- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT05338229
Kinect Sensor in Cerebral Palsy Children: Phase 2.1
September 16, 2022 updated by: Sivaporn Vongpipatana, Mahidol University
The Engineer-built System, Video-game Based Kinect Sensor in Upper Extremities Problems in Cerebral Palsy Children: Phase 2.1
There are 3 phases of the study.
This registration is phase 2.1.This registration will conduct a pilot study in the cerebral palsy children.
Study Overview
Status
Withdrawn
Conditions
Intervention / Treatment
Study Type
Interventional
Phase
- Not Applicable
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
10 years to 15 years (Child)
Accepts Healthy Volunteers
No
Genders Eligible for Study
All
Description
Inclusion Criteria:
- Spastic cerebral palsy aged 10-15 years
- Sufficient cognitive/attention capacity to understand basic instructions
- Can cooperate with the therapist for short period of time during training
- Manual Ability Classification System (MACS) 2-3
- Zancolli classification of the affected upper extremity was grade I-II.
- Give the informed consent
Exclusion Criteria:
- Inability to understand the instruction and follow the task
- Severe comorbidities, visual or auditory impairment
- Had history of Botulinum toxin injection on the affected upper extremity for last 6 months or receive the injection during the study time
- Other treatment options planned on the affected upper extremity during the study time
- Wear daytime orthosis on the affected limb
- Zancolli classification of the affected hand was grade III.
- Got an epilepsy or convulsive condition
- Denied to give the informed consent or continue the study
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: N/A
- Interventional Model: Single Group Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: video game in CP children (pilot study)
The cerebral palsy children will play the engineer-built system, video-game based Kinect sensor 3 times/week for 5 weeks.
Each session will last for 40 minutes.
The video-game Kinect sensor was developed by the researcher team.
|
The engineer-built system, video-game based Kinect sensor was developed by the researcher team.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Range of Motion
Time Frame: before starting the intervention and after finishing the intervention within 1 week
|
The range or motion of shoulder, elbow and wrist will be assessed by goniometer.
The assessment will be done before starting the intervention as the baseline and then after finishing the intervention to detect change of range of motion from the the baseline.
The range of motion will be reported in degrees.
|
before starting the intervention and after finishing the intervention within 1 week
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Box and block test
Time Frame: before starting the intervention and after finishing the intervention within 1 week
|
The name 'box and block test' is an unabbreviated scale title.
The minimum score is zero and the maximum score is infinity.
|
before starting the intervention and after finishing the intervention within 1 week
|
|
ABILHANDS-Kids
Time Frame: before starting the intervention and after finishing the intervention within 1 week
|
The ABILHANDS-kids is the name of the test.
It is not an unabbreviated name.
The children will be asked the difficulty of doing their activities of daily living by using 21 questionnaires.
The rating of difficulties were impossible, difficult and easy.
Then the rating would be score as impossible=0, difficult=1 and easy = 2.
The analysis of the score of there items will use the Rasch analysis which it is available online on http://rssandbox.iescagilly.be/~abilhand-kids-cerebral-palsy-en.html.
The minimum score means a worse outcome and the maximum score means the better outcome.
|
before starting the intervention and after finishing the intervention within 1 week
|
|
EQ-5D-Y
Time Frame: before starting the intervention and after finishing the intervention within 1 week
|
The EQ-5D-Y is a questionnaire which has 2 parts for a participant to complete.
There are 5 questions asking in first part: mobility, looking after myself, doing usual activities, having pain or discomfort and feelin worried, sad or unhappy.
The participant needs to rate these questions in 3 rating score: no problem, with some problem or with a lot of problem.
The rating score will be coded as no problem=1, with some problem = 1 and with a lot of problem = 2.
The code 11111 is the best condition and the code 33333 is the worst condition.
The second part of the questionnaire is the EQ-VAS which the participants need to rate their condition on the linear scale from 0-100.
The worst condition is score 0 and the best condition is score 100.Then the coding from the first part will be converted as an index value.
|
before starting the intervention and after finishing the intervention within 1 week
|
Other Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
patient satisfaction form
Time Frame: immediately after finishing the intervention
|
The patient satisfaction form is about the questionnaire asking about the satisfaction of playing game in these areas: the presentation of games: the contents of game, the convenience and the outcome after playing game.
The participants will rate each question in 5-likert scale: totally disagree, disagree, neutral, agree and totally agree.
|
immediately after finishing the intervention
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Investigators
- Principal Investigator: Sivaporn Vongpipatana, Department of Rehabilitation Medicine, Faculty of Medicine Ramathibodi Hospital Mahidol University
Publications and helpful links
The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.
General Publications
- Prevalence and characteristics of children with cerebral palsy in Europe. Dev Med Child Neurol. 2002 Sep;44(9):633-40.
- Arneson CL, Durkin MS, Benedict RE, Kirby RS, Yeargin-Allsopp M, Van Naarden Braun K, Doernberg NS. Prevalence of cerebral palsy: Autism and Developmental Disabilities Monitoring Network, three sites, United States, 2004. Disabil Health J. 2009 Jan;2(1):45-8. doi: 10.1016/j.dhjo.2008.08.001.
- Bhasin TK, Brocksen S, Avchen RN, Van Naarden Braun K. Prevalence of four developmental disabilities among children aged 8 years--Metropolitan Atlanta Developmental Disabilities Surveillance Program, 1996 and 2000. MMWR Surveill Summ. 2006 Jan 27;55(1):1-9. Erratum In: MMWR Morb Mortal Wkly Rep. 2006 Feb 3;55(4):105-6.
- Paneth N, Hong T, Korzeniewski S. The descriptive epidemiology of cerebral palsy. Clin Perinatol. 2006 Jun;33(2):251-67. doi: 10.1016/j.clp.2006.03.011.
- Chen YP, Lee SY, Howard AM. Effect of virtual reality on upper extremity function in children with cerebral palsy: a meta-analysis. Pediatr Phys Ther. 2014 Fall;26(3):289-300. doi: 10.1097/PEP.0000000000000046.
- Samia Abdel Rahman, Abdel Rahman, Afaf A. Shaheen. Virtual Reality Use in Motor Rehabilitation of Neurological Disorders: A Systematic Review. Middle-East Journal of Scientific Research; 7 (1): 63-70.
- Chen YP, Kang LJ, Chuang TY, Doong JL, Lee SJ, Tsai MW, Jeng SF, Sung WH. Use of virtual reality to improve upper-extremity control in children with cerebral palsy: a single-subject design. Phys Ther. 2007 Nov;87(11):1441-57. doi: 10.2522/ptj.20060062. Epub 2007 Sep 25.
- Green D, Wilson PH. Use of virtual reality in rehabilitation of movement in children with hemiplegia--a multiple case study evaluation. Disabil Rehabil. 2012;34(7):593-604. doi: 10.3109/09638288.2011.613520. Epub 2011 Oct 6.
- Pruksananonda C. Cerebral Palsy. In: Prasongjean P, editor. Cerebral Palsy Disease. Bangkok: Chulalongkorn University Printing House; 2010. p. 1-3.
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Anticipated)
June 1, 2022
Primary Completion (Anticipated)
December 1, 2022
Study Completion (Anticipated)
December 1, 2022
Study Registration Dates
First Submitted
March 25, 2022
First Submitted That Met QC Criteria
April 13, 2022
First Posted (Actual)
April 21, 2022
Study Record Updates
Last Update Posted (Actual)
September 19, 2022
Last Update Submitted That Met QC Criteria
September 16, 2022
Last Verified
September 1, 2022
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- MURA2021/768-2.1
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
YES
IPD Plan Description
I plan to share the information about the result of the study with the statistician and some team members for the analysis.
The sharing will not be linked to the patient identification.
IPD Sharing Time Frame
within 3 months after harvesting the data
IPD Sharing Supporting Information Type
- SAP
- ANALYTIC_CODE
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
No
Studies a U.S. FDA-regulated device product
No
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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