- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT03124550
Development of An Exergame for Caregivers of Individuals With Alzheimer's Disease or Related Dementias
Study Overview
Status
Conditions
Intervention / Treatment
Detailed Description
The number of Alzheimer's Disease (AD) caregivers providing informal care for family members is rising dramatically, and supportive programs are vitally needed. Caregivers of AD patients have relatively high levels of stress and depression and limited physical activity and social engagement. Technology-driven programs can offer engaging, sustainable, and scalable opportunities to give caregivers critically-needed supports for health and well- being. This pilot study uses cognitive behavioral methods to develop an innovative social exergame to increase physical and social activity among AD caregivers. Leveraging wearable activity monitors, physical activity data collected throughout the day and in varied settings will serve as input to the game experience.
Caregivers will assess the suitability of an exergame prototype with an array of features including (1) instructional exercise modules, (2) activity data visualizations, (3) digital rewards for physical activity that can be used to create virtual gardens, and (4) opportunities to connect virtually with other caregivers to share and comment on their creative products.
The aim of this study is to evaluate enjoyment of the exergame and its feasibility to increase moderate and vigorous physical activity, virtual social contact, and exercise self-efficacy. A group of approximately 20 caregivers will test the exergame for six weeks on an Android smartphone. The findings will be used to develop larger-scale intervention studies to test the efficacy of the exergame in the future. Tailoring an exergame for caregivers of AD has the potential to increase physical activity and to improve overall health and well-being in this vulnerable population, which in turn can benefit the Alzheimer's patients for whom they provide care.
All participants will be given a fitness tracker to keep after the study, a value of over $100! Participants will receive $5 Amazon Gift card each week upon completion of each weekly questionnaire. Participants can receive up to a $30 of Amazon Gift card upon completion of weekly questionnaire.
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
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Massachusetts
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Boston, Massachusetts, United States, 02115
- Northeastern University
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Description
Inclusion criteria:
- Be 18 years or older
- Be a caregiver who spends a significant amount of time with a family member, partner, or friend with Alzheimer's Disease or related dementias.
- Be able to walk for at least 20 minutes at a time
- Have regular access to an Android smartphone with Internet access
- Be comfortable wearing a fitness tracker for the duration of the study
- Must be located in Massachusetts, New Hampshire, Rhode Island, Connecticut, or New York City
Exclusion Criteria:
- A recent (within the past 6 months) cardiovascular event or fall.
- A score on the Short Portable Mental Status Questionnaire (SPMSQ) that indicates intellectual impairment.
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: N/A
- Interventional Model: Single Group Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Exergame Experience
Participants will use the exergame for 6 weeks, during which time game telemetry data (all interactions with the software) will be automatically logged by the system.
The participants will be asked to use the game at least every other day.
Caregivers will be sent an email or text message to remind them to use the system if they have not done so within three days.
Utilizing two-way text messaging, an experience sampling protocol will be employed: once per week, participants will be sent brief questions probing their level of satisfaction with the exergame and their level of perceived connectedness to the community of other caregivers using the exergame.
|
Fitbit Charge HR will be used to measure physical activity and sedentary behavior during waking hours.
Each participant will wear a Fitbit for a period of one week at baseline and during the entire 6-week pilot study.
Data on step counts, heart rate, and moderate/vigorous activity from the Fitbits will be transmitted wirelessly to our secure research server and will be used to assess changes in physical activity and sedentary behavior over the course of the study.
Participants will be instructed to wear the monitor continuously on the wrist.
Data will be analyzed using previously validated accelerometer count cut-points for adults after accounting for invalid data and wear time.
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What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
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Number of Steps
Time Frame: Daily for six weeks
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Number of steps recorded daily from the Fitbit, weekly step averages
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Daily for six weeks
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Caregiver's Management of Distress
Time Frame: Baseline (pretest) and 6 weeks from the start of the intervention (posttest)
|
Caregiver's management of distress was measured with the amount of time caregivers spent on themselves doing leisure activities when they were under stress from caregiving.
Answer choices ranged from never (1) to very often (4).
A higher score indicated better management of distress.
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Baseline (pretest) and 6 weeks from the start of the intervention (posttest)
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Exercise Self-efficacy
Time Frame: Baseline (pretest) and 6 weeks from the start of the intervention (posttest)
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A modified version of Bandura's Exercise Self-Efficacy scale (Bandura, 1997) was used in the current study.
This 8-item scale assesses how sure one is that they would exercise under different conditions or constraints (e.g.
How sure are you that you will exercise when you are feeling down or depressed?), with answer choices ranging from not sure at all (1) to very sure (4).
The 8 items are averaged to create a composite score, where a higher score indicates greater exercise self-efficacy (Neupert et al., 2009).
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Baseline (pretest) and 6 weeks from the start of the intervention (posttest)
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Number of Social Contacts
Time Frame: Daily for six weeks
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Average daily number of social contacts with other caregivers using the exergame in a week
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Daily for six weeks
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Collaborators and Investigators
Sponsor
Collaborators
Investigators
- Principal Investigator: Margie Lachman, Ph.D., Brandeis University
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- Exergame #17065
- 5P30AG048785 (U.S. NIH Grant/Contract)
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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