- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT05244681
Experiences of a Home-based Virtual Reality Serious Game in People With Chronic Non-specific Neck Pain
Experiences of a Home-based Virtual Reality Serious Game in People With Chronic Non-specific Neck Pain: A Qualitative Study.
Background: Immersive virtual reality (VR) has been used for several years in the treatment of chronic neck pain. This new type of rehabilitation device, which can be used at home, is promising and seems to be as effective as conventional treatments for neck pain. Exploring the experience of people with chronic neck pain using this type of rehabilitation device at home could, among other things, help to understand the factors favoring good adherence and those not favoring it. This could also help us to improve VR home rehabilitation programs according to the patients' needs, preferences and expectations. However, currently, no studies have qualitatively evaluated the experience of people with chronic non-specific neck pain using an immersive VR serious game at home.
Objective: To explore the experience of people with chronic non-specific neck pain who used an immersive VR serious game at home.
Methods: Individual semi-structured interviews will be conducted with people with chronic non-specific neck pain. Interviews will last for approximately 30 to 60 minutes and will be carried out face-to-face or via videoconference (Microsoft Teams), depending on up-to-date guidance relating to the Covid-19 pandemic. Semi-structured interviews will be audio-recorded and transcribed verbatim. The transcripts will be read several times and analyzed using thematic analysis, with themes emerging from the transcripts (inductive approach). These themes will be defined and revised throughout the analysis process.
Discussion: Study findings will help to better understand the experience of people with chronic non-specific neck pain using a VR serious game at home, and then will allow to adapt it to the subjects' needs, preferences and expectations. These adaptations could further increase adherence to treatment and/or improve clinical outcomes for people with chronic non-specific neck pain using this type of rehabilitation device at home.
Study Overview
Status
Conditions
Intervention / Treatment
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
-
Bruxelles, Belgium
- Université Catholique de Louvain
-
-
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- Adults (over 18 years), men or women, living in Belgium
- Chronic (> 3 months) non-specific neck pain (no specific cause responsible for the neck pain)
- To speak fluent French and to be able to provide informed consent to take part in an interview
- To be able to take part in a semi-structured interview
- No susceptibility to motion sickness, according to the Motion Sickness Susceptibility Questionnaire (MSSQ)
Exclusion Criteria:
- Age under 18 years
- Specific cause responsible for the neck pain (cancer, fracture, etc.)
- Signs of sensorimotor dysfunction (dizziness, vestibular disorders)
- Susceptibility to motion sickness, according to the MSSQ
- Vision problems
- Altered comprehension or inability to speak fluent French
- Inability to provide written informed consent or to take part in a semi-structured interview
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Other
- Allocation: N/A
- Interventional Model: Single Group Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Other: People with chronic non-specific neck pain
Group of people with chronic non-specific neck pain who agreed to participate in a semi-structured interview about their experience using an immersive virtual reality serious game at home
|
Semi-structured interview to explore the experience of people with chronic non-specific neck pain who used an immersive virtual reality serious game at home
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
General experience with the virtual reality serious game
Time Frame: 30-60 minutes
|
Participants' responses based on the questions asked in the semi-structured interviews
|
30-60 minutes
|
Collaborators and Investigators
Sponsor
Collaborators
Investigators
- Principal Investigator: Christine Detrembleur, PhD, Université Catholique de Louvain
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Estimate)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- VR NECK PAIN
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
Clinical Trials on Chronic Non-specific Neck Pain
-
Universitat Internacional de CatalunyaNot yet recruitingChronic Neck Pain | Non-specific Neck PainSpain
-
Universiti Tunku Abdul RahmanNot yet recruitingChronic Non-specific Neck PainMalaysia
-
Cairo UniversityRecruitingChronic Non-specific Neck PainEgypt
-
Cairo UniversityActive, not recruiting
-
Istanbul Gelisim UniversityCompletedChronic Non-Specific Neck PainTurkey (Türkiye)
-
Fondazione Don Carlo Gnocchi OnlusRecruitingChronic Non-specific Neck Pain | Chronic Non-Specific Low Back PainItaly
-
Cairo UniversityNot yet recruitingUpper Trapezius Trigger Points | Non Specific Chronic Neck Pain
-
Universidad Francisco de VitoriaNot yet recruiting
-
Cairo UniversityNot yet recruitingChronic Non-specific Neck Pain
-
Quiropraxia y EquilibrioCompletedChronic Non-specific Neck PainChile
Clinical Trials on Semi-structured interview
-
University Hospital, GrenobleNot yet recruiting
-
University Hospital, AntwerpRecruitingAnxiety | Elective Surgery | Chronic Post Surgical PainBelgium
-
IRCCS San Camillo, Venezia, ItalyRecruitingStroke | Multiple Sclerosis | Parkinson Disease | Rehabilitation | Neurologic Disorder | NeurosurgeryItaly
-
Assistance Publique - Hôpitaux de ParisURC Necker Cochin, FranceCompleted
-
Hospices Civils de LyonCompleted
-
University of OxfordCompletedCeliac Disease | Mental Health Wellness 1 | Emotional Problem | Stigma, Social | Celiac Disease in Children | Celiac | DisclosureUnited Kingdom
-
University Hospital, BordeauxCompleted
-
St Vincent's Hospital, SydneyUniversity of Technology, SydneyRecruitingProstate Cancer (Adenocarcinoma)Australia
-
Centre Hospitalier Universitaire de NīmesRecruitingAddictive Behavior | Gambling | Impulsivity | Boredom | Shift WorkFrance
-
University Hospital, Clermont-FerrandResearch on Healthcare Performance Lab U1290RecruitingJuvenile Idiopathic ArthritisFrance