このページは自動翻訳されたものであり、翻訳の正確性は保証されていません。を参照してください。 英語版 ソーステキスト用。

The Effect of Psychodrama and Virtual Reality-Supported Psychoeducation on Emotion Recognition Skills in Earthquake Survivors (virtualreality)

2026年8月4日 更新者:Fidan Balkaya、Inonu University

This study examined the effects of psychodrama and cognitive behavioral therapy (CBT)-based virtual reality (VR)-supported psychoeducation on facial emotion recognition skills in earthquake survivors using an artificial intelligence-based Facial Emotion Recognition System. It was conducted using a pre-test-post-test randomized quasi-experimental design. The sample consisted of 32 adult earthquake survivors affected by the February 6, 2023, Kahramanmaraş-centered earthquakes who were residing at the Temporary Accommodation Center. Participants were randomly assigned to two groups: a psychodrama group (n=16) and a VR-supported psychoeducation group (n=16).

The first experimental group received 13 psychodrama sessions, held once a week, while the second group received CBT-based psychoeducation consisting of 10 sessions held once a week, with VR content incorporated at the end of each session. A Personal Information Form, a Semi-Structured Interview Form, and the Facial Emotion Recognition System were used as data collection tools.

Findings based on the Facial Emotion Recognition System revealed that VR-supported psychoeducation produced more pronounced changes in immediate emotional responses, increasing levels of happiness and neutral affect while reducing expressions of fear, sadness, and anger.

In conclusion, the results from the Facial Emotion Recognition System indicate that VR-supported psychoeducation had significant positive effects on participants' immediate emotional responses, reducing negative emotions while increasing happiness and neutral affect. In contrast, the psychodrama intervention did not produce a significant change in the measured immediate emotional responses. These findings can contribute to the planning and development of post-disaster mental health services.

調査の概要

状態

完了

条件

介入・治療

詳細な説明

Post-traumatic stress disorder (PTSD) and depression are among the most common psychiatric conditions observed in individuals who experience major traumatic events such as earthquakes. Post-earthquake traumatic reactions and the recovery process result from the complex interaction of biological, personal, cultural, and environmental factors, and the overall treatment goal is to restore an individual's daily functioning. The importance of early and systematic psychological interventions to prevent symptoms from becoming chronic is increasingly recognized. Indeed, according to the findings of a systematic review and meta-analysis conducted on victims of the Kahramanmaraş earthquakes, trauma-focused cognitive-behavioral therapy, psychoeducation, and virtual reality-based programs have yielded significant improvements in PTSD and depression, with large effect sizes .

Trauma profoundly affects not only mental health but also an individual's social-cognitive functioning. In particular, the ability to recognize emotions from facial expressions is central to these processes. Trauma can alter how individuals interpret emotional and social cues, weakening their capacity to successfully maintain social relationships. Individuals diagnosed with PTSD are affected by three main symptom clusters: avoidance/numbing, increased emotional arousal, and intrusive memories. The emotional distress at the core of this condition negatively impacts the ability to recognize emotions in facial expressions. Research shows that veterans diagnosed with PTSD experience difficulties recognizing facial expressions across all basic emotion types compared to controls without the diagnosis. Moreover, this impairment exhibits intergenerational transmission, negatively affecting the emotion recognition skills of these individuals' children. In light of these findings, systematic assessment and support of emotion recognition skills during the post-traumatic period should be integral components of psychosocial intervention programs.

It is well established that verbal approaches alone are insufficient to alleviate trauma symptoms. The effects of trauma are often experienced as difficult or impossible to put into words; psychodrama's action-based interventions offer trauma survivors nonverbal and symbolic channels of expression. The psychodramatic experience can transform the internalized and physical traces of trauma by creating a space in which individuals can safely access the traumatic neural network and restructure it while resolving the fight-or-flight-or-freezing response. Research shows that trauma-focused psychodrama models result in measurable reductions in PTSD symptoms; the vast majority of participants reported a strong sense of emotional safety and connection, increased hope, improved capacity to express emotions, and progress in managing trauma-related symptoms.

Technological advancements are paving the way for new forms of intervention that complement traditional psychotherapeutic approaches to mental health. Virtual reality (VR) technology is an emerging and increasingly prominent tool in this field. VR can provide multisensory stimuli tailored to the patient's individual trauma and create a highly interactive virtual environment with high ecological validity that reenacts the traumatic event for therapeutic purposes through computer-generated visual, auditory, olfactory, and tactile experiences. Systematic reviews and meta-analyses have shown that virtual reality exposure therapy (VRET) yields significantly better results for PTSD symptoms than control groups and demonstrates efficacy equivalent to other trauma-focused psychotherapies. In contrast, integrating VR with psychoeducation gives individuals the opportunity to experience both psychoeducational content and emotion regulation skills in a safe, structured environment. Studies conducted in this context indicate that SG-supported interventions can increase post-traumatic growth, reduce trauma symptoms, and strengthen the pursuit of social support and problem-focused coping skills among individuals who have experienced trauma.

However, no randomized quasi-experimental study has directly examined the relationship between psychodrama, virtual reality-supported psychoeducation, and emotion recognition skills among earthquake survivors. To address this gap, the planned study aims to investigate the effect of psychodrama and virtual reality-supported psychoeducation on facial emotion recognition skills among earthquake survivors living in a container city in a province that experienced a severe earthquake, using a pre-test-post-test randomized quasi-experimental design and an artificial intelligence-based Facial Emotion Recognition System. The findings of this study are expected to make significant contributions to the development of intervention programs in disaster psychology and to the wider adoption of technology-supported psychosocial interventions in the future.

研究の種類

介入

入学 (実際)

32

段階

  • 適用できない

連絡先と場所

このセクションには、調査を実施する担当者の連絡先の詳細と、この調査が実施されている場所に関する情報が記載されています。

研究場所

    • Battalgazi
      • Malatya、Battalgazi、トルコ(Türkiye)、44280
        • Inonu University Faculty of Nursing

参加基準

研究者は、適格基準と呼ばれる特定の説明に適合する人を探します。これらの基準のいくつかの例は、人の一般的な健康状態または以前の治療です。

適格基準

就学可能な年齢

  • 大人

健康ボランティアの受け入れ

はい

説明

Inclusion Criteria:

  • The study included individuals aged 25 to 60 who possessed computeror technology skills,
  • were open to communication and collaboration,
  • had not previously participated in psychoeducation or psychodrama training, and whose homes sustained severe or moderate damage.

Exclusion Criteria:

  • Individuals who were uncommunicative, had a psychiatric diagnosis according to hospital records,
  • had vision or hearing problems, had epilepsy,
  • had cancer, or were illiterate were excluded from the study.

研究計画

このセクションでは、研究がどのように設計され、研究が何を測定しているかなど、研究計画の詳細を提供します。

研究はどのように設計されていますか?

デザインの詳細

  • 主な目的:支持療法
  • 割り当て:ランダム化
  • 介入モデル:並列代入
  • マスキング:独身

武器と介入

参加者グループ / アーム
介入・治療
実験的:Psychoeducation
The second experimental group received a CBT-based, SG-supported psychoeducation program delivered by a faculty member from the Department of Guidance and Psychological Counseling, along with two faculty members from the Department of Psychiatric Nursing who were experienced in leading CBT-based psychoeducation groups. The program consisted of 10 sessions held once a week, each lasting for 60 minutes. The first session was dedicated to introductions and establishing group rules, and the final session was reserved for closing and farewells; thus, SG content was used only during sessions 2 through 9.
アクティブコンパレータ:Psychodrama
The psychodrama intervention for the first experimental group was conducted by a faculty member from the Department of Psychiatry holding a psychodrama certification and a psychologist holding a co-therapist certification. The program consisted of 13 sessions held once a week, each lasting 90-120 minutes.

この研究は何を測定していますか?

主要な結果の測定

結果測定
メジャーの説明
時間枠
Emotion Recognition Scores for the Psychoeducation and Psychodrama Groups
時間枠:5 months
A micro-expression is a facial expression that is easily distinguishable and identifiable as a means of communication in social psychology. Facial expressions play an important role in human interaction by providing information about emotions and conveying intentions and goals. In this study, a system comprising six basic human expressions (happy, angry, sad, fearful, surprised, and neutral) was used to classify facial expressions at the macro level. Studies conducted using facial emotion recognition systems demonstrate that facial expression recognition achieves high accuracy using the FER2013 dataset (Shukla et al., 2021; Irhebhude et al., 2023; Yang et al., 2021; Riyantoko et al., 2021; Liu et al., 2021; Echoukairi, 2023). Prior to the start of this study, the researcher tested the Emotion Recognition System in a pilot study involving 20 earthquake survivors whose homes had sustained moderate or severe damage. Approximately 10-minute interviews were conducted with the participant
5 months

協力者と研究者

ここでは、この調査に関係する人々や組織を見つけることができます。

スポンサー

捜査官

  • 主任研究者:Fidan Balkaya, Research Assistant、Inonu University Faculty of Nursing

研究記録日

これらの日付は、ClinicalTrials.gov への研究記録と要約結果の提出の進捗状況を追跡します。研究記録と報告された結果は、国立医学図書館 (NLM) によって審査され、公開 Web サイトに掲載される前に、特定の品質管理基準を満たしていることが確認されます。

主要日程の研究

研究開始 (実際)

2024年2月1日

一次修了 (実際)

2024年6月30日

研究の完了 (実際)

2025年4月1日

試験登録日

最初に提出

2026年7月30日

QC基準を満たした最初の提出物

2026年8月4日

最初の投稿 (実際)

2026年8月10日

学習記録の更新

投稿された最後の更新 (実際)

2026年8月10日

QC基準を満たした最後の更新が送信されました

2026年8月4日

最終確認日

2026年8月1日

詳しくは

本研究に関する用語

その他の研究ID番号

  • Faculty of Nursingg

個々の参加者データ (IPD) の計画

個々の参加者データ (IPD) を共有する予定はありますか?

いいえ

IPD プランの説明

The datasets used and/or analysed during the current study are available from the corresponding author on reasonable request.

医薬品およびデバイス情報、研究文書

米国FDA規制医薬品の研究

いいえ

米国FDA規制機器製品の研究

いいえ

この情報は、Web サイト clinicaltrials.gov から変更なしで直接取得したものです。研究の詳細を変更、削除、または更新するリクエストがある場合は、register@clinicaltrials.gov。 までご連絡ください。 clinicaltrials.gov に変更が加えられるとすぐに、ウェブサイトでも自動的に更新されます。