Effect of Speed,Agility and Quickness Training on Technical Skills in Football Players
Effect of Speed, Agility and Quickness Training on Technical Skills in Football Players
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Detailed Description
Study Type
Study Type
Enrollment (Actual)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
ICT
-
Islamabad, ICT, Pakistan, 44000
- Riphah International University
-
-
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- Male players
- Age group of 18 years to 25 years.
- The study includes players, who are playing form 6 months to 1 year.
Exclusion Criteria:
- Players with any disability
- Injured players
- Players with psychological issues
- Players who are on any sort of medication
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Other
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Experimental: Interventional Group
|
interventions listed above were applied on the players which will improve running mechanics and impove speed power and agility in football players
Other Names:
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|
No Intervention: Control Group
Players in this group did not undergo any interventional Programme rather than their daily routine work which includes:
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Shuttle Run test
Time Frame: 6 weeks
|
Agility Shuttle Run is a test of agility, in which the participant runs back and forth between two parallel lines as fast as possible, picking up blocks of wood, for a total of 120 ft.
A shuttle run time below four seconds is generally considered great, with the best players closer to the 3.8-second range, the total time is 4 seconds.
|
6 weeks
|
|
12 min run test
Time Frame: 6 weeks
|
Place markers at set intervals around the track to aid in measuring the completed distance.
Participants run for 12 minutes, and the total distance covered is recorded.
|
6 weeks
|
|
Speed
Time Frame: 6 weeks
|
Set out a series of markers in a straight line at 0, 10, 20 and 30m.
The player taking the test stands at the start, and the person timing stands on the 10m mark.
On command, the player sprints through the 10m mark and the timer records the time they pass the marker.
Repeat for 10m, and then do twice for 20m and 30m.
|
6 weeks
|
|
Vertical jump
Time Frame: 6 weeks
|
The simplest method to measure an athlete's vertical jump is to get the athlete to reach up against a flat wall, with a flat surface under his/her feet and mark off the highest point he/she can reach flat-footed
|
6 weeks
|
|
Mcdonald Soccer skill test
Time Frame: 6 weeks
|
A soccer ball is placed on a line, marked 9 feet from the wall.
On the signal, "Go," the player kicks the ball against the wall as many times as possible in 30 seconds.
The test score is the highest total of any three trials.
|
6 weeks
|
Collaborators and Investigators
Sponsor
Sponsor
Study record dates
Study Major Dates
Study Start (Actual)
Study Start
Primary Completion (Actual)
Primary Completion
Study Completion (Actual)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Other Study ID Numbers
Other Study ID Numbers
- REC/01023/Sajjad Ali
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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