- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT07382401
Developing Immersive Gamification Technology Systems For The Rehabilitation Management Of Adults With Parkinson's Disease (Phase 1 Trial)
This clinical trial aims to develop and test a prototype immersive gamification technology system (ImGTS) among healthy volunteers and to determine its acceptability, safety, and usability in a healthy population. The main question it aims to answer is:
Does ImGTS provide an acceptable, safe, and usable therapeutic modality for patients with Parkinson's Disease? Researchers will compare a head-mounted display (HMD) system and a semi cave automatic virtual environment (semi-CAVE) system to see if they are acceptable, safe, and usable as therapy for PD.
Participants will be will undergoing their assigned ImGTS intervention for four sessions (twice a week for two weeks) supervised by a trained therapist. Afterwards, they will be interviewed based on specific questionnaires used to check for acceptability, safety, and usability.
Study Overview
Status
Conditions
Intervention / Treatment
Detailed Description
Study Type
Enrollment (Estimated)
Phase
- Not Applicable
Contacts and Locations
Study Contact
- Name: Roland Dominic G. Jamora, MD, PhD
- Phone Number: +63 998 543 8062
- Email: rgjamora@up.edu.ph
Study Contact Backup
- Name: Maria Eliza R. Aguila, PhD
- Phone Number: +63 917 821 2563
- Email: mraguila1@up.edu.ph
Study Locations
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National Capital Region
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Manila, National Capital Region, Philippines, 1000
- Augmented Experience eHealth Laboratory
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Contact:
- Maria Eliza R. Aguila, PhD
- Phone Number: +63 917 821 2563
- Email: mraguila1@up.edu.ph
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Principal Investigator:
- Roland Dominic G. Jamora, MD, PhD
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Sub-Investigator:
- Veeda Michelle M. Anlacan, MD
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Sub-Investigator:
- Maria Eliza R. Aguila, PhD
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Sub-Investigator:
- Jaime D.L. Caro, PhD
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Sub-Investigator:
- Cherica A. Tee, MD, MBA
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Sub-Investigator:
- Michael L. Tee, MD, MHPEd, MBA
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- Aged 50 to 70 years old
- Able to understand Filipino and English
- Montreal Cognitive Assessment - Philippines (MOCA-P) score >27
- Timed Up and Go <10 seconds
Exclusion Criteria:
- Previously diagnosed with any neurologic condition
- With any form of aphasia
- Previously diagnosed with a psychiatric disorder
- Previously diagnosed with seizures or epilepsy
- Significant visual or hearing impairment (including individuals who have difficulties seeing or hearing even with the use of assistive devices like eyeglasses or hearing aids) or use of mobility aids
- Has a history of motion sickness
- Has quadriplegia or paralysis of dominant hand
- Has a life expectancy of less than a year
- Has previously used an ImGTS (e.g., a head-mounted display (HMD) or a cave automatic virtual environment (CAVE))
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Double
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: VR-HMD
This arm is the "VR-HMD" or virtual reality using a head-mounted display.
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The immersive experience features in-game elements that can be controlled or altered upon the discretion of a therapist trained to operate the modality through a connected laptop.
This modality will be used in therapy sessions administered for four sessions (twice a week for two weeks), with a maximum of 45 minutes per session.
Each session would be in 10- to 20-minute periods with introduction, orientation, and provisions for rest periods for patient comfort.
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|
Experimental: AR-HMD
This arm is the "AR-HMD" or augmented reality using a head-mounted display.
|
This is similarly administered as the VR-HMD through a wearable headset.
However, this modality incorporates real-world elements that support the rehabilitative exercises such as treadmills.
This modality will be used in therapy sessions administered for four sessions (twice a week for two weeks), with a maximum of 45 minutes per session.
Each session would be in 10- to 20-minute periods with introduction, orientation, and provisions for rest periods for patient comfort.
|
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Experimental: Semi-CAVE
This arm is the "semi-CAVE" or semi-cave automated virtual environment.
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This is administered through three short-throw projectors operated by external sensors using an outside-in tracking technology.
Similar with other modalities, in-game elements can be controlled or altered upon the discretion of a therapist trained to operate the modality through a connected laptop.
This modality will be used in therapy sessions administered for four sessions (twice a week for two weeks), with a maximum of 45 minutes per session.
Each session would be in 10- to 20-minute periods with introduction, orientation, and provisions for rest periods for patient comfort.
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What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Safety of the intervention - Virtual Reality Sickness Questionnaire
Time Frame: Two weeks
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Safety is defined as the low or decreased incidence of adverse events with the use of the ImGTS and will be measured using the Virtual Reality Sickness Questionnaire by Kim et al., 2018 (https://doi.org/10.1016/j.apergo.2017.12.016).
The questionnaire are based on the Simulator Sickness Questionnaire by Kennedy et al., 1993 (https://doi.org/10.1207/s153),
and each highlight nine symptoms of cybersickness specific to VR and to AR. Symptoms are rated on a 4-point Likert scale from "None" (0) to "Severe" (3).
Other adverse events observed during and after the ImGTS experience that are not covered by the questionnaires will be recorded by the researchers.
Documentation of the patient's reaction and interaction with the ImGTS (including the duration of the experience, frequency of rest periods, and technical difficulties) will also be recorded by the researchers.
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Two weeks
|
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Safety of the intervention - Augmented Reality Sickness Questionnaire
Time Frame: Two weeks
|
Safety is defined as the low or decreased incidence of adverse events with the use of the ImGTS and will be measured using the Augmented Reality Sickness Questionnaire by Hussain et al., 2023 (https://doi.org/10.1016/j.ergon.2023.103495).
The questionnaire are based on the Simulator Sickness Questionnaire by Kennedy et al., 1993 (https://doi.org/10.1207/s153),
and each highlight nine symptoms of cybersickness specific to VR and to AR. Symptoms are rated on a 4-point Likert scale from "None" (0) to "Severe" (3).
Other adverse events observed during and after the ImGTS experience that are not covered by the questionnaires will be recorded by the researchers.
Documentation of the patient's reaction and interaction with the ImGTS (including the duration of the experience, frequency of rest periods, and technical difficulties) will also be recorded by the researchers.
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Two weeks
|
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Usability of the intervention
Time Frame: Two weeks
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Usability is defined as the system's ability to be easy to use as determined through user perception and game performance.
User perceptions will be determined using the system usability scale (SUS by Brooke, 1995).
Each question has 5 response options ranging from 'Strongly agree' to 'Strongly disagree', which has a corresponding number value.
Each response is added and multiplied by 2.5 to obtain the final score that ranges from 0 to 100.
A SUS score above 68 is considered above average.
The SUS will be used after each session and will require about 10 minutes to complete.
More specific metrics on the system's performance, including an assessment of the environmental factors of usability, will also be developed once the game itself has been made.
These metrics will be based on input from the researchers and the stakeholders during the FGD(s) of the pilot studies.
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Two weeks
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Acceptability of the intervention
Time Frame: Two weeks
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Acceptability is defined as the positive perceptions toward the ImGTS as a game and as a therapeutic tool, which will be assessed using open-ended questions.
Participants during the ImGTS development stage will be asked these questions during an FGD, while the healthy volunteers (non-stakeholders) during the clinical trial will be interviewed (semi-structured) after completing each session.
Questions on specific game components will be added for the clinical trial once the prototype development has been completed.
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Two weeks
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Collaborators and Investigators
Collaborators
Investigators
- Principal Investigator: Roland Dominic G Jamora, MD, PhD, University of the Philippines Manila
Publications and helpful links
Helpful Links
Study record dates
Study Major Dates
Study Start (Estimated)
Primary Completion (Estimated)
Study Completion (Estimated)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- AXEL0005
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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