The Effect of Web-based Education Given to Parents on Children's Internet Gaming Disorder

March 23, 2023 updated by: Meryem MUTLU, Mersin University

The Effect of Web-Based Education Given to Parents on Children's İnternet Gaming Disorder

Internet Gaming Disorder (IOB) is an important problem that is increasingly prevalent all over the world and can be prevented before it develops. This research is a single-blind, randomized controlled experimental study to evaluate the effect of Internet-based education given to parents on children's Internet gaming disorder. 96 children and their parents studying in the central districts of a province and at risk for the development of IOBB were divided into intervention (48) and control groups (48) according to the randomization list. The "I know digital games" training consisting of three modules and 10 videos was given to the intervention group via the website prepared by the researchers, and no intervention was made to the control group. The research data were collected at three different times using the "Internet Gaming Disorder Scale Short Form" (İOOBÖ9-SF) and the forms developed by the researchers. In the analysis of data; descriptive statistics, Chi-square, Mann Whitney U test, and repeated measures ANOVA were used. Before the analysis, eight missing data in the control group were estimated with regression estimation models from intent to treat protocols. Statistical significance level p ≤0.05 was taken in all analyzes. Parents and children in the intervention and control groups were similar in terms of sociodemographic characteristics and playing characteristics (p>0.05). It would be beneficial to involve parents in the interventions that nurses will make for primary school children in order to prevent IOB.

Study Overview

Study Type

Interventional

Enrollment (Anticipated)

96

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Contact

Study Contact Backup

Study Locations

    • Antakya
      • Hatay, Antakya, Turkey, 31100
        • Recruiting
        • Meryem MUTLU SAYIN
        • Contact:
          • Sümbüle SÜMBÜLE KÖKSOY VAYISOĞLU

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

9 years to 10 years (Child)

Accepts Healthy Volunteers

Yes

Genders Eligible for Study

All

Description

Inclusion Criteria:

  • For kids

    • To have a score between 25-36 from IOOBÖ9-SF [69]
    • Willingness to participate in the study,
    • No communication barrier,
    • Being educated in high socioeconomic level schools,
    • Not having a psychiatric diagnosis and/or not using psychiatric medication
  • for parents

    • Your child's score between 25-36 on IOOBÖ9-SF,
    • Willingness to participate in the study,
    • No communication barrier,
    • Having at least one tablet/smartphone/computer and being able to use these devices,
    • Having mobile or home internet,
    • Being literate,
    • The parent who will participate in the study does not have a psychiatric diagnosis and/or uses psychiatric medication.

Exclusion Criteria:

  • For kids

    • Having received 25 points below or 36 points above IOOBÖ9-SF
    • Not being willing to participate in the study,
    • Having a communication barrier (not being able to speak or understand Turkish…),
    • Having a psychiatric diagnosis and/or using psychiatric medication
  • for parents

    • Your child's score below 25 or above 36 on OOOBÖ9-SF
    • Not being willing to participate in the study,
    • Having a communication barrier (not being able to speak or understand Turkish…)
    • Not having at least one tablet/smartphone/computer,
    • Not having mobile or home internet,
    • Being illiterate,
    • The parent who will participate in the study does not have a psychiatric diagnosis and/or uses psychiatric medication.

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Prevention
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Single

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: web-based training for parents in the intervention group
Parents were given "I know digital games" training with 10 videos from the website.
"I know digital games" training consisting of 10 web-based videos
Other: parents in the control group
No intervention was applied to the parents in the control group.
The control group was not trained

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Internet Gaming Disorder Scale Short Form (IGDS9-SF) score
Time Frame: 4 months
An increase in the scale scores means that the problematic behavior increases. (Min:9; Max:36)
4 months

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Parents' knowledge points on digital games
Time Frame: 4 months
Evaluation of parents' knowledge scores about digital games
4 months
Families' Knowledge, Behavior and Problems Related to Digital Games Evaluation Form scores
Time Frame: 4 months
Evaluation of the scores obtained by parents from the form in the dimensions of "controlling their children's digital games", "protecting them from the harms of digital games", "limiting their digital games", "forcefully controlling (punishing) digital games", "guiding digital games".
4 months
Problems that parents have with their children due to digital games
Time Frame: 4 months
Evaluation of the problems parents experience with their children due to digital games
4 months
children's digital gaming time
Time Frame: 4 months
Evaluation of children's digital game playing time
4 months

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Study Director: Sümbüle Köksoy Vayısoğlu, Mersin University Faculty of Nursing

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

December 1, 2019

Primary Completion (Anticipated)

July 31, 2023

Study Completion (Anticipated)

January 1, 2024

Study Registration Dates

First Submitted

November 6, 2022

First Submitted That Met QC Criteria

November 18, 2022

First Posted (Actual)

November 30, 2022

Study Record Updates

Last Update Posted (Actual)

March 27, 2023

Last Update Submitted That Met QC Criteria

March 23, 2023

Last Verified

March 1, 2023

More Information

Terms related to this study

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

YES

IPD Plan Description

Will be shared after the completion of the research reports.

IPD Sharing Time Frame

It can be used for two years after the research reports are uploaded.

IPD Sharing Access Criteria

To be doing research on digital addictions.

IPD Sharing Supporting Information Type

  • STUDY_PROTOCOL
  • SAP
  • CSR

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

product manufactured in and exported from the U.S.

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

Clinical Trials on Internet Gaming Disorder

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