- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT07441798
Efficacy and Safety of 6Degrees MyMove Interactive Virtual Reality Compared to Passive Virtual Reality in Subacute Stroke and Traumatic Brain Injury Rehabilitation: A Randomized Controlled Trial
Stroke and traumatic brain injury frequently result in persistent upper and lower limb motor impairment. While conventional rehabilitation improves outcomes, patient adherence and training intensity remain limiting factors. Immersive virtual reality (VR)-based therapy may enhance neuroplasticity by delivering high-intensity, task-oriented motor practice with enriched sensory feedback.
This randomized controlled trial evaluates the efficacy and safety of the 6Degrees MyMove interactive VR system compared to passive VR exposure in individuals undergoing subacute inpatient rehabilitation after stroke or traumatic brain injury. Sixty participants will be randomized 1:1 to receive either interactive VR-based motor training or passive VR viewing, in addition to standard rehabilitation care, three times weekly for eight weeks.
The primary objective is to determine whether interactive VR leads to greater improvement in motor function compared to passive VR. Secondary outcomes include dexterity, gait speed, functional independence, psychological status, adherence, usability, and safety.
Study Overview
Status
Intervention / Treatment
Study Type
Enrollment (Estimated)
Phase
- Not Applicable
Contacts and Locations
Study Contact
- Name: Rachel Dankner, Prof.
- Phone Number: +972-3-6383610
- Email: rachel.dankner@reuth.org.il
Study Contact Backup
- Name: Marina Brozgol
- Phone Number: +972-3-6383610
- Email: marina.brozgol@reuth.org.il
Study Locations
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Tel Aviv, Israel, 6772830
- Reuth Rehabilitation Hospital - Tel Aviv
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Contact:
- Marina Brozgol
- Phone Number: +972-3-6383610
- Email: marina.brozgol@reuth.org.il
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Principal Investigator:
- Rachel Dankner, Prof.
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- Time since neurological event: At least 2 weeks post-stroke or post-head injury.
- Motor impairment: Upper extremities: Presence of hemiparesis without complete paralysis. Participants receiving rehabilitation focused on functional transfer to the contralateral hand using compensatory or adaptive motor learning strategies will also be eligible. Lower extremities: Presence of partial voluntary movement sufficient to allow participation in rehabilitation training.
- Cognitive ability: Sufficient cognitive capacity to understand instructions and engage with VR-based training, as determined by the principal investigator and/or treating physician.
- Medical stability: Medically stable condition allowing participation in the training.
- Informed consent: Ability to provide written informed consent personally or via a legal guardian.
- Final eligibility will be determined by the principal investigator/ treating physician.
Exclusion Criteria:
- Severe cognitive or language impairment: Cognitive deficits or language comprehension impairments that prevent safe and meaningful participation.
- Neurological deficits interfering with VR: Severe hemispatial neglect or visual field deficits that interfere with VR use. Moderate neglect may be permitted at the investigator's discretion.
Medical contraindications:
- Uncontrolled epilepsy
- Severe vestibular or vertigo disorders
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Triple
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
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Experimental: MyMove/VR system
The treatment system consists of two lightweight MyMove bands and Virtual-Reality (VR) gear.
Proprietary software and content allow tracking of performance in real-time, with feedback to both the patient and treating - personnel.
|
During each session, participants will engage in goal-directed motor exercises within an immersive VR environment delivered through a head-mounted display.
Tasks are designed to promote range of motion, coordination, motor control, and functional movement.
The system provides real-time visual and auditory feedback and adapts task difficulty based on individual performance and motor capacity.
|
|
Active Comparator: Passive VR
Passive VR involves the use of a head-mounted display to present immersive audiovisual content (e.g., movies, 360-degree videos, or virtual environments) without requiring active engagement, task performance, or interaction with the virtual environment.
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Participants in the control arm will receive immersive virtual reality exposure using a head-mounted display.
The content will include movies, 360-degree videos, or virtual environments designed to provide audiovisual immersion without requiring active motor engagement or task performance.
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What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Fugl-Meyer Assessment - Upper Extremity (FMA-UE)
Time Frame: Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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A standardized, stroke-specific measure of upper-limb motor impairment assessing movement, coordination, and reflex activity.
Scores range from 0 to 66, with higher scores indicating better motor function.
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Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
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Finger Tapping Test
Time Frame: Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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A performance-based assessment of upper-limb motor speed and neuromotor control.
Participants are instructed to tap a key or surface as rapidly as possible with the index finger over a fixed time interval.
The total number of taps is recorded, with higher scores reflecting better motor speed and coordination.
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Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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Box and Blocks Test (BBT)
Time Frame: Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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A standardized measure of gross manual dexterity in which participants are instructed to transfer as many blocks as possible, one at a time, from one compartment of a box to another within 60 seconds.
The total number of blocks successfully transferred is recorded.
Higher scores indicate better manual dexterity.
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Week 8 (Immediate post-intervention), 1 month follow-up, and 3 months follow-up
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10-Meter Walk Test (10MWT)
Time Frame: Immediate post-intervention (8 weeks)
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A performance-based measure of gait speed in which participants are instructed to walk a distance of 10 meters at a comfortable and safe pace.
Walking speed is calculated in meters per second (m/s).
Higher gait speed values indicate better functional mobility.
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Immediate post-intervention (8 weeks)
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Five Times Sit-to-Stand Test (5xSTS)
Time Frame: Immediate post-intervention (8 weeks)
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A performance-based measure of lower-limb strength and functional mobility in which participants are instructed to rise from a seated position to standing and return to sitting five consecutive times as quickly and safely as possible.
The total time required to complete the task is recorded in seconds.
Lower completion times indicate better lower-limb function.
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Immediate post-intervention (8 weeks)
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Other Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
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EQ-5D-5L
Time Frame: Immediate post-intervention (8 weeks)
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A widely used, validated patient-reported measure of health-related quality of life assessing five domains: mobility, self-care, usual activities, pain/discomfort, and anxiety/depression.
Each domain is rated on five levels of severity (no problems to extreme problems).
Responses are converted into a health utility index score, typically ranging from values below 0 (worse than death) to 1 (perfect health), with higher scores indicating better health status.
An accompanying visual analog scale (EQ-VAS; 0-100) captures participants' self-rated overall health.
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Immediate post-intervention (8 weeks)
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System Usability Scale (SUS)
Time Frame: Immediate post-intervention (8 weeks)
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A 10-item questionnaire assessing perceived usability of a system or technology.
Each item is rated on a 5-point Likert scale (strongly disagree to strongly agree).
Responses are converted to a total score ranging from 0 to 100, with higher scores indicating better perceived usability.
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Immediate post-intervention (8 weeks)
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Collaborators and Investigators
Sponsor
Collaborators
Publications and helpful links
General Publications
- Bargeri S, Scalea S, Agosta F, Banfi G, Corbetta D, Filippi M, Sarasso E, Turolla A, Castellini G, Gianola S. Effectiveness and safety of virtual reality rehabilitation after stroke: an overview of systematic reviews. EClinicalMedicine. 2023 Sep 14;64:102220. doi: 10.1016/j.eclinm.2023.102220. eCollection 2023 Oct.
- Curiel RC, Nakamura T, Kuzuoka H, Kanaya T, Prahm C, Matsumoto K. Virtual Reality Self Co-Embodiment: An Alternative to Mirror Therapy for Post-Stroke Upper Limb Rehabilitation. IEEE Trans Vis Comput Graph. 2024 May;30(5):2390-2399. doi: 10.1109/TVCG.2024.3372035. Epub 2024 Apr 19.
- Ciullo G, Bozzetti F, Ziccarelli S, Fogassi L, Errante A. Neurophysiological mechanisms underlying action observation treatment for upper limb stroke rehabilitation: A mini-review. Neurosci Biobehav Rev. 2026 Jan;180:106484. doi: 10.1016/j.neubiorev.2025.106484. Epub 2025 Nov 19.
Study record dates
Study Major Dates
Study Start (Estimated)
Primary Completion (Estimated)
Study Completion (Estimated)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Keywords
Additional Relevant MeSH Terms
Other Study ID Numbers
- 00006-26-RRH
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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