- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT06774456
Validation of a 3D Instrumented Serious Game to Evaluate Upper Limb Impairments in Children With Neuromotor Disorders (Play2BEAPI)
Validation of a 3D Motion Analysis Protocol With an Instrumented Game to Evaluate Upper Limb Impairments in Children With Neuromotor Disorders
The goal of this clinical trial is to validate an instrumented 3D serious game to assess upper limb impairments in children with neuromotor disorders. The main questions are:
- Does an instrumented 3D serious game can provide a set of validated upper limb movement features with good reliability, validity and responsiveness ?
- Does the instrumented 3D serious game could provide better immersion, adhesion, usability and satisfaction than a "classic" 3D protocol, thanks to the developped environment ?
Researchers will compare children with neuromotor disorders and typically developing children to assess discriminant validity of the new assessement.
Children with neuromotor disorders will have 2 visits to the hospital :
- Visit 1 : children will perform a validated 3D protocol and the instrumented 3D serious game
- Visit 2 : children will have a clinical examination and will perform the instrumented 3D serious game
Typically developing children will have one visit to the hospital. They will perform the instrumented 3D serious game.
Study Overview
Status
Intervention / Treatment
Detailed Description
The instrumented 3D serious game (BE API 3.0) will be performed during a 3D motion analysis session. It is composed of:
- One screen (35 pouces)
- Game set up (2-handed joystick, turbo, shifter, dashboard, box, coins and buzzer) instrumented with sensors to link the game and measure grasp strength.
- Software: Unity software (version 2022.3.21f1, Unity Technologies, San Francisco, California, USA)
The game is composed of bimanual tasks integrated into a game scenario. The child is first equipped with markers on the UL and trunk, and he/she can then play the game. There are several tasks ('piloting missions') to evaluate specific UL movements. The UL movements are recorded when the child is playing. The instruments of the set-up (wheel, turbo, etc.) are connected to the game to play and can also be used as measurements (grip strength, etc.). The markers are then removed. The total duration of the game is about 30-45 minutes, including placing/removing markers and the game.
Study Type
Enrollment (Estimated)
Phase
- Not Applicable
Contacts and Locations
Study Contact
- Name: Marine Cacioppo, MD, PhD
- Phone Number: +41 79 553 84 67
- Email: marine.cacioppo@hug.ch
Study Locations
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Geneva, Switzerland, 1205
- Geneva University Hospital
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Contact:
- Elodie Von Dach, PhD
- Phone Number: +41223729827
- Email: Elodie.vonDach@hug.ch
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Child
Accepts Healthy Volunteers
Description
Inclusion Criteria:
Children with NMD
- Informed Consent signed by the subject
- Aged from 5 to 13 years,
- Non-progressive neurological lesions (cerebral palsy, stroke, traumatic brain injury, etc.),
- With sufficient grasp ability to perform the 3D protocol tasks (MACS level I to III),
TD children
- Informed Consent signed by the subject
- Aged from 5 to 13 years,
Exclusion Criteria:
Children with neuromotor disorders
- inability to follow the procedures of the investigation because of severe cognitive or visual disturbances,
- upper limb (UL) disorders that may affect movement (fractures less than 6 months prior to participation, pain (visual analogic score (VAS) score > 0), etc.).
- previous UL surgery, and botulinum toxin injections less than three months prior to participation,
TD children
- Inability to follow the procedures of the investigation because of severe visual disturbances,
- UL disorders that may affect movement (fractures less than 6 months prior to participation, pain (VAS score > 0), etc.).
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Other
- Allocation: Non-Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Other: Children with neuromotor disorders
During Visit 1, children will perform both a validated 3D protocol and the instrumented 3D serious game (developed version). After each session, questionnaires will be distributed to participants to assess the added value of the immersive environment. During Visit 2, children will have a clinical examination (goniometry, muscle strength, spasticity, motor selectivity) and functional assessments by experienced therapists at hospital and will perform the instrumented 3D serious game. |
It is composed of bimanual tasks integrated into a game scenario.
The child is first equipped with markers on the upper limb (UL) and trunk (3D motion analysis and electromyography), and he/she can then play the game.
There are several tasks ('piloting missions') to evaluate specific UL movements.
The UL movements are recorded when the child is playing.
The instruments of the set-up (wheel, turbo, etc.) are connected to the game to play and can also be used as measurements (grip strength, etc.).
The markers are then removed.
The total duration of the game is about 30-45 minutes, including placing/removing markers and the game.
Other Names:
|
|
Other: Typically developing children
Children will have one visit to the hospital (Visit 1).
They will perform the instrumented serious game, in order to assess the discriminant validity of the upper limb movement features between children with neuromotor disorders and typically developing children.
|
It is composed of bimanual tasks integrated into a game scenario.
The child is first equipped with markers on the upper limb (UL) and trunk (3D motion analysis and electromyography), and he/she can then play the game.
There are several tasks ('piloting missions') to evaluate specific UL movements.
The UL movements are recorded when the child is playing.
The instruments of the set-up (wheel, turbo, etc.) are connected to the game to play and can also be used as measurements (grip strength, etc.).
The markers are then removed.
The total duration of the game is about 30-45 minutes, including placing/removing markers and the game.
Other Names:
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Arm Profile Score
Time Frame: Baseline and 2 weeks after
|
A kinematic index (upper limb movement feature) which reflects the severity of the deviations of the subject's movement compared with a group of typically developing children.
The measure ranges from 0° to infinity.
The measure is expressed in degrees.
The higher the measure, the more abnormal the deviation is.
|
Baseline and 2 weeks after
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Kinematics
Time Frame: Baseline and 2 weeks after
|
Joint angular values, in degrees
|
Baseline and 2 weeks after
|
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Movement quality - smoothness
Time Frame: Baseline and 2 weeks after
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A movement features obtained with 3D motion analysis (spectral arc length).
No unit
|
Baseline and 2 weeks after
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Movement quality - trajectory
Time Frame: Baseline and 2 weeks after
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A movement features obtained with 3D motion analysis (index of curvature), in degrees
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Baseline and 2 weeks after
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Spatiotemporal - velocity
Time Frame: Baseline and 2 weeks after
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A movement features obtained with 3D motion analysis.
Velocity, in meter/seconds
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Baseline and 2 weeks after
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Spatiotemporal - duration
Time Frame: Baseline and 2 weeks after
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A movement features obtained with 3D motion analysis.
Duration in seconds
|
Baseline and 2 weeks after
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Electromyography
Time Frame: Baseline and 2 weeks after
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muscle activity in microVolt
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Baseline and 2 weeks after
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Muscle strength
Time Frame: 1 day
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Muscle strength will be evaluated using the Medical Research Council scale (Paternostro-Sluga et al., 2008), a six-point ordinal scale from 0 to 5 in which 0 indicates no muscle contraction and 5 indicates normal strength.
A composite strength score will be defined as the sum of the muscle weakness scores (total score: 0-80).
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1 day
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Muscle spasticity
Time Frame: 1 day
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Muscle spasticity will be evaluated with the Modified Ashworth Scale (MAS) (Mutlu et al., 2008), a six-point ordinal scale, rating from 0 to 4 (possible scores: 0,1,1+,2,3,4).
A score of 0 represents normal muscle tone, whereas a score of 4 corresponds to no possible movement due to rigidity.
A composite spasticity score, rated from 0 to 5, will be defined as the sum of MAS scores for each child (total score: 0-80 [16 muscles × 5 levels]).
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1 day
|
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Muscle selectivity
Time Frame: 1 day
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Muscle selectivity was evaluated using selective motor control (SMC) (Masson, n.d.), a five-point ordinal scale from 0 to 2, in increments of 0.5, in which a score of 2 corresponded to normal selectivity.
A composite selectivity score was defined as the sum of the muscle selectivity scores (total score: 0-32).
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1 day
|
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Melbourne Assessment Test
Time Frame: 1 day
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It is a valid and reliable criterion-referenced test of impaired upper limb movement quality.
The final score is reported as 4 separate sub-scores, 1 for each item of movement quality, reported on a scale from 0-100%, where 100% corresponds to full functional capacity.
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1 day
|
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Assisting Hand Assessment (AHA)
Time Frame: 1 day
|
It is video recorded and rated using video-based scoring.
It involves the evaluation of 22 bimanual activities.
The total score ranges from 0 to 100 AHA-units; 100 AHA-units indicates normal spontaneous use of the impaired hand.
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1 day
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Abilhand-Kids
Time Frame: 1 day
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It is a questionnaire of bimanual daily life activities addressed to parents.
Parents are asked to rate their child's difficulty on a 3-level scale (range from 0 to 2) for 21 items.
The manual ability scale is calibrated in logits (i.e., log-odds units).
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1 day
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Short Feedback Questionnaire
Time Frame: 1 day
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It is a short post-immersive and presence questionnaire containing only six questions.
Each item is rated from 0 to 5 (1 = not at all ; 5 = very much)
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1 day
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User Satisfaction Evaluation Questionnaire
Time Frame: 1 day
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It is a questionnaire developed in order to evaluate user satisfaction with rehabilitation systems.
It comprises six questions that can be rated on a Likert scale ranging from 1 (not at all) to 5 (very much).
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1 day
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System Usability Scale
Time Frame: 1 day
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It is a questionnaire of usability.
It is composed of 10 items.
Only for the purpose of this study, the word "interface" in the items has been used interchangeably with the word "game".
Each item's score ranged from 0 to 4. For items 1, 3, 5, 7 and 9 (odd-numbered items) the score contribution was the scale position minus 1.
For items 2, 4, 6, 8 and 10 (even-numbered items) the score contribution was 5 minus the scale position.
Next, we multiplied the sum of scores by 2.5 to obtain the overall System Usability value.
SUS scores range from 0 to 100.
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1 day
|
Collaborators and Investigators
Sponsor
Publications and helpful links
General Publications
- Cacioppo M, Loos A, Lempereur M, Brochard S. Bimanual movements in children with cerebral palsy: a systematic review of instrumented assessments. J Neuroeng Rehabil. 2023 Feb 27;20(1):26. doi: 10.1186/s12984-023-01150-7.
- Gaillard F, Cacioppo M, Bouvier B, Bouzille G, Newman CJ, Pasquet T, Cretual A, Rauscent H, Bonan I. Assessment of bimanual performance in 3-D movement analysis: Validation of a new clinical protocol in children with unilateral cerebral palsy. Ann Phys Rehabil Med. 2020 Oct;63(5):408-415. doi: 10.1016/j.rehab.2019.06.008. Epub 2019 Jul 10.
- Cacioppo M, Lempereur M, Houx L, Bouvier S, Bailly R, Brochard S. Detecting Movement Changes in Children with Hemiparesis after Upper Limb Therapies: A Responsiveness Analysis of a 3D Bimanual Protocol. Sensors (Basel). 2023 Apr 24;23(9):4235. doi: 10.3390/s23094235.
- Cacioppo M, Marin A, Rauscent H, Le Pabic E, Gaillard F, Brochard S, Garlantezec R, Cretual A, Bonan I. A new child-friendly 3D bimanual protocol to assess upper limb movement in children with unilateral cerebral palsy: Development and validation. J Electromyogr Kinesiol. 2020 Dec;55:102481. doi: 10.1016/j.jelekin.2020.102481. Epub 2020 Oct 10.
Study record dates
Study Major Dates
Study Start (Estimated)
Primary Completion (Estimated)
Study Completion (Estimated)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- 2024-02423
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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