Self-monitoring Activity: a Randomized Trial of Game-oriented Applications (SMARTGOAL)

Self-monitoring Activity: a Randomized Trial of Game-oriented Applications (SMARTGOAL)

The purpose of this study is to compare an enhanced intervention that includes narrative and game components to a standard intervention that only targets self-monitoring. These approaches will be tested among postmenopausal breast cancer survivors who are sedentary and overweight.

Study Overview

Detailed Description

Habitual physical activity decreases risk of multiple negative health outcomes, including breast cancer recurrence and mortality. It is also associated with better quality of life and reducing negative effects of cancer and cancer treatment. However, most breast cancer survivors do not engage in sufficient physical activity. Behavior change interventions produce short-term increases in activity but have difficulty motivating sustained active lifestyles over longer periods and are not equally effective in women of different races/ethnicities. The purpose of this study is to test a novel intervention that uses video games and storytelling to increase motivation. Video game mechanics increase enjoyment and feelings of autonomy (control), competence, and relatedness to others. All of these feelings are associated with motivation for activity and, in turn, sustained activity over time. Additionally, narrative storytelling is an effective method of persuading individuals to change their behavior. We propose that play of active video games that include compelling storylines will increase physical activity among a diverse sample of postmenopausal breast cancer survivors.

To test this hypothesis, we will conduct a clinical trial that compares the enhanced intervention (story-based video games) to a standard intervention in 90 sedentary, overweight postmenopausal breast cancer survivors. Participants in the enhanced group will receive a mobile device and accessories with two story-based video game applications installed. The games incorporate behavior change strategies such as self-monitoring and feedback while also using game mechanics and a lengthy storyline to motivate physical activity. Participants in the standard group will receive the same mobile device with an electronic activity monitor and its companion feedback application. Both groups will receive brief weekly telephone counseling. By comparing two groups that both receive typical behavior change intervention components (counseling) and a novel electronic intervention, we will be able to investigate the specific effects of game mechanics and storytelling on motivation and physical activity. We will measure changes in physical activity, fitness, function, and quality of life from the beginning of the study to 6 months. We will also investigate further changes during an additional 6 month follow-up period in which participants keep their intervention tools but do not receive any counseling, to measure maintenance of activity. This project will develop and test a promising, innovative intervention that has the potential to be used on a widespread basis in clinical and community settings.

Study Type

Interventional

Enrollment (Actual)

90

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

    • Texas
      • Galveston, Texas, United States, 77550
        • The University of Texas Medical Branch

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

45 years to 75 years (Adult, Older Adult)

Accepts Healthy Volunteers

Yes

Genders Eligible for Study

Female

Description

Inclusion Criteria:

  1. Age between 45 and 75 years old
  2. Report a breast cancer diagnosis no more than 10 years prior to enrollment
  3. Cessation of menses for 12 months or more
  4. Able to read and understand English
  5. Able to read words in standard applications on a mobile device 3-4" large
  6. Able to walk for exercise
  7. Able to find transportation to the study location
  8. Willing to use a mobile device provided by the study to participate (or to use one of their own)
  9. Willing to be randomized to either group

Exclusion Criteria:

  1. Currently pregnant or nursing
  2. Surgery in the past six months
  3. Chemotherapy or radiation treatment in the past six months
  4. Evidence of disease recurrence
  5. Participant is active (90 minutes of moderate-vigorous intensity activity per week or more)
  6. BMI is under 25 kg/m2 or over 35 kg/m2
  7. Report a heart condition, chest pain during periods of activity or rest, loss of consciousness, etc. on the Physical Activity Readiness Questionnaire (PAR-Q), unless cleared by their physician
  8. Participant reports hospitalization within the past year due to psychiatric problem(s)
  9. Report current symptoms of alcohol or substance dependence
  10. Plans to move away from the Galveston-Houston area or to be out of town for more than 1 week during the study period
  11. Stroke, hip fracture, hip or knee replacement, or spinal surgery in the past 6 months
  12. Report a history of severe orthopedic complications that would prevent optimal participation in the physical activities prescribed (e.g., severe arthritis, leg amputations, etc.)
  13. Clinical judgment concerning safety
  14. Lost more than 5% body weight in the previous 6 months
  15. Currently participating in a physical activity or weight loss program
  16. Current smoker
  17. Participant already uses an electronic activity monitor (we will ask them to stop)
  18. Another member of the household is a participant or staff member on this trial

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Supportive Care
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Single

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: Game intervention
Participants will receive narrative-based games on a mobile device and telephone counseling (weekly for the first 12 weeks, then once per month until 6 months)
The game will target motivation via narrative and game mechanics. It will also encourage self-regulation by providing monitoring and feedback of activity. Counseling will be adapted to specifically reference concepts related to narrative and games.
Active Comparator: Standard intervention
Participants will receive an electronic activity monitor with a mobile device and telephone counseling (weekly for the first 12 weeks, then once per month until 6 months)
The electronic activity monitor will monitor steps, and the mobile device will provide basic feedback on progress toward goals. Counseling will be standard and concentrate on self-regulatory skill-building.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Change in physical activity from baseline to 6 month
Time Frame: 6 months
Minutes of moderate-vigorous physical activity over a 7 day period
6 months

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Change in physical fitness from baseline to 6 months, as measured by 6 minute walk test
Time Frame: 6 months
We will use a 6 minute walk test to measure fitness
6 months
Change in physical function from baseline to 6 months as measured by the Senior Fitness Test
Time Frame: 6 months
We will use the Senior Fitness Test to measure physical function
6 months
Change in weight from baseline to 6 months
Time Frame: 6 months
We will measure weight using a calibrated scale
6 months
Change in quality of life from baseline to 6 months as measured by Functional Assessment of Cancer Therapy - Breast measure
Time Frame: 6 months
We will use the Functional Assessment of Cancer Therapy - Breast measure
6 months
Change in depression from baseline to 6 months, measured by a computerized PROMIS measure specific to cancer patients/survivors
Time Frame: 6 months
We will use a computerized PROMIS measure specific to cancer patients/survivors
6 months
Change in fatigue from baseline to 6 months, measured by a computerized PROMIS measure specific to cancer patients/survivors
Time Frame: 6 months
We will use a computerized PROMIS measure specific to cancer patients/survivors
6 months
Change in anxiety from baseline to 6 months, measured by a computerized PROMIS measure specific to cancer patients/survivors
Time Frame: 6 months
We will use a computerized PROMIS measure specific to cancer patients/survivors
6 months
Change in sleep from baseline to 6 months, measured by a computerized PROMIS measure
Time Frame: 6 months
We will use a computerized PROMIS measure
6 months
Change in motivation from baseline to 6 months, measured by autonomous motivation specific to physical activity
Time Frame: 6 months
Behavioral Regulation in Exercise Questionnaire-2 will be used
6 months

Other Outcome Measures

Outcome Measure
Measure Description
Time Frame
Maintenance of physical activity from 6 months to 1 year
Time Frame: 6 months
Minutes of moderate-vigorous physical activity measured over a 7 day period
6 months
Maintenance of physical fitness from 6 months to 1 year, measured by a 6 minute walk test
Time Frame: 6 months
We will use a 6 minute walk test to measure fitness
6 months
Maintenance of physical function from 6 months to 1 year, measured by the Senior Fitness Test
Time Frame: 6 months
We will use the Senior Fitness Test to measure physical function
6 months
Change in sleep from 6 months to 1 year, measured by a computerized PROMIS measure
Time Frame: 6 months
We will use a computerized PROMIS measure
6 months
Change in weight from 6 months to 1 year
Time Frame: 6 months
Weight will be measured using a calibrated scale
6 months
Adherence, measured by objective measures to investigate adherence to study protocols (game usage, monitor usage, phone calls completed, assessments attended, etc.)
Time Frame: 1 year
We will use objective measures to investigate adherence to study protocols (game usage, monitor usage, phone calls completed, assessments attended, etc.)
1 year
Number of participants who report adverse events
Time Frame: 1 year
We will inquire about potential adverse events during counseling calls and assessment visits. Discrete events will be summed, and the number of participants with events will be summed.
1 year
Change in anxiety from 6 months to 1 year, measured by a computerized PROMIS measure
Time Frame: 6 months
We will use a computerized PROMIS measure
6 months
Change in depression from 6 months to 1 year, measured by a computerized PROMIS measure
Time Frame: 6 months
We will use a computerized PROMIS measure specific to cancer patients/survivors
6 months
Change in fatigue from baseline to 6 months, measured by a computerized PROMIS measure
Time Frame: 6 months
We will use a computerized PROMIS measure specific to cancer patients/survivors
6 months
Change in quality of life from 6 months to 1 year as measured by Functional Assessment of Cancer Therapy - Breast measure
Time Frame: 6 months
We will use the Functional Assessment of Cancer Therapy - Breast measure
6 months
Change in motivation from 6 months to 1 year, measured by autonomous motivation specific to physical activity
Time Frame: 6 months
Behavioral Regulation in Exercise Questionnaire-2 will be used
6 months
Acceptability, measured using self-report measures of usability and liking of the apps
Time Frame: 6 months
Participants will report their perceptions of app usability and acceptability in the 6 month questionnaire
6 months
Play experience, measured using the play experience questionnaire
Time Frame: Measured at 3 months
Participants will self-report their perceptions of the playfulness of the intervention apps
Measured at 3 months
Change in exercise identity from baseline to 6 months, measured using the Exercise Identity Scale
Time Frame: 6 months
We will use the Exercise Identity Scale
6 months
Narrative engagement (measured in narrative group only), measured using the Narrative Engagement Scale
Time Frame: Measured at 3 months
We will measure the extent to which participants in the narrative group felt narratively engaged in the game's storyline
Measured at 3 months
Character identification (measured in narrative group only), measured using the Player Identification Scale
Time Frame: Measured at 3 months
We will measure the extent to which participants in the narrative group felt like they identified with their game character
Measured at 3 months

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Principal Investigator: Elizabeth Lyons, PhD, MPH, University of Texas

Publications and helpful links

The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

February 1, 2015

Primary Completion (Actual)

June 30, 2020

Study Completion (Actual)

June 30, 2021

Study Registration Dates

First Submitted

January 9, 2015

First Submitted That Met QC Criteria

January 13, 2015

First Posted (Estimate)

January 19, 2015

Study Record Updates

Last Update Posted (Actual)

August 9, 2021

Last Update Submitted That Met QC Criteria

August 6, 2021

Last Verified

August 1, 2021

More Information

Terms related to this study

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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