Virtual Reality Exposure and Respiratory Relaxation-Based Coping With Cocaine Craving in Cocaine Users (RVCOC)
Development and Evaluation of a Virtual Reality Application for Eliciting Craving and Its Physiological Arousal in Cocaine Users
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Study Type
Study Type
Enrollment (Actual)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
Bas-Rhin
-
Strasbourg, Bas-Rhin, France, 67000
- Laboratoire de Psychologie des Cognitions (Strasbourg University)
-
-
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion Criteria:
- Cocaine use within the past 28 days
Exclusion Criteria:
- Actual manic or hypomanic episode (MINI, Lecrubier and al., 1998)
- Actual psychotic episode (MINI, Lecrubier and al., 1998)
- Actual high suicidal risk (MINI, Lecrubier and al., 1998)
- Being involved in incarceration procedure
- Medical risk for safety while physiological arousal (e.g. cardiac disease)
- Disability for performing virtual reality task (e.g. blindness or deafness)
- Significant motion sickness symptoms (SSQ pre-post total score ≥ 15, Bimberg et al., 2020)
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Basic Science
- Allocation: Non-Randomized
- Interventional Model: Crossover Assignment
- Masking: None (Open Label)
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Sham Comparator: Neutral VR
Ten minutes virtual reality exposure to neutral stimuli (e.g.
neutral picture frames)
|
Virtual reality exposure to neutral stimuli (360 degrees visual and audio immersion with Oculus Quest 2 virtual reality headset).
Participants stay sitted on chair and can tilt, rotate and move forward and backward upper body members.
No interaction with the investigator during the virtual reality immersion.
|
|
Experimental: Cocaine VR
Ten minutes virtual reality exposure to cocaine use-related stimuli (i.e.
peers using cocaine, cocaine paraphernalia, cocaine use preparing, cocaine use, etc.)
|
Virtual reality exposure to cocaine-related stimuli (360 degrees visual and audio immersion with Oculus Quest 2 virtual reality headset).
Participants stay sitted on chair and can tilt, rotate and move forward and backward upper body members.
No interaction with the investigator during the virtual reality immersion.
|
|
Other: Relaxation
Ten minutes respiratory relaxation (eyes closed and sitted on a chair)
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Respiratory relaxation practise.
No interaction with the investigator during the relaxation practise.
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Cocaine Craving Intensity
Time Frame: Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
Change in self-reported cocaine craving intensity between 3 consecutive interventions: Neutral VR, Cocaine VR and Relaxation (CCQ-Brief total score, french version; Karila and al., 2011).
CCQ-Brief total score varies from 10 to 70 (higher score suggesting higher craving intensity).
|
Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
Secondary Outcome Measures
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Self-Efficacy to Cope with Cocaine Craving without Using
Time Frame: Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
Change in self-reported efficacy level to cope with cocaine craving without using between 3 consecutive interventions: Neutral VR, Cocaine VR and Relaxation (DTCQ-8 total score, original version translated in french; Sklar and Turner, 1999).
DTCQ-8 total score varies from 0 to 800 (higher score suggesting higher self-efficacy to cope with cocaine craving without using).
|
Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
|
Negative Emotional States
Time Frame: Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
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Change in negative emotional states level between 3 consecutive interventions: Neutral VR, Cocaine VR and Relaxation (BMIS negative emotional states total score, adapted version translated in french Mayer et al., 1988).
BMIS negative emotional states total score varies from 0 to 21 (higher score suggesting higher negative emotional states).
|
Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
|
Positive Emotional States
Time Frame: Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
Change in positive emotinal states level between 3 consecutive interventions: Neutral VR, Cocaine VR and Relaxation (BMIS positive emotional states total score, adapted version translated in french Mayer et al., 1988).
BMIS positive emotional states total score varies from 0 to 9 (higher score suggesting higher positive emotional states).
|
Immediatly after Neutral VR, Cocaine VR and Relaxation (10 mins between each measure)
|
Collaborators and Investigators
Sponsor
Sponsor
Collaborators
Collaborators
Investigators
Investigators
- Principal Investigator: Thomas Lehoux, Ph.D. Candidate, Laboratoire de Psychologie des Cognitions (Strasbourg University)
Study record dates
Study Major Dates
Study Start (Actual)
Study Start
Primary Completion (Actual)
Primary Completion
Study Completion (Actual)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
- Physiological Effects of Drugs
- Neurotransmitter Agents
- Molecular Mechanisms of Pharmacological Action
- Central Nervous System Depressants
- Peripheral Nervous System Agents
- Sensory System Agents
- Anesthetics
- Neurotransmitter Uptake Inhibitors
- Membrane Transport Modulators
- Dopamine Agents
- Anesthetics, Local
- Dopamine Uptake Inhibitors
- Vasoconstrictor Agents
- Cocaine
Other Study ID Numbers
Other Study ID Numbers
- RVCOC2021
- AAC21-SPA-04 (Other Grant/Funding Number: The French Institute for Public Health Research & The French National Cancer Institute)
- 2021-A00242-39 (Other Identifier: French Agency for the Safety of Health Products (ANSM))
- 21.02.14.82513 (Other Identifier: Research Ethic Committee (CPP) - Sud Méditerranée V)
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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