Comparing Brain Cortical Activity in Real and Immersive Virtual Reality Manual Dexterity Tasks

With advances in technology, virtual reality (VR) is increasingly used in various fields, including rehabilitation, motor learning, and neuroscience. Its ability to provide controlled, immersive, and interactive environments makes it a valuable tool for training and assessment. However, despite its growing adoption, limited evidence exists on how cortical activation in VR compares to real-world conditions. Moreover, brain cortical activity during motor tasks, such as manual dexterity tasks, remains underexplored.

This study aims to compare brain cortical activity in real and immersive virtual reality settings during a manual dexterity task. Secondary objectives include:

  • Examining the relationship between brain cortical activity and kinematics in both conditions.
  • Comparing brain cortical activity between hand-tracking and controller-based interactions.

Study Overview

Study Type

Observational

Enrollment (Estimated)

12

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Contact

Study Contact Backup

  • Name: Thérèse Ntabuhashe Bibentyo, Er, PhD student

Study Locations

    • Brussels-Capital Region
      • Brussels, Brussels-Capital Region, Belgium, 1200
        • Neuro Musculo Skeletal Lab
        • Contact:
        • Principal Investigator:
          • Thierry Lejeune, MD, PhD
        • Sub-Investigator:
          • Gauthier Everard, PT, PhD

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult
  • Older Adult

Accepts Healthy Volunteers

Yes

Sampling Method

Non-Probability Sample

Study Population

Participants will be recruited through word-of-mouth within the Belgian population

Description

Inclusion Criteria:

  • Age over 18 years old
  • Normal-to-corrected vision
  • Ability to understand simple instructions

Exclusion Criteria:

  • History of seizure
  • Recent participation (within the last three months) in a study involving a manual dexterity task in immersive virtual reality
  • Neurologic or orthopaedic pathology potentially affecting upper extremity movement

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

Cohorts and Interventions

Group / Cohort
Intervention / Treatment
Healthy individuals
Participants will perform a manual dexterity task involving the displacement of physical cubes
Participants will perform a manual dexterity task in an immersive virtual reality environment, requiring them to move virtual cubes using controllers
Participants will perform a manual dexterity task in an immersive virtual reality environment, requiring them to move virtual cubes using the hand-tracking technology

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Brain cortical activity
Time Frame: Baseline (at rest: before task performance) and Day 1 (during each of the three task performances within the single study session)
Measures of brain cortical activity using EEG/fNIRS
Baseline (at rest: before task performance) and Day 1 (during each of the three task performances within the single study session)

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Average speed
Time Frame: Day 1 (during each of the three task performances within the single study session)
Mean instant velocity of the upper extremity during task performance
Day 1 (during each of the three task performances within the single study session)
Maximal movement speed
Time Frame: Day 1 (during each of the three task performances within the single study session)
Peak instant velocity of the upper extremity during task performance
Day 1 (during each of the three task performances within the single study session)
Movement smoothness
Time Frame: Day 1 (during each of the three task performances within the single study session)
Spectral arc length of the normalised instant velocity (SPARC) of the upper extremity during task performance
Day 1 (during each of the three task performances within the single study session)
Variation of velocity
Time Frame: Day 1 (during each of the three task performances within the single study session)
Coefficient of variation of the instant velocity of the upper extremity during task performance
Day 1 (during each of the three task performances within the single study session)
Average distance between thumb and other fingers
Time Frame: Day 1 (during each of the three task performances within the single study session)
Mean distance between thumb and other fingers during task performance
Day 1 (during each of the three task performances within the single study session)
Variation of distance between thumb and other fingers
Time Frame: Day 1 (during each of the three task performances within the single study session)
Coefficient of variation of the distance between thumb and other fingers during task performance
Day 1 (during each of the three task performances within the single study session)

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Principal Investigator: Thierry Lejeune, MD, PhD, Cliniques Universitaires Saint-Luc UCL

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Estimated)

March 20, 2025

Primary Completion (Estimated)

June 30, 2025

Study Completion (Estimated)

June 30, 2025

Study Registration Dates

First Submitted

March 13, 2025

First Submitted That Met QC Criteria

March 20, 2025

First Posted (Actual)

March 26, 2025

Study Record Updates

Last Update Posted (Actual)

March 26, 2025

Last Update Submitted That Met QC Criteria

March 20, 2025

Last Verified

March 1, 2025

More Information

Terms related to this study

Other Study ID Numbers

  • Real vs iVR Manual Dexterity

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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