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Using Virtual Reality Travel to Reduce Loneliness in Older Adults (VRT)

8. juni 2026 opdateret af: Misty Hawkins, Indiana University

Virtual Reality Travel (VRT) as a Loneliness Intervention for Older Adults: A Pilot Randomized Controlled Trial

This study aims to investigate whether and how virtual reality travel (VRT) can reduce loneliness among older adults. It will utilize a mixed-methods research design that combines an randomly assigned experiment with follow-up semi-structured interviews.

This is a pilot study and it is essential to establish the feasibility and acceptability of the protocol, assess the tolerability of VR technology in this population prior to conducting a full-scale RCT, and generate preliminary effect size estimates to inform future sample size calculations.

Studieoversigt

Undersøgelsestype

Interventionel

Tilmelding (Anslået)

40

Fase

  • Ikke anvendelig

Kontakter og lokationer

Dette afsnit indeholder kontaktoplysninger for dem, der udfører undersøgelsen, og oplysninger om, hvor denne undersøgelse udføres.

Studiekontakt

  • Navn: Ruiping Ren
  • Telefonnummer: 812-671-4087
  • E-mail: renruip@iu.edu

Studiesteder

Deltagelseskriterier

Forskere leder efter personer, der passer til en bestemt beskrivelse, kaldet berettigelseskriterier. Nogle eksempler på disse kriterier er en persons generelle helbredstilstand eller tidligere behandlinger.

Berettigelseskriterier

Aldre berettiget til at studere

  • Ældre voksen

Tager imod sunde frivillige

Ja

Beskrivelse

Inclusion Criteria:

  • Adults aged 65 years or older
  • Express willingness to engage with VR technology

Exclusion Criteria:

- No self-reported physical, sensory, neurological, or cognitive conditions that would make VR use unsafe or impractical (e.g., uncontrolled seizures, severe vertigo, or significant uncorrected vision/hearing impairments).

Studieplan

Dette afsnit indeholder detaljer om studieplanen, herunder hvordan undersøgelsen er designet, og hvad undersøgelsen måler.

Hvordan er undersøgelsen tilrettelagt?

Design detaljer

  • Primært formål: Behandling
  • Tildeling: Randomiseret
  • Interventionel model: Parallel tildeling
  • Maskning: Ingen (Åben etiket)

Våben og indgreb

Deltagergruppe / Arm
Intervention / Behandling
Eksperimentel: Virtual reality travel group
Participants in the VR travel group experience a 13-minute-and-44-second VR tour of Bali Island, Indonesia.
Participants in the VR travel group experience a 13-minute-and-44-second VR tour of Bali Island, Indonesia.
Aktiv komparator: Attention control group
Participants in the attention control group complete 13-minute-and-44-second symmetric puzzles featuring leaves, birds, and insects.
Participants in the attention control group complete 13 minutes and 44 seconds symmetric puzzles featuring leaves, birds, and insects.

Hvad måler undersøgelsen?

Primære resultatmål

Resultatmål
Foranstaltningsbeskrivelse
Tidsramme
loneliness
Tidsramme: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)

Loneliness was assessed using a multi-item visual analog scale (VAS), with items presented as 100 mm horizontal lines anchored by "Not at all" (left) and "Extremely" (right). Items were adapted from the University of California, Los Angeles Loneliness Scale and modified to capture present-moment experience using a "Right now…" stem, enabling assessment of state-level rather than trait-level loneliness.

Participants were instructed to indicate their current feelings by placing a single perpendicular mark on each line corresponding to their response. VAS scores were calculated by measuring the distance in millimeters from the left anchor to the participant's mark, yielding a continuous score ranging from 0 to 100 for each item. Item scores were then averaged to compute an overall loneliness score, with higher values indicating higher levels of state loneliness.

Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)

Sekundære resultatmål

Resultatmål
Foranstaltningsbeskrivelse
Tidsramme
positive emotions
Tidsramme: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)
Positive emotions was assessed using the Positive and Negative Affect Schedule (PANAS). The PANAS consists of 20 items, including 10 items measuring positive affect (e.g., interested, excited, enthusiastic) and 10 items measuring negative affect (e.g., distressed, upset, nervous). Participants were asked to indicate the extent to which they were experiencing each emotion right now on a Likert-type scale ranging from 1 (Very slightly or not at all) to 5 (Extremely), consistent with the state version of the measure. Scores for positive affect and negative affect were computed separately by averaging the corresponding items, with higher scores indicating greater levels of the respective emotional state.
Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)
meaning in life
Tidsramme: Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)
Meaning in life was assessed using a modified version of the Multidimensional Existential Meaning Scale. To capture state meaning in life, the phrase "right now" was added to each item to reflect participants' momentary perceptions. The MEMS is a 15-item multidimensional measure based on a tripartite conceptualization of meaning in life encompassing comprehension (life coherence), purpose (goal-directedness), and mattering (perceived significance). Participants rated each item on a 7-point Likert scale ranging from 1 (very strongly disagree) to 7 (very strongly agree). Each subscale consists of five items, and subscale scores were computed by averaging corresponding items, with one mattering item reverse scored. Higher scores indicate greater levels of comprehension, purpose, and mattering.
Baseline and following completion of the intervention session (approximately 20-30 minutes after baseline assessment)

Samarbejdspartnere og efterforskere

Det er her, du vil finde personer og organisationer, der er involveret i denne undersøgelse.

Datoer for undersøgelser

Disse datoer sporer fremskridtene for indsendelser af undersøgelsesrekord og resumeresultater til ClinicalTrials.gov. Studieregistreringer og rapporterede resultater gennemgås af National Library of Medicine (NLM) for at sikre, at de opfylder specifikke kvalitetskontrolstandarder, før de offentliggøres på den offentlige hjemmeside.

Studer store datoer

Studiestart (Anslået)

1. juni 2026

Primær færdiggørelse (Anslået)

30. december 2026

Studieafslutning (Anslået)

30. maj 2027

Datoer for studieregistrering

Først indsendt

25. maj 2026

Først indsendt, der opfyldte QC-kriterier

8. juni 2026

Først opslået (Faktiske)

12. juni 2026

Opdateringer af undersøgelsesjournaler

Sidste opdatering sendt (Faktiske)

12. juni 2026

Sidste opdatering indsendt, der opfyldte kvalitetskontrolkriterier

8. juni 2026

Sidst verificeret

1. juni 2026

Mere information

Begreber relateret til denne undersøgelse

Andre undersøgelses-id-numre

  • IUB-VRTPilot-2026

Plan for individuelle deltagerdata (IPD)

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Disse oplysninger blev hentet direkte fra webstedet clinicaltrials.gov uden ændringer. Hvis du har nogen anmodninger om at ændre, fjerne eller opdatere dine undersøgelsesoplysninger, bedes du kontakte register@clinicaltrials.gov. Så snart en ændring er implementeret på clinicaltrials.gov, vil denne også blive opdateret automatisk på vores hjemmeside .

Kliniske forsøg med Virtual Reality Travel

Abonner