- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT02257125
ArmeoSenso - Reward
August 11, 2020 updated by: Cereneo AG
ArmeoSenso - Rewarding vs. Non-rewarding Therapy of Patients With Arm Impairments Based on Wearable Movement Sensors
This study investigates the use of motivating/rewarding features in a computer based arm rehabilitation program.
Half of the subjects will take part, besides receiving standard therapy, in a computer based program delivering a game like scenario with visual effects and monetary rewards in case of successful level completion, while the other half will take part in a similar program without visual effects or the possibility to earn money.
Study Overview
Status
Terminated
Conditions
Intervention / Treatment
Detailed Description
Rewards not only increase motivation to train, but have also been shown to influence motor skill learning via activation of dopaminergic brain structures.
In goal oriented tasks, receiving information about goal achievement has a rewarding value, which is further increased if performance has monetary consequences.
Computer games often strengthen this kind of information by presenting explosions and other salient stimuli when a goal is achieved (e.g. a target has been reached).
The current study investigates the outcome of an arm rehabilitation program, based on such a computer game delivered in two versions.
Stroke patients are asked to use their impaired arms to perform goal oriented movements.
Movements are translated into movements of a virtual arm on a computer screen.
Goals are "meteors", threatening to destroy a planet on which they fall, if not caught by the virtual arm.
One version of the computer game delivers state of the art graphics including a number of visual effects and, if the planet was protected successfully, information about a monetary reward, whereas the other version of the program delivers schematic graphic objects only.
Training time and intensity are kept constant and outcome measures, including standard clinical motor assessments, are compared between the groups.
Study Type
Interventional
Enrollment (Actual)
38
Phase
- Not Applicable
Contacts and Locations
This section provides the contact details for those conducting the study, and information on where this study is being conducted.
Study Locations
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Wald, Switzerland
- Zuercher Reha Zentrum Wald
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Lucerne
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Vitznau, Lucerne, Switzerland, 6354
- Cereneo, Center For Rehabilitation and Neurology
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Zug
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Unterägeri, Zug, Switzerland, 6314
- Klinik Adelheid
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Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
18 years and older (Adult, Older Adult)
Accepts Healthy Volunteers
No
Genders Eligible for Study
All
Description
Inclusion Criteria:
- stroke survivor (max. 100 days post-stroke)
- upper extremity motor deficits
- patient can lift the paretic arm against gravity
- patient can move the hand at least 20x20 cm in a horizontal plane
- patient is able and willing to participate
- patient has signed informed consent
Exclusion Criteria:
- severe aphasia (impairing verbal instructions)
- severe dementia (impairing the capability to understand instructions)
- severe depression (impairing motivation to train)
- relevant (in the judgement of the investigator) impairment of visual perception, (impairing perception of goals and feedback on the computer screen)
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Double
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: high incentive
game version including visual effects and monetary rewards
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Subjects are required to use their arms in order to control a virtual arm on a computer screen to prevent meteors from destroying a planet.
The game includes visual effects and monetary rewards.
|
|
Active Comparator: low incentive
game version without visual effects or monetary rewards
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Subjects are required to use their arms in order to control a virtual "hand" on a computer screen to prevent objects from reaching the bottom.
The game does not include visual effects or monetary rewards.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Change in ArmeoSenso - hand workspace
Time Frame: Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22): Main outcome is the change in hand workspace over the training intervention.
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The subject moves the affected arm as far as possible in all directions while sitting in a gaming position.
Movement range is recorded.
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Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22): Main outcome is the change in hand workspace over the training intervention.
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Motivation questionnaire
Time Frame: Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22)
|
Measures motivation to train.
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Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22)
|
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Wolf Motor Function Test
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Quantifies upper extremity motor ability through timed and functional tasks.
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Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Fugl-Meyer Assessment Upper Extremity
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Measures motor impairment.
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Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
|
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Box and Blocks Test
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Measures gross manual dexterity.
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Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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ArmeoSenso: pointing task
Time Frame: Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22)
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Goal is to reach targets in the transversal plane in front of the subject: number of targets and time.
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Assessed for each training visit (i.e., 15 visits over 3 weeks between day 2 and day 22)
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Motor Activity Log 14 (MAL-14)
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Self-reported movement ability.
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Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Barthel Index
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Measure of independence in daily living.
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Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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NIHSS
Time Frame: Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
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Measure of stroke severity.
|
Baseline (day 1), post-training (day 23 ± 5 days) and 3 months post-training (day 113 ± 7 days); training lasts for 3 weeks (15 visits, one per workday)
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Collaborators
Investigators
- Principal Investigator: Andreas Luft, Prof., University of Zurich, University Hospital Zurich
Publications and helpful links
The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.
General Publications
- Widmer M, Held JPO, Wittmann F, Valladares B, Lambercy O, Sturzenegger C, Palla A, Lutz K, Luft AR. Reward During Arm Training Improves Impairment and Activity After Stroke: A Randomized Controlled Trial. Neurorehabil Neural Repair. 2022 Feb;36(2):140-150. doi: 10.1177/15459683211062898. Epub 2021 Dec 22.
- Widmer M, Held JP, Wittmann F, Lambercy O, Lutz K, Luft AR. Does motivation matter in upper-limb rehabilitation after stroke? ArmeoSenso-Reward: study protocol for a randomized controlled trial. Trials. 2017 Dec 2;18(1):580. doi: 10.1186/s13063-017-2328-2.
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Actual)
January 27, 2015
Primary Completion (Actual)
October 28, 2019
Study Completion (Actual)
October 28, 2019
Study Registration Dates
First Submitted
September 30, 2014
First Submitted That Met QC Criteria
October 2, 2014
First Posted (Estimate)
October 6, 2014
Study Record Updates
Last Update Posted (Actual)
August 13, 2020
Last Update Submitted That Met QC Criteria
August 11, 2020
Last Verified
August 1, 2020
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- EKNZ (LU) 13079
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