- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT03872193
Effects of Virtual Reality on Transtibial Amputation Physiotherapy Outcomes
Effects of Virtual Reality on Transtibial Amputation Ouality of Life,Performance, Balance,Prothesis Adaptation and Gait Outcomes
Study Overview
Detailed Description
The aim of this study is to compare the effects of virtual reality applications on quality of life, performance, balance, prosthesis adaptation and gait parameters in individuals with transtibial amputation.20 transtibial amputee with 36 mean age were included in study. All participants were using transtibial prothesis with active vacuum system at least 1 year. Participants were divided into two groups. While a group of virtual reality applications were being performed, standard physiotherapy methods were applied in the second group. Balance and gait practices were performed for each group. Individuals were treated for 3 days a week for 4 weeks, and individuals were evaluated before and after treatment. Individuals were evaluated for quality of life, performance, balance, prosthesis adaptation and time-distance parameters of walking.
For this purpose, SF-36 Questionnaire, 6-minute walking test, one leg rest time, Trinity Amputation and Prosthetic Experience Scale, wearable biometric device and footprint method were utilized. There was a statistically significant difference between the two groups in pre-treatment and post-treatment performance, balance and gait parameters in the groups of individuals (p <0.05). The quality of life pain parameter was statistically decline in the group receiving virtual reality (p<0.05). On the other hand, significant differences in the quality of life and prosthesis adaptation of the individuals were not found between the groups (p> 0.05). The results of this study showed that virtual reality practices and standard physiotherapy methods are effective on performance, balance and walking in transtibial amputee rehabilitation. It is thought that it will be important to perform virtual reality applications in amputee rehabilitation separately in both methods, in addition to standard physiotherapy methods, to include in rehabilitation process, to bring an ability of alternative application to professionals working in this area and to work about amputees with using different suspension systems and with different amputation levels.
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- transtibial and unilateral amputation
- At least 1 year prothesis usage, 18- 65 year age,
- At least 15 min independent walking ability,
- Stabile stump volume,
- Standart stump lentgh,
- Enough kognition for evaluation and tests.
Exclusion Criteria:
- walking and other activities to prevent; shortness of muscle, limitation of joint motion and phantom pain in stump, presence of any discomfort or systemic health problem that may affect the gait outside the amputation
- presence of visual problems to prevent participation in virtual reality applications,
- use of walking aids
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Physio Therapy
We intervention this group some routine exercises.
They had balance exercises, gait training,incline surface gait,bloked surface gait training and recreational activities.
Extremity strengthenin exercises,balance exercises and increasing endurance are applied for this amputees.
|
Virtual Reality Exercies
|
|
Experimental: Virtual Reality
This group had physical therapy program plus virtual reality exercises.
They had balance exercises, gait training,incline surface gait,bloked surface gait training and recreational activities.
Extremity strengthenin exercises,balance exercises and increasing endurance are applied for this amputees.
And virtual reality exercises were done for this group.
Skiing,kayak, football,rafting and jumping activities were done in this exerciese.
|
Virtual Reality Exercies
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Quality of Life measured of individuals: SF-36 Scale
Time Frame: 10 minute
|
SF-36 Quality of Life Scale, higher values represent a better
|
10 minute
|
|
Balance Test
Time Frame: 5 minute
|
Single Leg Balance Test,higher values represent a better
|
5 minute
|
|
Performance Test
Time Frame: 6 minute
|
6 minute walk test,higher values represent a better
|
6 minute
|
|
Prothesis Satisfaction: Trinity Amputation Prothesis Experience Scale
Time Frame: 5 minute
|
Trinity Amputation Prothesis Experience Scale; 5 point likert scale,5-75 point, activity limitation,physicosocial adaptation,prothesis satisfaction
|
5 minute
|
|
Gait Parameters
Time Frame: 6 minute
|
Wearable Biometric Device
|
6 minute
|
Collaborators and Investigators
Sponsor
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Other Study ID Numbers
- Virtual Reality Physiotherapy
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
Clinical Trials on Virtual Reality
-
The Cleveland ClinicRecruitingEndoscopy | Virtual Reality | Ergonomics | Virtual Reality HeadsetUnited States
-
Royal National Orthopaedic Hospital NHS TrustNot yet recruitingVirtual Reality | Education, Medical | Virtual Reality Simulation
-
Cairo UniversityCompletedVirtual Reality | Pediatric Burn | Immersive Virtual Reality | Passive Virtual RealityEgypt
-
Stanford UniversityRecruitingVirtual Reality | Augmented RealityUnited States
-
National Taiwan University HospitalRecruiting
-
National Taiwan University HospitalNot yet recruiting
-
Charles River AnalyticsNational Institute of Environmental Health Sciences (NIEHS); The New England...Completed
-
Ardahan UniversityCompleted
-
The Methodist Hospital Research InstituteNational Institute on Aging (NIA)CompletedVirtual RealityUnited States
Clinical Trials on Exercise
-
National Institute of Neurological Disorders and...TerminatedTraumatic Brain InjuryUnited States
-
University of Texas, El PasoRecruitingKnee Osteoarthritis | Knee Pain Chronic | Central Pain SyndromeUnited States
-
Aksaray University Training and Research HospitalCompletedExercise Training | Lactate Blood Increase | Cognitive Functions | BDNFTurkey (Türkiye)
-
Bayero University Kano, NigeriaCompletedChronic Low Back PainNigeria
-
Toronto Rehabilitation InstituteCompletedAcute Myeloid LeukemiaCanada
-
Center for Health, Exercise and Sport Sciences,...CompletedSedentary LifestyleSerbia
-
Heitor Moreno JuniorUnknown
-
Middle East Technical UniversityCompletedOsteoarthritis | Degenerative Lesion of Articular Cartilage of Knee | Articular Cartilage Disorder of KneeTurkey
-
University College CorkRecruitingDepressive Disorder, MajorIreland
-
Sahmyook UniversityRecruitingChronic Nonspecific Neck PainKorea, Republic of