- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT05512650
Virtual Reality and Meditation for Fibromyalgia
Use of Virtual Reality for Musculoskeletal Pain
Study Overview
Status
Conditions
Intervention / Treatment
Detailed Description
Current treatments for fibromyalgia (FM) include pharmaceutical pain medications (ranging from over the counter to prescription opioids) as well as psychological programs with components of relaxation, cognitive therapy, and activity management. However, pain medications are not fully effective, can be addictive, and can cause hyperalgesia, and there is little research on psychological interventions for FM.
One treatment that has demonstrated some efficacy for reducing chronic pain is meditation. Various studies have demonstrated that there are generally reductions in affective pain for those who practice meditation. Another promising treatment option for FM is virtual reality (VR). VR is an immersive 3D experience during which the participant wears a headset or helmet which simulates the sensation of being elsewhere. There is evidence which shows that VR can be an effective treatment for pain reduction. However, most studies which utilize VR as a method of pain reduction focus on acute pain and studies looking at VR for chronic pain are scarce.
One preliminary study examined the utility of VR in treating FM. Results from this study showed that positive affect increased after participants engaged in a 10-minute meditation and mindfulness VR session. Further, they found a slight reduction in the negative impact of FM on overall life and wellbeing, as measured by the FM Impact Questionnaire (FIQ). However, small sample sizes and the addition of other adjunctive therapies limit the significance of these study results. Additional research on VR and meditation for the treatment of FM and other rheumatological conditions also demonstrated reductions in pain scores, offering promising data on meditation and VR being used in combination.
Given the promising literature on VR and meditation, this study will aim to further the field of knowledge surrounding use of VR meditation for reducing pain and increasing affect for adults with FM. Despite the encouraging data on using these interventions for FM, it is unknown whether the immersive aspect of the VR is helping to improve results. This pilot study will aim to address this question by comparing an immersive VR meditation session with a non-immersive, typical meditation for FM patients.
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
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Massachusetts
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Chestnut Hill, Massachusetts, United States, 02467
- Brigham and Women's Pain Management Center
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- Adults ages 18 and older (no upper limit)
- Diagnosis of fibromyalgia with a minimum average pain level of 3 over the last week
- English-speaking
- Willing and able to visit the Brigham and Women's Pain Management Center site on two separate occasions to participate in the study
Exclusion Criteria:
- Unwilling to put on VR headset
- Experience a seizure in the last 5 years
- Cognitive impairment
- Hearing/visual deficit
- Active, contagious skin infection
- Eye infections
- Has a pacemaker or defibrillator
- Has a hearing aid
- History of myocardial infarction or other serious cardiovascular condition
- Current peripheral neuropathy
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Crossover Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Active Comparator: VR first
At their first visit, subjects will engage in a virtual reality meditation while wearing the VR headset.
At their second visit, they will engage in a non-immersive meditation without the 3D VR aspect.
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Participants will be set up in the VR equipment.
They will engage and follow along with a 10-20 minute guided meditation through the VR.
The meditation program may include simulated movement, relaxing music, and the voice of a meditation guide.
The research team member will supervise the session, ensuring safety of the subject is maintained.
Participants will engage and follow along with a 10-20 minute guided meditation on a computer screen placed before them.
The meditation program may include simulated movement visuals, relaxing music, and the voice of a meditation guide.
The research team member will supervise the session, ensuring safety of the subject is maintained.
|
|
Active Comparator: VR second
At their first visit, subjects will engage in a non-immersive meditation without the 3D VR aspect.
At their second visit, they will engage in a virtual reality meditation while wearing the VR headset.
|
Participants will be set up in the VR equipment.
They will engage and follow along with a 10-20 minute guided meditation through the VR.
The meditation program may include simulated movement, relaxing music, and the voice of a meditation guide.
The research team member will supervise the session, ensuring safety of the subject is maintained.
Participants will engage and follow along with a 10-20 minute guided meditation on a computer screen placed before them.
The meditation program may include simulated movement visuals, relaxing music, and the voice of a meditation guide.
The research team member will supervise the session, ensuring safety of the subject is maintained.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Pain Numerical Rating Scale [NRS] (Change From Pre-intervention to Post-intervention)
Time Frame: 20 minutes after the 10 minute intervention
|
Measures the intensity of pain on an 11-point scale, ranging from 0-10.
0 is "no pain", and 10 is "pain as bad as you can imagine".
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20 minutes after the 10 minute intervention
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Positive and Negative Affect Scale [PANAS]
Time Frame: 20 minutes post the 10 minute meditation intervention
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This twenty-item self-report questionnaire measures the extent to which the participant felt various emotions right now.
There are two scales, positive affect and negative affect.
This questionnaire uses a 5-point Likert scale, from 1 (very slightly or not at all) to 5 (extremely).
This questionnaire will assess the participant's psychological state.
There are 10 items for each scale ad each scale is summed seperately from the items to form a Positive Affect outcome and a Negative Affect scale.
The total for each of these scales is 10 to 50.
A higher score indicated more of that affect so a high score on the Positive Affect is considered better while a lower score on the Negative Affect is considered better.
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20 minutes post the 10 minute meditation intervention
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Quantitative Sensory Testing (QST) - Pain Threshold
Time Frame: 20 minutes post the 10 minute meditation intervention
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Measurements of pain thresholds for bilateral trapezius muscles using a pressure algometer which is a fsmall force guage that can apply controlled pressure to specific points on the body.
The algometer quantifies the minimum pressure required to induce pain.
It is applied to specific muscles and the tester gradually increases the pressure on that muscle belly until the participant reports that the pressure is painful.
For our study we applied pressure to the trapezious muscle Pain Threshold is measured in pounds per square inch and the range is from 0 to infinity.
A higher score is considered to be a more positive outcome (e.g. the person is tolerating more pressure before identifying it is painful)
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20 minutes post the 10 minute meditation intervention
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Blood Pressure
Time Frame: Immediately after a 10 minute meditation intervention
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We obtained Systolic and Diastolic blood pressure using an automated BP cuff.
We converted these two scores into a single called the Mean Arterial Pressure which is the average pressure in a person's arteries during one cardiac cycle.
The equation used is 1/3(SBP)+2/3(DBP).
Thus, this outcome is turned into a single value for analysis.
A lower score is considered a better scores.
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Immediately after a 10 minute meditation intervention
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Heart Rate
Time Frame: Immediately after a 10 minute meditation intervention
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Heart rate was obtained using an automated BP cuff.
The scale is beats per minute with a range of 50 to ~200 beats per minute.
A lower score is a more positive score
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Immediately after a 10 minute meditation intervention
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Quantitative Sensory Testing (QST) - Temporal Summation
Time Frame: 20 minutes post the 10 minute meditation intervention
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Temporal summation involves touching the participants finger multiple times with a precisely calibrated sharp object and asking for their rating of the discomfort experienced from the touch using the NRS.
The NRS measures the intensity of pain on an 11-point scale, ranging from 0-10.
0 is "no pain", and 10 is "pain as bad as you can imagine".
A lower score is considered a more positive outcome
|
20 minutes post the 10 minute meditation intervention
|
Collaborators and Investigators
Sponsor
Investigators
- Principal Investigator: Nancy A Baker, Tufts University
Publications and helpful links
General Publications
- Venuturupalli RS, Chu T, Vicari M, Kumar A, Fortune N, Spielberg B. Virtual Reality-Based Biofeedback and Guided Meditation in Rheumatology: A Pilot Study. ACR Open Rheumatol. 2019 Nov 11;1(10):667-675. doi: 10.1002/acr2.11092. eCollection 2019 Dec.
- Botella C, Garcia-Palacios A, Vizcaino Y, Herrero R, Banos RM, Belmonte MA. Virtual reality in the treatment of fibromyalgia: a pilot study. Cyberpsychol Behav Soc Netw. 2013 Mar;16(3):215-23. doi: 10.1089/cyber.2012.1572.
- Ahmadpour N, Randall H, Choksi H, Gao A, Vaughan C, Poronnik P. Virtual Reality interventions for acute and chronic pain management. Int J Biochem Cell Biol. 2019 Sep;114:105568. doi: 10.1016/j.biocel.2019.105568. Epub 2019 Jul 12.
- Herrero R, Garcia-Palacios A, Castilla D, Molinari G, Botella C. Virtual reality for the induction of positive emotions in the treatment of fibromyalgia: a pilot study over acceptability, satisfaction, and the effect of virtual reality on mood. Cyberpsychol Behav Soc Netw. 2014 Jun;17(6):379-84. doi: 10.1089/cyber.2014.0052.
- Hennard J. A protocol and pilot study for managing fibromyalgia with yoga and meditation. Int J Yoga Therap. 2011;(21):109-21.
- Ngian GS, Guymer EK, Littlejohn GO. The use of opioids in fibromyalgia. Int J Rheum Dis. 2011 Feb;14(1):6-11. doi: 10.1111/j.1756-185X.2010.01567.x. Epub 2010 Aug 23.
Helpful Links
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- 2021P001499
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
product manufactured in and exported from the U.S.
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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