Virtual Reality Distraction During Phlebotomy in Children (activeVR)
The Effects of Virtual Reality on Procedure-Related Emotional Appearance, Pain, Fear, and Anxiety During Phlebotomy in Children
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Detailed Description
Study Type
Study Type
Enrollment (Actual)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Locations
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İzmir, Turkey, 35100
- Gülçin Özalp Gerçeker
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Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
- Child
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- The child agrees to participate in the study voluntarily.
- The parent agrees to participate in the study voluntarily.
- Obtaining consent forms from the child and parent
Exclusion Criteria:
- The child has a physical and psychological deficit that will prevent him from wearing the glasses that will be placed on his head to watch virtual reality.
- Having fever (>37.5C) and severe dehydration
- The patient did not take analgesics before the intervention
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
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No Intervention: Control
No additional intervention will be performed on the patient in the control group, and until the intervention begins, "How old are you?"
Which grade are you in?
What is the name of your favorite friend?
Which sport do you enjoy doing more?
His attention was distracted by asking questions such as.
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Experimental: active Virtual reality
The remote control of the virtual glasses will be given to the hand that will not be interfered with, and the child will start, slow down or stop the application herself.
Samsung Gear Oculus Guest 2 headset allows watching virtual reality applications.
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The remote control of the virtual glasses will be given to the hand, and the child will start, slow down or stop the application herself.
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Experimental: passive virtual reality
It was said that he could watch videos by wearing virtual headset glasses during the procedure.
A virtual reality application that will attract the attention of children was determined by the researchers.
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watching the application by wearing virtual glasses to the child during the phlebotomy
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What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
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procedure related pain
Time Frame: 3 minutes after the phlebotomy
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Wong-Baker FACES (WBS) Pain Rating Scale.
This scale uses in children aged 3 and older to rate pain severity, ranges from 0 (very happy/no pain) to 10 (hurts worst).
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3 minutes after the phlebotomy
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anxiety
Time Frame: 3 minutes before and after the phlebotomy
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The Children's Anxiety Meter (CAM-S).
The Children's Anxiety Meter assesses children's anxiety and uses before medical procedures.
This scale is drawn like a thermometer with a bulb at the bottom and also includes horizontal lines at intervals going up to the top (0-10).
This scale ranges from 0 to 10. Higher values represent higher anxiety
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3 minutes before and after the phlebotomy
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fear
Time Frame: 3 minutes before and after the phlebotomy
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The Child Fear Scale (CFS).
The Child Fear Scale will use.This one-item scale measures procedure-related fear in children, consists of five sex-neutral faces, ranges from 0 (no fear) to extreme fear.
This rating scale ranges from 0 to 4. It ranges from a no fear (neutral) face (0) on the far left to a face showing extreme fear on the far right.
Higher scores mean a worse outcome.
The rater responds indicates the level of fear.
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3 minutes before and after the phlebotomy
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emotional apperance
Time Frame: 3 minutes before and after the phlebotomy
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This scale allows direct behavioral observation, consists of 5 different behavioral categories; 'Facial Expression', 'Speaking', 'Activity', 'Interaction' and 'Cooperation Level'.
Scale scoring is done by reviewing the descriptions of behavior in each category and selecting the numerical value that most represents the observed behavior.
Each category is scored from 1 to 5. The total score is made so that the numerical value is between 5-25 by adding the points obtained for each category.
Higher scale score indicates the appearance of more negative emotional behaviors
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3 minutes before and after the phlebotomy
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Collaborators and Investigators
Sponsor
Sponsor
Investigators
Investigators
- Principal Investigator: Gulcin Ozalp, Dokuz Eylul University
Study record dates
Study Major Dates
Study Start (Actual)
Study Start
Primary Completion (Actual)
Primary Completion
Study Completion (Actual)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
Other Study ID Numbers
- DEU active-pasive VR
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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