Creative Drama and Conscious Technology Use in Nursing Students

March 2, 2026 updated by: Erzurum Technical University

Role of Creative Drama in Conscious Technology Use Among Nursing Students: A Mixed-Methods Study

Background:

Technology addiction is increasingly recognized as a behavioral addiction that may negatively affect young adults' academic performance, psychosocial well-being, and quality of life. Innovative and evidence-informed educational approaches are needed in nursing education to promote balanced and conscious technology use.

Objective:

This study aims to evaluate the effect of a Creative Drama workshop on nursing students' awareness of technology addiction.

Design:

The study utilizes an embedded mixed-methods design.

Setting:

The study is conducted with nursing students enrolled at a university in Turkey.

Participants:

A total of 110 nursing students participate in the quantitative phase of the study. Twelve nursing students, selected using criterion sampling, participate in the qualitative phase.

Methods:

Quantitative data are collected using the Technology Addiction Scale and analyzed using SPSS. Qualitative data are obtained through field notes and semi-structured interviews and analyzed using thematic analysis with MAXQDA software.

Study Overview

Status

Completed

Intervention / Treatment

Detailed Description

Technology use has become an integral part of daily life. Although technological innovations facilitate learning and communication, excessive and uncontrolled use may lead to technology addiction. Technology addiction refers to the inability to control technology use despite its negative consequences and is considered a form of behavioral addiction.

In nursing education, technological tools such as simulations, e-learning platforms, and digital resources are widely used to support learning. While these tools offer educational benefits, excessive use may negatively affect students' concentration, stress levels, and overall well-being. Therefore, effective and innovative educational interventions are needed to promote conscious and balanced technology use among nursing students.

Creative Drama is a participatory and interactive educational method that encourages self-expression, empathy development, social interaction, and problem-solving skills. It is considered a cost-effective approach that can enhance awareness and reflective thinking. Through improvisation and experiential activities, participants explore real-life situations and develop insight into personal behaviors.

Limited evidence exists regarding the effectiveness of Creative Drama in addressing technology addiction among nursing students. This study is designed to evaluate whether a Creative Drama-based intervention can influence nursing students' awareness of technology addiction.

Study Type

Interventional

Enrollment (Actual)

110

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

    • Erzurum
      • Erzurum, Erzurum, Turkey (Türkiye), 25050
        • Erzurum Technical University Faculty
    • Yakutiye
      • Erzurum, Yakutiye, Turkey (Türkiye), 25050
        • Erzurum Technical University

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult
  • Older Adult

Accepts Healthy Volunteers

Yes

Description

Inclusion Criteria:

Ability to respond verbally to questions No communication barriers (vision, hearing problems, etc.)

Exclusion Criteria:

Students who do not consent to participate Students with incomplete attendance in the Creative Drama workshop

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Other
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: None (Open Label)

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: Creative Drama Workshop
Participants received a Creative Drama workshop designed to increase awareness of technology addiction.
A structured Creative Drama workshop conducted to enhance students' awareness of technology addiction through participatory and experiential activities.
No Intervention: No Creative Drama (Control)
Participants completed the Technology Addiction Scale but did not participate in the Creative Drama workshop.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Technology Addiction Scale Total Score
Time Frame: Baseline and immediately after the Creative Drama workshop
The Technology Addiction Scale is a five-point Likert-type instrument used to assess the level of technology addiction. Items are rated from 1 (never) to 5 (always). Total scores are calculated by summing item responses, with higher scores indicating greater levels of technology addiction.
Baseline and immediately after the Creative Drama workshop

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Post-Intervention Semi-Structured Interview Themes
Time Frame: Immediately after the Creative Drama workshop
Semi-structured interviews conducted after the Creative Drama workshop to explore students' perceptions and awareness regarding technology addiction. Data are analyzed using thematic analysis.
Immediately after the Creative Drama workshop

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

September 25, 2023

Primary Completion (Actual)

March 30, 2024

Study Completion (Actual)

June 15, 2024

Study Registration Dates

First Submitted

February 23, 2026

First Submitted That Met QC Criteria

March 2, 2026

First Posted (Actual)

March 6, 2026

Study Record Updates

Last Update Posted (Actual)

March 6, 2026

Last Update Submitted That Met QC Criteria

March 2, 2026

Last Verified

February 1, 2026

More Information

Terms related to this study

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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