
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6 minute casual walk
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Experimentell: 6 minute rest break
Participants will rest supine for 6 minutes following one hour of game play, then continue play for one more hour.
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6 minute casual walk
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Inget ingripande: Continuous play
Participants will play continuous for 2 hours.
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Vad mäter studien?
Primära resultatmått
Resultatmått |
Åtgärdsbeskrivning |
Tidsram |
|---|---|---|
|
Executive Function
Tidsram: 2 hours
|
The primary purpose of this study is to evaluate executive function changes following a 6-minute walking break to a 6 minute resting break in competitive esport players following 60 minutes of prolonged play
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2 hours
|
Samarbetspartners och utredare
Sponsor
Utredare
- Huvudutredare: Joanne Donoghue, New York Institute of Technology
Studieavstämningsdatum
Studera stora datum
Studiestart (Faktisk)
Primärt slutförande (Faktisk)
Avslutad studie (Faktisk)
Studieregistreringsdatum
Först inskickad
Först inskickad som uppfyllde QC-kriterierna
Första postat (Faktisk)
Uppdateringar av studier
Senaste uppdatering publicerad (Faktisk)
Senaste inskickade uppdateringen som uppfyllde QC-kriterierna
Senast verifierad
Mer information
Termer relaterade till denna studie
Andra studie-ID-nummer
- BHS-1566
Plan för individuella deltagardata (IPD)
Planerar du att dela individuella deltagardata (IPD)?
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