- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT06446115
Decreasing Chemotherapy Induced Distress Using Immersive Virtual Reality in Patients With Cancer
April 27, 2026 updated by: Case Comprehensive Cancer Center
The goal of this clinical trial is to learn if the use of virtual reality during chemotherapy treatment helps participants achieve an improvement in distress, which may include unpleasant experience, anxiety, depression and/or pain.
Participants will:
- Be randomly assigned to one of two available groups (virtual reality or standard of care)
- Participations will only be during one chemotherapy session.
Those assigned to virtual reality:
- The research team will provide a virtual reality
- The research team will provide guidance on how the headset works and will be available to assist with any questions or concerns.
- Participants will also be able to choose different relaxing backgrounds depending on their preference. headset during the chemotherapy session for 15 to 30 minutes
Those assigned to the standard of care:
- The research team will provide the participants with the opportunity to choose a preferred activity such as reading a book, watching television, etc.
Study Overview
Status
Completed
Conditions
Intervention / Treatment
Detailed Description
In recent decades, new cancer cases have consistently risen.
Participants diagnosed with cancer commonly face psychological symptoms including distress, anxiety, and depression in addition to physical symptoms (i.e., pain).
Importantly, these symptoms might be exacerbated during chemotherapy sessions.
New innovative technological strategies have been under development to control the symptoms and improve quality of life.
Immersive virtual reality (VR) is a simulated experience that enables participants to interact with an artificial three-dimensional visual and auditory environment.
VR could be an innovative intervention to relieve psychological symptoms associated with chemotherapy.
Study Type
Interventional
Enrollment (Actual)
68
Phase
- Not Applicable
Contacts and Locations
This section provides the contact details for those conducting the study, and information on where this study is being conducted.
Study Locations
-
-
Florida
-
Weston, Florida, United States, 33331
- Cleveland Clinic Florida, Maroone Cancer Center
-
-
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
No
Description
Inclusion Criteria:
- Age ≥ 18 years.
- Biopsy proven diagnosis of Cancer (any stage or type).
- Must have a National Comprehensive Cancer Network Distress Thermometer Score ≥ 5 any time since diagnosis.
- Must have the ability to understand and the willingness to sign a written informed consent document
- Followed by a medical oncologist, radiation oncologist, and/or breast surgeon at Cleveland Clinic.
- Ability to read and write in English or Spanish.
Exclusion Criteria:
- Age <18 years.
- No prior history of Cancer.
- Prior medical history of severe motion sickness.
- Prior medical history of seizures
- Pregnancy.
- Unable or unwilling to participate in the immersive Virtual Reality study at the Maroone Cancer Center
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Virtual reality
Participants will be asked to use a headset device during 15 to 30 minutes while receiving a chemotherapy infusion.
Participants have the option to choose from different virtual reality setting depending on their preference (i.e., nature videos, meditations, interactive applications, among others).
|
Virtual Reality Headset applied to the participants during chemotherapy session.
Participants select their preferred virtual reality experience (i.e., nature videos, meditations, interactive applications, etc).
Virtual reality (VR) by definition, is a simulated experience consisting of an experiential environment created by hardware and software technology capable of provoking sensations of real experiences.
It can be further divided into 1) immersive; 2) semi-immersive; and 3) non-immersive.
Immersive VR employs head-mounted display (HMD) system technology to separate users from their surroundings and engage in real-time with a three-dimensional environment generated by a computer.
Participants will be administered multiple pre and post intervention questionnaires including NCCN Distress thermometer, GAD-7 and CCVA.
|
|
Active Comparator: Standard of care
Participants will be asked to choose any activity of your preference during the chemotherapy session (i.e., watching tv, reading a book, listening to music or a podcast, etc.)
|
Participants will be administered multiple pre and post intervention questionnaires including NCCN Distress thermometer, GAD-7 and CCVA.
Participants will engage in a preferred activity such as reading, watching television, coloring, etc. during chemotherapy.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Change in distress scores between pre- and post-intervention
Time Frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
The primary endpoint is the distress score change between pre- and post-intervention to evaluate the effectiveness of immersive virtual reality during chemotherapy sessions in reducing distress in participants with high levels of distress from baseline diagnosed with any type of Cancer, using The NCCN Distress Thermometer.
This is a single-item questionnaire used to screen for psychological distress in participants.
It consists of a simple scale ranging from 0 to 10, where participants rate their level of distress.
A score of 5 or more on the NCCN Distress Thermometer indicates moderate to severe psychological distress
|
Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Changes in pain scores between pre- and post-intervention
Time Frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
A secondary endpoint is the change in pain scores between pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing pain using the Universal Pain Assessment Tool.
The Universal Pain Assessment Tool is a widely used instrument that consists of a visual analogue scale used to assess pain intensity.
It includes a pain intensity scale that ranges from 0 to 10.
|
Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
|
Changes in GAD-7 scores between pre- and post-intervention
Time Frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
A secondary endpoint is the change in anxiety scores pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing anxiety using the Generalized Anxiety Disorder-7 item (GAD-7).
The Generalized Anxiety Disorder-7 item (GAD-7) questionnaires will be used to assess self-reported anxiety.
The GAD-7 questionnaire will be interpreted as follows: minimal anxiety (0-4 points); mild anxiety (5-9 points); moderate anxiety (10-14 points) and severe anxiety (15-21 points).
|
Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
|
Changes in CCVAS scores between pre- and post-intervention
Time Frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
A secondary endpoint is the change in depression scores pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing depression symptoms.
The Cleveland Clinic Analog Scale (CCVAS) for depressive symptoms questionnaire will be used to assess self-reported depression.
The CCVAS uses a 0-10 Likert scale, where 10 means feeling very depressed and 0 means not feeling any depression.
|
Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention
|
|
Predictor of intervention efficacy: Age
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Age will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Race
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Race will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Ethnicity
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Ethnicity will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Martial Status
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Marital status will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Occupation
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Occupation will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Time since diagnosis
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Time-to-diagnosis will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Current chemotherapy regimen
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Participants' current chemotherapy regimen will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Time since therapy initiated
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
The "time since therapy was initiated" will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
|
Predictor of intervention efficacy: Attitudes towards use of virtual reality
Time Frame: Day 1
|
A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention.
Participant attitudes toward the use of virtual reality will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.
|
Day 1
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Investigators
- Principal Investigator: Zeina Nahleh, MD FACP, Cleveland Clinic Florida, Maroone Cancer Center
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Actual)
November 5, 2024
Primary Completion (Actual)
April 30, 2025
Study Completion (Actual)
April 30, 2025
Study Registration Dates
First Submitted
May 29, 2024
First Submitted That Met QC Criteria
June 4, 2024
First Posted (Actual)
June 6, 2024
Study Record Updates
Last Update Posted (Actual)
April 29, 2026
Last Update Submitted That Met QC Criteria
April 27, 2026
Last Verified
April 1, 2026
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- CASE3124
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
NO
IPD Plan Description
Individual participant data will not be shared as this is a minimally invasive pilot study.
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
No
Studies a U.S. FDA-regulated device product
No
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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