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- Ensaio Clínico NCT07646236
Gamification Versus E-Learning for Electrocardiogram Education
Comparing the Effectiveness of Gamification Educational Method and E-learning Educational Method
Visão geral do estudo
Status
Condições
Intervenção / Tratamento
Descrição detalhada
Electrocardiogram (ECG) interpretation is an essential competency for nursing students and novice nurses. Traditional educational approaches, including lecture-based and self-directed e-learning methods, may not fully engage learners or promote active participation. Gamification has emerged as an innovative educational strategy that incorporates game elements into learning activities to enhance motivation, engagement, and knowledge acquisition.
This randomized controlled study was conducted to compare the effectiveness of a gamification educational method with a conventional e-learning educational method for ECG education. Participants were assigned to either a gamification group or an e-learning group. The gamification intervention incorporated interactive learning activities designed to facilitate active participation and reinforce ECG learning concepts, whereas the comparison group received self-directed e-learning instruction.
The study was designed to evaluate whether gamification could improve learning outcomes and provide evidence for the application of innovative educational strategies in nursing education and clinical training programs.
Tipo de estudo
Inscrição (Real)
Estágio
- Não aplicável
Contactos e Locais
Locais de estudo
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Taiwan
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Tainan, Taiwan, Taiwan, 709
- Tainan Municipal An-Nan Hospital, China Medical University
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Critérios de participação
Critérios de elegibilidade
Idades elegíveis para estudo
- Adulto
- Adulto mais velho
Aceita Voluntários Saudáveis
Descrição
Inclusion Criteria:
- Nursing students who completed medical-surgical nursing coursework
- Newly graduated nurses undergoing clinical orientation
- Able to understand study procedures
- Willing to provide informed consent
Exclusion Criteria:
- Previous participation in the study
- Failure to complete study questionnaires
- Declined participation
Plano de estudo
Como o estudo é projetado?
Detalhes do projeto
- Finalidade Principal: Outro
- Alocação: Randomizado
- Modelo Intervencional: Atribuição Paralela
- Mascaramento: Nenhum (rótulo aberto)
Armas e Intervenções
Grupo de Participantes / Braço |
Intervenção / Tratamento |
|---|---|
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Experimental: Gamified ECG Education
Participants received electrocardiogram education through a gamification educational method that incorporated game-based learning activities designed to enhance learner engagement and participation.
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Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.
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Comparador Ativo: E-learning ECG Education
Participants received electrocardiogram education through a self-directed e-learning educational method using online instructional materials.
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Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.
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O que o estudo está medindo?
Medidas de resultados primários
Medida de resultado |
Descrição da medida |
Prazo |
|---|---|---|
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Electrocardiogram Knowledge Questionnaire Score
Prazo: Immediately before and immediately after the intervention
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Measured using a 20-item electrocardiogram knowledge questionnaire.
Scores range from 0 to 20, with higher scores indicating greater ECG knowledge.
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Immediately before and immediately after the intervention
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Medidas de resultados secundários
Medida de resultado |
Descrição da medida |
Prazo |
|---|---|---|
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Learning Confidence Scale Score
Prazo: Baseline and immediately after completion of the educational intervention
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The Learning Confidence Score Scale consists of 5 questions, designed to measure a participant's confidence in interpreting ECGs and applying them clinically after completing an ECG course.
A 0-100mm line is divided into 100 divisions, marked with a scale from 1 to 100, where 0 represents no confidence and 100 represents full confidence.
The test subject quantifies their self-perceived visual score from 0 to 100.
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Baseline and immediately after completion of the educational intervention
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Learning Satisfaction Questionnaire Score
Prazo: Immediately after completion of the educational intervention
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This questionnaire includes key evaluation points for teaching effectiveness, such as lesson planning, teaching material presentation, teaching strategies, teaching assessment, and teaching atmosphere.
It comprises 13 questions and uses a Likert scale, with 1 point for "very dissatisfied" and 5 points for "very satisfied."
The total score ranges from 13 to 65 points, with higher scores indicating higher course satisfaction.
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Immediately after completion of the educational intervention
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Colaboradores e Investigadores
Datas de registro do estudo
Datas Principais do Estudo
Início do estudo (Real)
Conclusão Primária (Real)
Conclusão do estudo (Real)
Datas de inscrição no estudo
Enviado pela primeira vez
Enviado pela primeira vez que atendeu aos critérios de CQ
Primeira postagem (Real)
Atualizações de registro de estudo
Última Atualização Postada (Real)
Última atualização enviada que atendeu aos critérios de controle de qualidade
Última verificação
Mais Informações
Termos relacionados a este estudo
Palavras-chave
Outros números de identificação do estudo
- TMANH109-REC001(CR-1)
Plano para dados de participantes individuais (IPD)
Planeja compartilhar dados de participantes individuais (IPD)?
Descrição do plano IPD
Informações sobre medicamentos e dispositivos, documentos de estudo
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Essas informações foram obtidas diretamente do site clinicaltrials.gov sem nenhuma alteração. Se você tiver alguma solicitação para alterar, remover ou atualizar os detalhes do seu estudo, entre em contato com register@clinicaltrials.gov. Assim que uma alteração for implementada em clinicaltrials.gov, ela também será atualizada automaticamente em nosso site .
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