Pain Elimination and Anxiety Control Through Experiential Virtual Reality
The goal of this clinical trial is to determine if active virtual reality is more effective than passive virtual reality and standard of care distraction in decreasing pain in children, from 8 to 21 years old, undergoing intravenous placement in emergency department. The main question[s] it aims to answer [is/are]:
- Will active virtual reality reduce pain score on Faces Pain Scale - revised and measure of heart rate during intravenous placement for children ages 8 years old to 21 years old more than passive virtual reality and standard of care?
- Will active virtual reality reduce anxiety score on Visual Analog Scale - revised and measure of heart rate during intravenous placement for children ages 8 years old to 21 years old more than passive virtual reality and standard of care?
If there is a comparison group: Researchers will compare active group to passive group and standard of care.
Participants will randomized into active virtual reality, passive virtual reality or standard of care arms.
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Study Type
Study Type
Enrollment (Estimated)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Contact
Study Contact
- Name: Matan Paret, MD
- Phone Number: 3233764793
- Email: mparet@chla.usc.edu
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
- Child
- Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria:
Children and adolescents 8-21 years old undergoing IV placement .
- Ability to understand study procedures and to comply with them for the entire length of the study.
- Participants and caregiver speaking English or Spanish.
Exclusion Criteria:
Participants with psychiatric, developmental delay, visual or auditory deficits that would interfere with virtual reality gameplay (decision based on treating clinicians' evaluation).
- Participants receiving narcotics, opioids, or anxiolytics 8 hours prior (Tylenol and ibuprofen do not count).
- Participants with pain so significant that consent/assent is not possible (decision based on treating clinician evaluation).
- Critically ill Participants (ESI 1).
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Experimental: Active Virtual Reality
Within the active virtual reality group virtual environment, participants will play the game Bearblast using Oculus Go Headset for patients 8-21 years old.
In BearBlast, participants travel on a pre-set path through an interactive environment.
|
Active virtual reality group will play a game through a virtual environment.
|
|
Experimental: Passive Virtual Reality
Within the passive virtual reality group virtual environment and age appropriate movie.
|
Passive virtual reality group will watch a movie through a virtual environment.
|
|
No Intervention: Standard of Care
Participants will receive standard of care distraction methods.
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Mean Change from Baseline in Pain Scores on Faces Pain Scale - Revised after IV Placement
Time Frame: 5 minutes before, immediately after procedure
|
Pain score on Faces Pain Scale - Revised will be assessed 5 minutes before and immediately after procedure.
The minimum score is 0, and the maximum score is 10.
Higher scores correlate to a worse outcome (more pain).
|
5 minutes before, immediately after procedure
|
Secondary Outcome Measures
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Mean Change from Baseline in Heart Rate after IV Placement
Time Frame: 5 minutes before, during, and immediately after procedure
|
Heart Rate will be measured 5 minutes before, during, and immediately after procedure
|
5 minutes before, during, and immediately after procedure
|
|
Mean Change from Baseline in Anxiety Scores on Visual Analog Scale after IV Placement
Time Frame: 5 minutes before, immediately after procedure
|
Anxiety score on Visual Analog Scale will be assessed 5 minutes before and immediately after procedure.
The minimum score is 0, and the maximum score is 100.
Higher scores correlate to a worse outcome (more anxiety).
|
5 minutes before, immediately after procedure
|
Collaborators and Investigators
Sponsor
Sponsor
Investigators
Investigators
- Principal Investigator: Matan Paret, MD, Children's Hospital Los Angeles
Study record dates
Study Major Dates
Study Start (Estimated)
Study Start
Primary Completion (Estimated)
Primary Completion
Study Completion (Estimated)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
Other Study ID Numbers
- CHLA-24-00171
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
product manufactured in and exported from the U.S.
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