Effects of Wearing Progressive Addition Lens on Working Distance and Refractive Status in Adult Computer Users
Effects of Wearing a New Progressive Addition Lens on Working Distance and Refractive Status in Adult Chinese Computer Users
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Detailed Description
Study Type
Study Type
Enrollment (Actual)
Enrollment
Phase
Phase
- Not Applicable
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- Hong Kong Chinese
- Computer users (computer usage >2hours/day)
- Spherical-equivalent refractive errors between plano and -9.00D and cylindrical power ≤2.50D
Exclusion Criteria:
- Anyone with visual acuity worse than 0 logMAR, anisometropia more than 2.00D, abnormal accommodative function, wearing rigid contact lens, and a history of ocular surgery and pathology
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Basic Science
- Allocation: N/A
- Interventional Model: Single Group Assignment
- Masking: None (Open Label)
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Experimental: Adult computer user
Wearing each of the two spectacle lens designs for one month in random sequence
|
Wearing a spectacle lens design with corrective prescription power while playing computer game using an iPad tablet computer.
Two lens designs were prescribed for each participant: the conventional single-vision lens and a new progressive addition lens designed for handheld digital device.
Primary outcome measures were performed immediately after each lens delivery and one-month of lens wear.
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Change in near working distance measured by an automatic ultrasound sensor
Time Frame: Change in near working distance after one month of lens wear
|
Near working distances were measured continuously over a 30-minute interval while the participant was playing computer games using an iPad tablet computer.
The mode of the accumulative working distances was analyzed for each 30-minute interval collected immediately after the lens delivery and one-month after the lens wear.
Absolute and relative changes in the working distances were analyzed and compared between two lens designs.
|
Change in near working distance after one month of lens wear
|
|
Change in refractive status measured by an automatic refractometer
Time Frame: Change in refractive status shift after one month of lens wear
|
Refractive status was measured before and after the participant played a 30-minute computer games using an iPad tablet computer.
The refractive status shift (post-task refractive status minus pre-task refractive status) was calculated for each 30-minute game play immediately after the lens delivery and one-month after the lens wear.
Absolute and relative changes in the refractive shirt were analyzed and compared between two lens designs.
|
Change in refractive status shift after one month of lens wear
|
Collaborators and Investigators
Sponsor
Sponsor
Collaborators
Collaborators
Publications and helpful links
Study record dates
Study Major Dates
Study Start
Study Start
Primary Completion (Actual)
Primary Completion
Study Completion (Actual)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Estimate)
First Posted
Study Record Updates
Last Update Posted (Estimate)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Other Study ID Numbers
Other Study ID Numbers
- P14-0085
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
Clinical Trials on Video Game Play Using Handheld Computer
-
NCT00700453UnknownBrain Functioning and Violent Video Game Play
Clinical Trials on Spectacle lens
-
NCT05070767CompletedHeadache | Computer Vision Syndrome | Convergence Insufficiency | Binocular Vision Disorder
-
NCT05087563TerminatedComputer Vision Syndrome | Convergence Insufficiency | Binocular Vision Disorder
-
NCT05886348Active, not recruiting
-
NCT06647160Active, not recruitingMyopia, Progressive
-
NCT05562622Active, not recruitingMyopia | Juvenile Myopia
-
NCT03623074Active, not recruitingJuvenile Myopia