Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain

August 10, 2023 updated by: Ru-Lan Hsieh, Taipei Medical University

Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain:Randomized-Controlled Clinical Trail

The purpose of this study is to investigate the video game play therapy in patients with chronic low back pain.

Study Overview

Status

Terminated

Detailed Description

Understanding the short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain.

Study Type

Interventional

Enrollment (Actual)

70

Phase

  • Phase 4

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • Taipie, Taiwan, 111-01
        • Shin Kong Wu Ho-Su Memorial Hospital

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

20 years to 85 years (Adult, Older Adult)

Accepts Healthy Volunteers

No

Description

Inclusion Criteria:

  • chronic low back pain

Exclusion Criteria:

  1. low back pain accompanied by specific pathological conditions, such as infection, inflammation, fracture, or tumor
  2. history of low back surgery with an implant
  3. pregnancy of plans to become pregnant during the course of study
  4. having received concurrent treatment for low back pain followed by another health care professional

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Treatment
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Single

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Active Comparator: interactive video game

Participants in interactive video game group receive six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min interactive video game intervention, for 3 times per week for a 2-week duration.

Short- and medium-term therapeutic effects of interactive video game intervention for patients with chronic low back pain will be assessed.

short- and medium-term therapeutic effects
Other Names:
  • 6 sessions of 15-min, for a 2-week duration
Sham Comparator: therapeutic exercise

Participants received six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min supervised therapeutic exercise,for 3 times per week for a 2-week duration.

short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain will be evaluated.

short- and medium-term therapeutic effects
Other Names:
  • 6 sessions of 15 min ,for a 2-week duration.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Time Frame
Oswestry Disability Questionnaire
Time Frame: changes from baseline at one and three months after treatment
changes from baseline at one and three months after treatment

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
range of motion
Time Frame: changes from baseline at one and three months after treatment
changes from baseline at one and three months after treatment
Hospital Anxiety and Depression Scale
Time Frame: changes from baseline at one and three months after treatment
changes from baseline at one and three months after treatment
postural stability
Time Frame: changes from baseline at one and three months after treatment
postural stability, limits of stability, and fall risk measured by Biodex Stability System
changes from baseline at one and three months after treatment
Fear avoidance Behavior Questionnaire
Time Frame: changes from baseline at one and three months after treatment
changes from baseline at one and three months after treatment
physical activity
Time Frame: changes from baseline at one and three months after treatment
timed stairs climbing, 10-m walking, chair-rising time
changes from baseline at one and three months after treatment

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Principal Investigator: Ru-Lan Hsieh, MD, Shin Kong Wu Ho-Su Memorial Hospital

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

May 1, 2014

Primary Completion (Actual)

December 1, 2014

Study Completion (Actual)

December 1, 2014

Study Registration Dates

First Submitted

April 23, 2014

First Submitted That Met QC Criteria

April 26, 2014

First Posted (Estimated)

April 29, 2014

Study Record Updates

Last Update Posted (Actual)

August 14, 2023

Last Update Submitted That Met QC Criteria

August 10, 2023

Last Verified

August 1, 2023

More Information

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

Clinical Trials on Chronic Low Back Pain

Clinical Trials on interactive video game

Subscribe