- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT04823338
Conectar Jugando Online: Board Games to Improve Executive Function in School-age Children (CJ-Online) (CJ-Online)
Conectar Jugando Online: Effectiveness of an Online Modern Board Game-based Cognitive Training to Improve Executive Function in School-age Children by a Randomized Controlled Trial
Study Overview
Status
Conditions
Intervention / Treatment
Detailed Description
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
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Lleida, Spain, 25001
- Faculty of Education, Psychology and Social Work; University of Lleida
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- be enrolled in a public, private or subsidized ordinary educational center
- provide informed consent from both parents and the participant's agreement to participate in the study
Exclusion Criteria:
- comprehension difficulties due to language reasons
- sensory difficulties that make it impossible to carry out the program activities
- not having the necessary equipment to monitor the sessions online
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Prevention
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
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Experimental: Conectar Jugando Online Program
The program consisted of 12 one-hour intervention sessions.
The sessions were biweekly with a total duration of 6 weeks.
The modern board and card games used in the program were Bee Alert (Knizia, 2012), Monster Match (Gruhl & Weir, 2018), Sherlock Express (Kermarrec, 2019), Streams (Itsubaki, 2011) and Blurble (Bernard, 2013).
The play sessions were carried out in groups of between 2 and 4 boys and girls of similar ages (same school stage) formed according to the availability of the participants.
In the sessions, the physical games were projected on the videoconference tool by the researcher and the participating boys and girls carried out their actions using their voice and the platform tools.
The program was gamified though a narrative about a space travel to different planets in discovering new games and get different mission badges and super team badges in their logbook.
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Online play sessions with modern board and card games guided by the study researchers
Other Names:
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No Intervention: Wait-list group
Wait-list
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What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Change in verbal updating from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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Verbal keep track task (Tamnes et al., 2010)
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Baseline and post intervention (after 6 weeks)
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Change in visuospatial updating from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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Visuospatial keep track task (Tamnes et al., 2010)
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Baseline and post intervention (after 6 weeks)
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Change in inhibition from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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5 digits test (Sedó, 2004)
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Baseline and post intervention (after 6 weeks)
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Change in cognitive flexibility from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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5 digits test (Sedó, 2004)
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Baseline and post intervention (after 6 weeks)
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Change in reasoning from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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TONI-4 (Ruíz-Fernández, 2019)
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Baseline and post intervention (after 6 weeks)
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Change in verbal fluency from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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Phonological and semantic fluency (letter M and animals, ENFEN, Portellano & Martínez-Arias, R. Zumárraga, 2009)
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Baseline and post intervention (after 6 weeks)
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Change in behavioral executive functions from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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ATENTO (Luque & Sánchez-Sánchez, 2019)
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Baseline and post intervention (after 6 weeks)
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Change in emotional and behavioral problems from baseline to post intervention
Time Frame: Baseline and post intervention (after 6 weeks)
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SENA (Sistema de Evaluación de Niños y Adolescentes, Fernández-Pinto, L Santamaría, Sánchez-Sánchez, F Carrasco, & Del Barrio, 2015)
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Baseline and post intervention (after 6 weeks)
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Other Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Time spent on less-structured activities
Time Frame: Baseline
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adapted from "Parent Survey of Typical Child Time Spent in Less-structured Activities" (Barker et al., 2014) In this survey, parents are asked (with the help of their children) about the time their children dedicate to less-structured and recreational activities using a using a 7-point scale (from lowest to highest frequency).
High scores on each item mean a higher frequency in that activity.
The sum of all the scores on each item (where 1= 'Never' and 7 = 'Daily') results in a typical less-structured activity score.
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Baseline
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Player satisfaction
Time Frame: During the intervention
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Visual analogue scale created ad hoc The scale consists of two questions:
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During the intervention
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Sociodemographic data (age, sex, school year and socioeconomic status)
Time Frame: Baseline
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Hollingshead Index (Hollingshead, 1975)
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Baseline
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Parent Play Beliefs
Time Frame: Baseline and post intervention (after 6 weeks)
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"The Parent Play Beliefs Scale (PPBS)" (Fogle & Mendez, 2006) It consists of 30 items with 5 response options ranging from 1 (Disagree) to 5 (Strongly agree). Two subscales have been considered: a) Play support; b) Acedemic focus. The Play Support subscale refers to parents' positive beliefs about the relevance of play for children's development and about their participation in play with children. High scores on this subscale indicate that parents enjoy play, prioritize play, and view it as a means of teaching. The Academic focus subscale is made up of elements about the parents' emphasis on academic skills and the belief that play can promote their development. The Academic focus subscale is made up of elements about the parents' emphasis on academic skills and the belief that play can promote their development. High scores on this subscale would indicate that parents see the academic role of play as important. |
Baseline and post intervention (after 6 weeks)
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Collaborators and Investigators
Publications and helpful links
General Publications
- Diamond A. Executive functions. Annu Rev Psychol. 2013;64:135-68. doi: 10.1146/annurev-psych-113011-143750. Epub 2012 Sep 27.
- Benzing V, Schmidt M, Jager K, Egger F, Conzelmann A, Roebers CM. A classroom intervention to improve executive functions in late primary school children: Too 'old' for improvements? Br J Educ Psychol. 2019 Jun;89(2):225-238. doi: 10.1111/bjep.12232. Epub 2018 Jun 26.
- Estrada-Plana V, Esquerda M, Mangues R, March-Llanes J, Moya-Higueras J. A Pilot Study of the Efficacy of a Cognitive Training Based on Board Games in Children with Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial. Games Health J. 2019 Aug;8(4):265-274. doi: 10.1089/g4h.2018.0051. Epub 2019 Jan 17.
- Fadhli, M., Brick, B., Setyosari, P., Ulfa, S., & Kuswandi, D. (2020). A Meta-Analysis of Selected Studies on the Effectiveness of Gamification Method for Children. International Journal of Instruction, 13(1), 845-854. https://doi.org/10.29333/iji.2020.13154a
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Other Study ID Numbers
- NCT2021CJ
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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