- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT07509489
Comparing Game-Based Reward Systems to Support Children's Engagement:
Effect of Gamification-Based Incentive Schemes on Behavioral Adherence in Children
Study Overview
Status
Conditions
Intervention / Treatment
Study Type
Enrollment (Estimated)
Phase
- Not Applicable
Contacts and Locations
Study Contact
- Name: Jan Dygrýn, Ph.D
- Phone Number: +420585636741
- Email: jan.dygryn@upol.cz
Study Contact Backup
- Name: Jana Pelclová, prof.
- Phone Number: +420585636469
- Email: jana.pelclova@upol.cz
Study Locations
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-
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Olomouc, Czechia
- Recruiting
- Palacky University
-
Contact:
- Dygryn
- Phone Number: +420777837749
- Email: jan.dygryn@upol.cz
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-
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Child
Accepts Healthy Volunteers
Description
Inclusion Criteria:
Children aged 9-12 years Regular smartphone use (at least 4 days per week) Has access to a smartphone throughout most of the day Brings a smartphone to school Owns a personal smartphone with a touchscreen Owns a smartphone with Android operating system (version 9 or higher) Has access to mobile internet on their device Is allowed to use a smartphone at school during breaks (e.g., lunch or longer breaks) for questionnaire completion and to wear a smartwatch Native Czech speaker
Exclusion Criteria:
Does not meet one or more of the inclusion criteria Has a sibling already enrolled in the study
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Other
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Level-based
Participants receive financial rewards based on a points system, where completed target behaviors are converted into points.
Accumulated points determine progression through predefined levels, which represent increasing achievement.
Higher levels correspond to higher reward value.
|
Participants use a mobile application that incorporates gamification elements.
Completing target behaviors within the app earns points, which contribute to progression through predefined levels.
Advancement to higher levels results in higher financial rewards.
|
|
Experimental: Streak-Based
Participants receive financial rewards based on maintaining continuous engagement (streaks).
Consecutive days of completing target behaviors unlock virtual equipment or items.
Longer streaks result in more valuable rewards.
|
Participants use a mobile application with gamification elements.
Daily completion of target behaviors maintains engagement streaks.
Longer streaks unlock virtual items and higher-value financial rewards.
|
|
Experimental: Combined Streak and level
Participants receive financial rewards based on a combination of levels, and streak-based mechanics.
Target behaviors generate points contributing to level progression, while sustained engagement additionally unlocks streaks.
This arm integrates both accumulation and consistency-based incentives.
|
Participants use a mobile application with gamification elements.
Points earned from completing target behaviors contribute to level progression, while consecutive daily engagement unlocks streak-based rewards.
Both mechanisms operate simultaneously to provide financial incentives for achievement and consistency.
|
|
Active Comparator: Control
Participants use the same mobile application with gamification features, but financial rewards are not linked to levels, or streaks.
Rewards are provided only for completing questionnaires.
The total potential reward value is equivalent across all arms.
|
Participants use a mobile application that includes gamification elements (e.g., points, levels, or streak indicators) as part of the user interface.
However, these in-app gamification features are not financially incentivized.
Monetary rewards are determined by questionnaire compliance.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Questionnaire adherence
Time Frame: 14 days
|
Participants are rewarded for completing study questionnaires using a combination of points, streaks, and level-based bonuses to encourage adherence and long-term engagement.
Each level unlock provides a financial reward: 1 level = 450 CZK 4. Combined Model (Levels + Streaks) A hybrid incentive structure can be applied: Streak reward: 10 CZK per streak milestone Level reward: 250 CZK per level achieved |
14 days
|
Collaborators and Investigators
Sponsor
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Estimated)
Study Completion (Estimated)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- CZ.02.01.01/00/23_025/0008686
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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