Traumatic Cardiac Arrest and Trauma SimVR Training (Trauma SimVR)

September 24, 2025 updated by: Josef Michael Lintschinger, Medical University of Vienna

Enhancing Trauma Cardiopulmonary Resuscitation Simulation Training With the Use of Virtual Reality (Trauma SimVR): Protocol for a Randomized Controlled Trial

The goal of this single-center, prospective, randomized, controlled trial is to evaluate the effectiveness of using virtual reality technology to provide learners with skills and knowledge in the management of traumatic cardiac arrest in first-year residents at the emergency department.

The main question it aims to answer is:

Does the use of virtual reality in the context of trauma cardiopulmonary resuscitation training result in shorter times to order/perform pre-defined critical actions?

Participants will learn management skills for in-hospital traumatic cardiac arrest using either newly developed virtual reality software or e-learning focused on the same content.

Study Overview

Status

Withdrawn

Study Type

Interventional

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • Vienna, Austria, 1090
        • Medical University of Vienna

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult
  • Older Adult

Accepts Healthy Volunteers

Yes

Description

Inclusion Criteria:

  • first-year residents at the emergency department
  • only people who do not need eyeglasses for using VR

Exclusion Criteria:

- pre-disposition for cybersickness (motion sickness, pregnancy, pre-existing cybersickness)

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Other
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Single

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Other: e-learning
Participants will complete an e-learning course over a two-week period that focuses on skills and knowledge related to the management of in-hospital cardiac arrest. This course prepares participants for an in-person assessment.
Other: Virtual reality training
Participants will complete a virtual reality training over a two-week period that focuses on skills and knowledge related to the management of in-hospital cardiac arrest. This training prepares participants for an in-person assessment.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Time to critical action
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in time (seconds) to the predefined primary critical action between randomized groups in video recordings of an in-person assessment simulation.
evaluation within 4 weeks after study completion

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Time to secondary critical action #1
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in time (seconds) to the predefined secondary critical action #1 between randomized groups in video recordings of an in-person assessment simulation.
evaluation within 4 weeks after study completion
Time to secondary critical action #2
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in time (seconds) to the predefined secondary critical action #2 between randomized groups in video recordings of an in-person assessment simulation.
evaluation within 4 weeks after study completion
Number of unrecognized causes of traumatic cardiac arrest
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in unrecognized underlying causes of traumatic cardiac arrest between randomized groups in video recordings of an in-person assessment simulation.
evaluation within 4 weeks after study completion
Number of patients declared dead prematurely
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in the number of patients declared dead prematurely between the randomized groups in video recordings of an in-person assessment simulation.
evaluation within 4 weeks after study completion
Number of protocol deviations
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in the frequency of protocol deviations between randomized groups in video recordings of an in-person assessment simulation. Protocol deviations are listed in the study protocol and reflect the recommendations of the guidelines on which the study is based.
evaluation within 4 weeks after study completion
Gender-differences in learning outcomes
Time Frame: evaluation within 4 weeks after study completion
Expert-based assessment of the difference in time (seconds) to the predefined primary critical action between randomized groups in video recordings of an in-person assessment simulation based on gender.
evaluation within 4 weeks after study completion
Group difference in global cognitive load while performing the in-person assessment simulation
Time Frame: evaluation within 4 weeks after study completion
Assessment of the difference in global cognitive load between randomized groups immediately following the in-person assessment simulation using the National Aeronautics and Space Administration (NASA) global task load index, which ranges from 0 to 100. Higher scores indicate greater cognitive load.
evaluation within 4 weeks after study completion
Group difference in cognitive load (per objective) while performing the in-person assessment simulation
Time Frame: evaluation within 4 weeks after study completion

Assessment of the difference in cognitive load (per objective) between randomized groups immediately following the in-person assessment simulation using the National Aeronautics and Space Administration (NASA) task load index, which ranges from 0 to 100.

Objectives are: (mental demand, physical demand, temporal demand, performance, effort, frustration). Higher scores indicate greater mental demand/higher physical demand/ higher temporal demand/worse performance/more effort/more frustration).

evaluation within 4 weeks after study completion
Gaze behavior during the in-person assessment simulation: dwell-time in areas of interest
Time Frame: evaluation within 4 weeks after study completion

Assessment of differences (in seconds) in gaze behavior (dwell time in areas of interest) using Tobii Pro eye-tracking technology between randomized groups based on recordings of the in-person assessment simulation

The defined areas of interest for analysis are the manikin's head/airway, the manikin's thorax, the vital signs monitor, and the ventilator monitor.

evaluation within 4 weeks after study completion
Gaze behavior during the in-person assessment simulation: fixation count in areas of interest
Time Frame: evaluation within 4 weeks after study completion

Assessment of differences in gaze behavior (fixation count in areas of interest) using Tobii Pro eye-tracking technology between randomized groups based on recordings of the in-person assessment simulation.

The defined areas of interest for analysis are the manikin's head/airway, the manikin's thorax, the vital signs monitor, and the ventilator monitor.

evaluation within 4 weeks after study completion
Gaze behavior during the in-person assessment simulation: average fixation duration in areas of interest
Time Frame: evaluation within 4 weeks after study completion

Assessment of differences (in seconds) in gaze behavior (average fixation duration in areas of interest) using Tobii Pro eye-tracking technology between randomized groups based on recordings of the in-person assessment simulation

The defined areas of interest for analysis are the manikin's head/airway, the manikin's thorax, the vital signs monitor, and the ventilator monitor.

evaluation within 4 weeks after study completion
Gaze behavior during the in-person assessment simulation: time when no area of interest is illustrated
Time Frame: evaluation within 4 weeks after study completion

Assessment of differences (in seconds) in gaze behavior (time when no area of interest is illustrated) using Tobii Pro eye-tracking technology between randomized groups based on recordings of the in-person assessment simulation

The defined areas of interst for analysis are the manikin's head/airway, the manikin's thorax, the vital signs monitor, and the ventilator monitor.

evaluation within 4 weeks after study completion
Participants' subjective impressions of their learning progress when using virtual reality/e-learning
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not helpful at all; 2 - rather not helpful; 3 - neither helpful nor not helpful; 4 - rather helpful; 5 - very helpful

evaluation within 4 weeks after study completion
Participants' subjective impressions of their level of frustration when using virtual reality/e-learning
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not frustrated at all; 2 - rather not frustrated; 3 - neither frustrated nor not frustrated; 4 - rather frustrated; 5 - very frustrated

evaluation within 4 weeks after study completion
Participants' subjective impression of their level of enjoyment when using virtual reality/e-learning
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not enjoyed at all; 2 - rather not enjoyed; 3 - neither enjoyed nor not enjoyed; 4 - rather enjoyed; 5 - very enjoyed

evaluation within 4 weeks after study completion
Participants' subjective confidence in recognizing and providing initial care to polytraumatized patients in cardiac arrest in the in-person assessment simulation
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not confident at all; 2 - rather not confident; 3 - neither confident nor not confident; 4 - rather confident; 5 - very confident

evaluation within 4 weeks after study completion
Participants' subjective overall performance in the simulation sessions
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not good at all; 2 - rather not good; 3 - neither good nor not good; 4 - rather good; 5 - very good

evaluation within 4 weeks after study completion
Participants' overall performance in the simulation sessions from the expert's point of view
Time Frame: evaluation within 4 weeks after study completion

5-point Likert scale

1 - not good at all; 2 - rather not good; 3 - neither good nor not good; 4 - rather good; 5 - very good

evaluation within 4 weeks after study completion
The correlation between how often participants have played virtual reality video games in the past 12 months and the primary outcome
Time Frame: evaluation within 4 weeks after study completion

Spearman correlation

Frequency of playing within the past 12 months: never; less than once a week; once per week; more than once per week; daily

evaluation within 4 weeks after study completion
The correlation between how often participants have played virtual reality video games between the ages of 6 and 18 and the primary outcome
Time Frame: evaluation within 4 weeks after study completion

Spearman correlation

Frequency of playing at the age of 6 to 18: never; less than once a week; once per week; more than once per week; daily

evaluation within 4 weeks after study completion
The correlation between how often participants have played non-virtual-reality video games in the past 12 months and the primary outcome
Time Frame: evaluation within 4 weeks after study completion

Spearman correlation

Frequency of playing within the past 12 months: never; less than once a week; once per week; more than once per week; daily

evaluation within 4 weeks after study completion
The correlation between how often participants have played non-virtual-reality video games between the ages of 6 and 18 and the primary outcome
Time Frame: evaluation within 4 weeks after study completion

Spearman correlation

Frequency of playing at the age of 6 to 18: never; less than once a week; once per week; more than once per week; daily

evaluation within 4 weeks after study completion
Incidence rate of virtual reality related adverse events
Time Frame: evaluation within 4 weeks after study completion
Incidence of nausea, vomiting, dizziness, headache, overexertion/fatigue of the eyes (discomfort, blurred vision), stumbling, falling, bumping into real world objects while using virtual reality
evaluation within 4 weeks after study completion
System usability score for use of VR simulations
Time Frame: evaluation within 4 weeks after study completion
System Usability Scale score from 1 to 100 points
evaluation within 4 weeks after study completion
Adjective Rating Scale for the use of the virtual reality simulations
Time Frame: evaluation within 4 weeks after study completion

7-point Likert scale

1 - the worst thing you can imagine; 2 - terrible; 3 - poor; 4 - okay; 5 - good; 6 - excellent; 7 - the best thing you can imagine

evaluation within 4 weeks after study completion

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Publications and helpful links

The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Estimated)

September 1, 2025

Primary Completion (Estimated)

August 30, 2026

Study Completion (Estimated)

December 31, 2026

Study Registration Dates

First Submitted

May 26, 2024

First Submitted That Met QC Criteria

June 4, 2024

First Posted (Actual)

June 6, 2024

Study Record Updates

Last Update Posted (Estimated)

September 26, 2025

Last Update Submitted That Met QC Criteria

September 24, 2025

Last Verified

July 1, 2025

More Information

Terms related to this study

Additional Relevant MeSH Terms

Other Study ID Numbers

  • 1388/2023

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

product manufactured in and exported from the U.S.

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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