VR Versus Plyometric Exercise on Lower Limb Motor Control and Balance in Spastic Hemiplegic Children
Effect of Virtual Reality-Based Therapy Versus Plyometric Exercise Training on Lower Limb Selective Motor Control , Balance and Quality of Life in Spastic Hemiplegic Children : a Randomized Controlled Trial
To investigate and compare the effect of Virtual reality and Polymetric exercises on balance, selectivity of the lower extremity and quality of life in children with spastic cerebral palsy. BACKGROUND:
Cerebral palsy (CP) can cause a variety of musculoskeletal issues that impact everyday functioning and activities including reduced balance and selective motor control thus improving balance, selective motor control, and quality of life represents a primary goal of pediatric rehabilitation. Various therapeutic interventions have been introduced to enhance lower limb function however, evidence comparing the effectiveness of different treatment approaches remains limited.
Přehled studie
Postavení
Postavení
Podmínky
Podmínky
Intervence / Léčba
Intervence / Léčba
Detailní popis
To investigate and compare the effect of Virtual reality and Polymetric exercises on balance, selectivity of the lower extremity and quality of life in children with spastic cerebral palsy. BACKGROUND:
Cerebral palsy (CP) can cause a variety of musculoskeletal issues that impact everyday functioning and activities including reduced balance and selective motor control thus improving balance, selective motor control, and quality of life represents a primary goal of pediatric rehabilitation. Various therapeutic interventions have been introduced to enhance lower limb function however, evidence comparing the effectiveness of different treatment approaches remains limited.
Hypothesis
This study hypothesized that:
there is no difference between the effect of virtual reality and polymetric exercises on balance, selective motor control in lower extremity and quality of life in children with spastic cerebral palsy.
RESEARCH QUESTION:
Is there difference between the effect of virtual reality and polymetric exercises on balance, selective motor control in lower extremity and quality of life in children with spastic cerebral palsy?
Typ studie
Typ studie
Zápis (Odhadovaný)
Zápis
Fáze
Fáze
- Nelze použít
Kritéria účasti
Kritéria způsobilosti
Kritéria způsobilosti
Věk způsobilý ke studiu
- Dítě
- Dospělý
Přijímá zdravé dobrovolníky
Popis
Inclusion Criteria:
- children with cerebral palsy,
- Age will range as (12:18) years old
- spastic cerebral palsy
- level I-II on the GMFCS
- The child can stand alone.
- The child is over one meter tall.
Exclusion Criteria:
- difficulty to communicate or to understand program instructions
- surgery/Botox injection during the last 6 months in the lower extremity
- uncontrolled severe seizures
- fixed deformities in the affected side;
- Attention deficit/hyperactivity disorders.
Studijní plán
Jak je studie koncipována?
Detaily designu
- Primární účel: Léčba
- Přidělení: Randomizované
- Intervenční model: Paralelní přiřazení
- Maskování: Žádné (otevřený štítek)
Počet zbraní
Zbraně a zásahy
Skupina účastníků / ArmSkupina účastníků / Arm |
Intervence / LéčbaIntervence / Léčba |
|---|---|
|
Experimentální: Virtual reality
Virtual reality (VR) will be used as an interactive, task-oriented intervention to improve lower-limb motor function and functional mobility.
Participants will perform virtual activities involving weight shifting, stepping, squatting, reaching with the lower limbs, balance control, and multidirectional movements.
The tasks will require repetitive and goal-directed lower-limb movements within an immersive or interactive virtual environment.
Task difficulty will be progressively adjusted according to each participant's functional ability by modifying movement speed, range, task complexity, or level of challenge.
Visual and auditory feedback provided by the VR system will be used to facilitate movement accuracy, postural control, and active participation.
All VR training will be performed under the supervision of a physiotherapist to ensure appropriate and safe execution of the activities.
|
Virtual reality (VR) will be used as an interactive, task-oriented intervention to improve lower-limb motor function and functional mobility.
Participants will perform virtual activities involving weight shifting, stepping, squatting, reaching with the lower limbs, balance control, and multidirectional movements.
The tasks will require repetitive and goal-directed lower-limb movements within an immersive or interactive virtual environment.
Task difficulty will be progressively adjusted according to each participant's functional ability by modifying movement speed, range, task complexity, or level of challenge.
Visual and auditory feedback provided by the VR system will be used to facilitate movement accuracy, postural control, and active participation.
All VR training will be performed under the supervision of a physiotherapist to ensure appropriate and safe execution of the activities.
|
|
Experimentální: Polymetric exercises
Plyometric exercises will be incorporated to improve lower-limb explosive strength, power, and neuromuscular performance.
Participants will perform progressive, rapid stretch-shortening cycle exercises involving jumping, hopping, and landing activities.
Exercises will include bilateral and unilateral jumps, forward and lateral hops, and repeated squat jumps, according to the participant's functional ability.
Exercise intensity and complexity will be progressively increased by modifying the jumping distance, height, speed, or number of repetitions.
Proper landing technique and controlled lower-limb alignment will be emphasized throughout the training to ensure safe and effective performance.
|
Plyometric exercises will be incorporated to improve lower-limb explosive strength, power, and neuromuscular performance.
Participants will perform progressive, rapid stretch-shortening cycle exercises involving jumping, hopping, and landing activities.
Exercises will include bilateral and unilateral jumps, forward and lateral hops, and repeated squat jumps, according to the participant's functional ability.
Exercise intensity and complexity will be progressively increased by modifying the jumping distance, height, speed, or number of repetitions.
Proper landing technique and controlled lower-limb alignment will be emphasized throughout the training to ensure safe and effective performance.
|
Co je měření studie?
Primární výstupní opatření
Primární výstupní opatření
Měření výsledku |
Popis opatření |
Časové okno |
|---|---|---|
|
Biodex
Časové okno: three months
|
The Biodex Balance System will be used to assess dynamic postural stability using the Overall Stability Index (OSI).
Participants will stand barefoot on the platform with the feet positioned according to the standardized protocol and will be instructed to maintain their balance while the platform moves unpredictably in multiple directions.
The test will be performed under standardized conditions, with the participant instructed to maintain the center of balance within the target area throughout the assessment.
The OSI will be recorded as an indicator of overall postural stability, with higher OSI values indicating greater instability and poorer balance control.
|
three months
|
|
Selective Control Assessment of the Lower Extremity (SCALE)
Časové okno: three months
|
The Selective Control Assessment of the Lower Extremity (SCALE) will be used to assess selective voluntary motor control of the lower extremities.
The assessment will evaluate the participant's ability to perform isolated movements of the hip, knee, ankle, and toes while minimizing compensatory movements at the adjacent joints.
Each movement will be demonstrated and the participant will be instructed to perform it actively and selectively.
Each component will be scored according to the standardized SCALE scoring criteria, with higher scores indicating better selective motor control of the lower extremity.
|
three months
|
Sekundární výstupní opatření
Sekundární výstupní opatření
Měření výsledku |
Popis opatření |
Časové okno |
|---|---|---|
|
Pediatric Quality of Life Inventory CP Module.
Časové okno: three months
|
The Pediatric Quality of Life Inventory Cerebral Palsy Module (PedsQL CP Module) will be used to assess health-related quality of life in children with cerebral palsy.
The module will evaluate cerebral palsy-specific aspects of the child's physical, emotional, social, and functional well-being.
Items will be rated using the standardized response scale, and scores will be calculated according to the PedsQL scoring guidelines.
Higher scores will indicate better health-related quality of life.
|
three months
|
Spolupracovníci a vyšetřovatelé
Sponzor
Sponzor
Termíny studijních záznamů
Hlavní termíny studia
Začátek studia (Odhadovaný)
Začátek studia
Primární dokončení (Odhadovaný)
Primární dokončení
Dokončení studie (Odhadovaný)
Dokončení studie
Termíny zápisu do studia
První předloženo
První předloženo
První předloženo, které splnilo kritéria kontroly kvality
První předloženo, které splnilo kritéria kontroly kvality
První zveřejněno (Aktuální)
První zveřejněno
Aktualizace studijních záznamů
Poslední zveřejněná aktualizace (Aktuální)
Poslední zveřejněná aktualizace
Odeslaná poslední aktualizace, která splnila kritéria kontroly kvality
Odeslaná poslední aktualizace, která splnila kritéria kontroly kvality
Naposledy ověřeno
Naposledy ověřeno
Více informací
Termíny související s touto studií
Další relevantní podmínky MeSH
- Onemocnění mozku
- Onemocnění centrálního nervového systému
- Nemoci nervového systému
- Poškození mozku, chronické
- Dětská mozková obrna
- Motorická aktivita
- Hnutí
- Muskuloskeletální fyziologické jevy
- Muskuloskeletální a nervové fyziologické jevy
- Terapeutika
- Modality fyzikální terapie
- Péče o pacienty
- Cvičební terapie
- Rehabilitace
- Následná péče
- Kontinuita péče o pacienty
- Fyzická kondicionování, člověk
- Cvičení
- Plyometrické cvičení
Další identifikační čísla studie
Další identifikační čísla studie
- P.T.REC/012/006485
Informace o lécích a zařízeních, studijní dokumenty
Studuje lékový produkt regulovaný americkým FDA
Studuje produkt zařízení regulovaný americkým úřadem FDA
Tyto informace byly beze změn načteny přímo z webu clinicaltrials.gov. Máte-li jakékoli požadavky na změnu, odstranění nebo aktualizaci podrobností studie, kontaktujte prosím register@clinicaltrials.gov. Jakmile bude změna implementována na clinicaltrials.gov, bude automaticky aktualizována i na našem webu .