- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT03445156
Effect of Violent First-Person Shooter (FPS) Video Games on Shooting Accuracy
June 25, 2019 updated by: Brad Bushman, Ohio State University
"Boom, Headshot!": Violent First-Person Shooter (FPS) Video Games That Reward Headshots Train Individuals to Aim for the Head When Shooting a Realistic Firearm
The present research tests the effects of violent shooting games on behavior within the game (Pilot Study) and on behavior after the game is turned off (Experiment Proper).
The Experiment Proper is an exact replication of a previous study conducted in our lab that was retracted (see citation), but with a larger sample to get more reliable results (N=287 rather than N=151).
Study Overview
Status
Completed
Conditions
Intervention / Treatment
Detailed Description
Violent shooting games are used to train soldiers and police officers.
This research tests whether violent shooting can train people to shoot targets in the head, both during gameplay (Pilot Study) and after the game is turned off (Experiment Proper).
Participants in both studies played a violent shooting game with humanoid targets that rewarded headshots, or a nonviolent shooting game that punished shots to bull's-eye targets with faces.
Afterward, participants shot at a mannequin with a realistic CO2 gun.
We anticipate that participants who play the violent game which rewards headshots to hit the mannequin's head more often than those who play the non-violent game.
Study Type
Interventional
Enrollment (Actual)
327
Phase
- Not Applicable
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
18 years to 46 years (Adult)
Accepts Healthy Volunteers
No
Genders Eligible for Study
All
Description
Inclusion Criteria:
- 18 and older
- Ohio State participant pool
Exclusion Criteria:
- Under age 18
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Basic Science
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
---|---|
Experimental: Pilot Study
After giving their consent, participants completed a survey.
Next, they were randomly assigned to play either a violent First-Person-Shooter video game or a nonviolent shooting video game for 20 minutes.
Video game play was recorded.
A debriefing followed.
|
Participants played either a violent shooting game or nonviolent shooting game in the pilot study, and either either a violent shooting game, nonviolent shooting game, or nonviolent non-shooting game in the experiment proper.
Participants used either a gun-shaped or regular controller to play the violent and nonviolent shooting video games.
|
Experimental: Experiment Proper
After giving their consent, participants completed a survey.
Next, they were randomly assigned to play either a violent First-Person-Shooter video game, a nonviolent shooting video game, or a nonviolent non-shooting video game for 20 minutes.
Next, they shot a training pistol at a mannequin 20 feet (6.1 meters) away using 16 Velcro "bullets."
A debriefing followed.
|
Participants played either a violent shooting game or nonviolent shooting game in the pilot study, and either either a violent shooting game, nonviolent shooting game, or nonviolent non-shooting game in the experiment proper.
Participants used either a gun-shaped or regular controller to play the violent and nonviolent shooting video games.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Hits to Head and Face
Time Frame: Up to one hour
|
In the Pilot Study, we counted hits to the head and face for targets within the game.
In the Experiment Proper, we counted hits to the head and face of the mannequin.
|
Up to one hour
|
Other Hits
Time Frame: Up to one hour
|
In the Pilot Study, we counted other hits to targets (i.e.
not to a face) within the game.
In the Experiment Proper, we counted other hits to the mannequin (i.e., torso instead of the head).
|
Up to one hour
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Publications and helpful links
The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.
General Publications
- Whitaker, J. L., & Bushman, B. J. (2014). "Boom, Headshot!": Effect of violent video game play and controller type on firing aim and accuracy. Communication Research, 41(7), 879-891. doi:10.1177/0093650212446622
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Actual)
February 1, 2016
Primary Completion (Actual)
April 25, 2016
Study Completion (Actual)
April 25, 2016
Study Registration Dates
First Submitted
February 20, 2018
First Submitted That Met QC Criteria
February 20, 2018
First Posted (Actual)
February 26, 2018
Study Record Updates
Last Update Posted (Actual)
August 5, 2019
Last Update Submitted That Met QC Criteria
June 25, 2019
Last Verified
June 1, 2019
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- 2010B0261
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
YES
IPD Plan Description
After the manuscript is accepted, data will be uploaded to Figshare.com
IPD Sharing Time Frame
Following acceptance of manuscript.
IPD Sharing Access Criteria
Open to public domain.
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
No
Studies a U.S. FDA-regulated device product
No
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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