Ocular and Cardiac Effects of Battle Ground

May 12, 2022 updated by: Ahmed Abdelshafy, Benha University

Ocular and Cardiac Effects of Mobile Battle Ground Games

Mobile battle ground games are widely used in various age groups, there are ocular and cardiac affection that may affect users of this type of action games.

Study Overview

Detailed Description

The aim of this study is to assess the possible ocular and cardiac changes that may affect users of this type of mobile games in real life among various age groups and especially in adults with history of recent corona virus (COVID-19) disease. There is no medical recommendations about the time and the hazards of using this games for longer periods in real practice.

Study Type

Observational

Enrollment (Anticipated)

150

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Contact

Study Contact Backup

Study Locations

    • QA
      • Banhā, QA, Egypt, 13511
        • Recruiting
        • Ahmed Abdelshafy
        • Contact:
        • Contact:
        • Sub-Investigator:
          • Mohamed Abdelshafy, MD

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

18 years to 40 years (Adult)

Accepts Healthy Volunteers

N/A

Genders Eligible for Study

All

Sampling Method

Non-Probability Sample

Study Population

Subjects that are using action mobile games during their leisure and are members of faculty of medicine, Banha university and are seeking to participate in this study.

Description

Inclusion Criteria:

  • Normal subjects that are playing or not playing action mobile battle ground games will be included.
  • Post COVID-19 subjects with average 6 months of infection and are playing mobile battle. Ground games will be included.

Exclusion Criteria:

  • Subjects that refuse to enter the study.
  • Users of mobile battle ground games with other diseases that may affect ocular and cardiac assessment as diabetic eye disease, cardiac congenital anomalies or recent cardiac or ocular surgery.

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Observational Models: Cohort
  • Time Perspectives: Prospective

Cohorts and Interventions

Group / Cohort
Intervention / Treatment
Normal subjects users of battle ground games (Group 1)
Subjects with no history of any medical diseases that are using mobile battle ground games for average 2 hours per day.
Measuring heart pulse rate using a wrest smart watch.
Other Names:
  • Pulse oximeter changes
Changes in Accommodation measured by auto refractometer before and after mobile battle ground gaming.
Post COVID-19 users of battle ground games (Group 2)
Adults with a recent history of COVID-19 (average of 6 months after onset of the disease) that returned to their normal life style and are using mobile battle ground games.
Measuring heart pulse rate using a wrest smart watch.
Other Names:
  • Pulse oximeter changes
Changes in Accommodation measured by auto refractometer before and after mobile battle ground gaming.
Normal subjects not playing mobile games (Groups 3)
Normal subjects that are not using any action mobile games.
Measuring heart pulse rate using a wrest smart watch.
Other Names:
  • Pulse oximeter changes
Changes in Accommodation measured by auto refractometer before and after mobile battle ground gaming.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Changes in heart pulse rate
Time Frame: During playing mobile battle ground games
Changes in pulse in each group members measured by smart wrest watch in pulse beat/per minute.
During playing mobile battle ground games

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Changes in accommodation
Time Frame: Before and immediately after mobile battle ground games
Changes in eye accommodation measured by auto refractometer in diopter (D).
Before and immediately after mobile battle ground games

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Study Chair: Mohamed A Abdelshafy, MD, Benha University

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

May 10, 2022

Primary Completion (Anticipated)

February 10, 2023

Study Completion (Anticipated)

February 20, 2023

Study Registration Dates

First Submitted

May 12, 2022

First Submitted That Met QC Criteria

May 12, 2022

First Posted (Actual)

May 17, 2022

Study Record Updates

Last Update Posted (Actual)

May 17, 2022

Last Update Submitted That Met QC Criteria

May 12, 2022

Last Verified

May 1, 2022

More Information

Terms related to this study

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

Undecided

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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