The Effect of Diaphragmatic Breathing Exercise and Posture Exercises in E-Athletes

May 18, 2025 updated by: Okan Sahin, Bahçeşehir University

The Effect of Diaphragmatic Breathing Exercise and Posture Exercises on Posture, Pain and Quality of Life in E-Athletes

There are many studies in the literature on diaphragmatic breathing exercise and posture exercises, but there are limited studies examining the effects of diaphragmatic breathing exercise and posture exercises on posture, pain and quality of life in e-athletes.

The investigators aim to contribute to the literature by examining the effects of diaphragmatic breathing exercise and posture exercises on posture, pain and quality of life in e-athletes.

Study Overview

Status

Completed

Conditions

Detailed Description

Electronic sports (E-sports) can be defined as a sport where individuals can play games from anywhere in the world via the internet or where people from various parts of the world play thanks to international and local organizations held at certain times. E-sports is a very popular sports field thanks to the ability to play on computer-based game systems in a globally competitive arena.

E-sports can be seen as a recreational activity outside of work hours. With its easy accessibility, area of influence and it is benefits to the individual involved, e-sports emerged as a popular recreational activity of the technology age. On the other hand, it is also considered a kind of gaming addiction. It is stated that the average gaming time is 5.2 hours per day. However, it is reported that these athletes can spend up to 14 hours per day on training or matches.

Although e-sports athletes sit at their desks for long periods during competitions, they exhibit highly coordinated movement patterns in the virtual world. The health problems seen in e-sports players are like those seen in general office workers. Musculoskeletal problems that develop due to staying in the same position for a long time can be seen in these athletes. Chronic pain that develops due to the musculoskeletal system can be shown as an example of these problems.

The increasing competitive pressure on e-sports players and the process of reaching elite performance levels can make them prone to mental health symptoms. According to research conducted on e-football players, the prevalence of mental health deterioration symptoms is high in e-football players, with 22% showing anxiety symptoms and 37% showing depression symptoms. On the other hand, e-sports players are known to have a higher prevalence of insomnia and anxiety than non-gaming participants.

Many studies have indicated that breathing exercises significantly affect both the physical and mental state of the individual. Regular practice of diaphragmatic breathing exercise leads to significant improvements in sleep quality and overall well-being, as well as reductions in respiratory rate, depression, and anxiety levels. Such exercises are deemed essential not only for the rehabilitation of patients but also for safeguarding against conditions that adversely impact the quality of life, including depression and anxiety, in healthy individuals. Scientific studies indicate that posture exercises coupled with diaphragmatic breathing exercise, positively influence pain levels and enhance quality of life.

The investigators aim to contribute to the literature by examining the effects of diaphragmatic breathing exercise and posture exercises on posture, pain and quality of life in e-athletes.

Study Type

Interventional

Enrollment (Actual)

38

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • İstanbul, Turkey, 34353
        • Bahcesehir University

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult

Accepts Healthy Volunteers

Yes

Description

Inclusion Criteria:

  • Playing e-sports games for at least 1 year
  • Playing a type of game played using a computer

Exclusion Criteria:

  • Having any active or chronic disease
  • Having a history of injury involving the musculoskeletal system
  • Having a congenital/acquired mental or physical disability that would prevent participation in the study
  • Having cooperation problems
  • Using sleeping pills due to sleep problems

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Treatment
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: None (Open Label)

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
No Intervention: Control Group
The control group will not receive any intervention.
Experimental: Exercise Group
The exercise group will perform diaphragmatic breathing exercise and posture exercises 3 days a week for 6 weeks. After the diaphragmatic breathing exercise is performed for 5 minutes, individuals will perform each of the posture exercises with 10 repetitions.

Diaphragmatic breathing exercise: Before starting the exercise protocol, individuals in the exercise group will be given training on diaphragmatic breathing exercises. During the exercise sessions, individuals will be advised to place one hand on their abdomen and the other on their chest while lying on their back and to increase abdominal movement by breathing slowly through the nose, thus decreasing rib cage movement. The diaphragmatic breathing exercise will be performed for 5 minutes.

Posture exercises: Individuals will be given posture exercise training before starting the exercise protocol. The smoothness of the movements will be checked throughout the exercise. Chin tuck, shoulder rotation, neck extension with exercise rubber and right-left lateral flexion, pectoral stretching with hands behind, pectoral stretching in the corner and head rib cage extension exercises will be applied as posture exercises. Each exercise will be done with 10 repetitions.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Posture Analysis
Time Frame: Baseline, 6th week
Posture analysis of individuals will be done with New York Posture Rating Chart Test (NYPR). With this method, 13 different body parts are scored according to three different degrees of posture disorder. A score of 5 points is given if the person's posture is good,3 points if it is moderately impaired and 1 point if it is severely impaired, and the total score varies between 13 and 65. According to the standardized evaluation criteria developed for this assessment method, the result was indicated as 'very good' if the score was ≥45, 'good' if the score was between 40 and 44, 'fair' if the score was between 30 and 39, 'weak' if the score was between 20 and 29, and 'poor' if the score was ≤19. Higher scores indicate better postural condition. Items from this chart were used to analyse the posture of body parts for comparison between groups.
Baseline, 6th week
The Visual Analog Scale (VAS)
Time Frame: Baseline, 6th week
This scale was used to evaluate the pain. According to the VAS, pain severity is graded as "no pain" as 0 points and "worst pain imaginable" as 10 points (10 cm scale). VAS is a reliable and valid pain measurement method in the evaluation of pain.
Baseline, 6th week

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Nottingham Health Profile
Time Frame: Baseline, 6th week
The NHP is an instrument designed to measure subjective health status containing 38 items (answered ''yes'' or ''no'') that assess subjective distress in six subgroups: physical mobility (eight items), pain (eight items), sleep (five items), emotional reactions (nine items), social isolation (five items), and energy (three items). Scores for each subgroup range from 0 (no problem) to 100 (all problems listed were present).
Baseline, 6th week

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Principal Investigator: Okan Şahin, PT, MSc, Istanbul Health and Technology University

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

October 4, 2024

Primary Completion (Actual)

April 19, 2025

Study Completion (Actual)

May 18, 2025

Study Registration Dates

First Submitted

March 26, 2025

First Submitted That Met QC Criteria

March 26, 2025

First Posted (Actual)

April 2, 2025

Study Record Updates

Last Update Posted (Actual)

May 22, 2025

Last Update Submitted That Met QC Criteria

May 18, 2025

Last Verified

March 1, 2025

More Information

Terms related to this study

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

product manufactured in and exported from the U.S.

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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