A Hospital-based Intervention for Youth Injured Through Violence
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Detailed Description
Study Type
Study Type
Enrollment (Estimated)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Contact
Study Contact
- Name: Nicholas Thomson
- Phone Number: 804-628-5541
- Email: nthomson2@vcu.edu
Study Contact Backup
- Name: Terri Sullivan
- Phone Number: 804-828-9304
- Email: tnsulliv@vcu.edu
Study Locations
-
-
Virginia
-
Richmond, Virginia, United States, 23298
- Recruiting
- Virginia Commonwealth University
-
Contact:
- Nicholas Thomson
- Phone Number: 804-628-5541
- Email: nthomson2@vcu.edu
-
-
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
- Child
Accepts Healthy Volunteers
Description
Youth participant inclusion criteria:
- Aged 13-17 years old
- English speaking
Youth participant exclusion criteria:
- Youth aged <13 years and >17 years old
- Non-English speaking
- Youth of caregivers younger than 18 years old
Adult/caregiver participant inclusion criteria:
- Aged 18 years or older
Adult/caregiver participant exclusion criteria:
- Aged younger than 18 years
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Prevention
- Allocation: Non-Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Experimental: Youth
Youth (aged 13-17 years) who received treatment in the hospital for an intentional or unintentional injury, or youth recruited from community partners and other referrals.
|
Elevate VR is a brief violence intervention program founded on the principles of positive psychology, motivational goal setting (via gameplay), psychoeducation, cognitive-behavioral therapy, and dialectical behavioral therapy.
Elevate VR includes five psychoeducational topic modules creating a 40-minute brief violence intervention.
This duration is similar to well-established brief hospital-based violence interventions.
|
|
Experimental: Caregiver
Caregivers of youth participants (18 years and older).
|
Elevate VR is a brief violence intervention program founded on the principles of positive psychology, motivational goal setting (via gameplay), psychoeducation, cognitive-behavioral therapy, and dialectical behavioral therapy.
Elevate VR includes five psychoeducational topic modules creating a 40-minute brief violence intervention.
This duration is similar to well-established brief hospital-based violence interventions.
Questionnaires will be administered to assess Firearm-related violence ( The Gun Violence Questionnaire), Violent crime (Violent Crime Assessment) and Firearm-related attitudes and beliefs (Firearm Aggression Questionnaire)
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Firearm-related violence assessment
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
The Gun Violence Questionnaire is a 4-item screening tool used primarily in healthcare settings to predict the risk of future firearm violence among youth and young adults.
Individuals are classified into low-risk (0 points), medium-risk (1-5 points), or high-risk (≥ 6 points)
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Violent crime assessment
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
Violent Crime Assessment is a process used by forensic, legal, and clinical professionals to estimate the likelihood, nature, and severity of future violent behavior.
A 26-item tool that measures 6 static and 20 dynamic variables to assess both risk and potential for treatment change.
Total scores typically range from -32 to +40; higher scores indicate a higher probability of re-offending.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Firearm-related attitudes and beliefs assessment
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
Firearm Aggression Questionnaire contains subscales for reactive violence (e.g., using a gun when provoked) and proactive violence (e.g., using a gun to take things from others).
Items are rated on a 3-point scale (0 = never, 1 = sometimes, 2 = often), with higher total scores indicating a greater frequency of firearm violence.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Firearm-related re-injury
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
Number of injuries with and without hospitalization count.
The lower the number is desired.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Risky behaviors
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
Youth Risk and Behavior Survey (YRBS) is a survey monitoring health-risk behaviors among U.S. high school students (grades 9-12).
It tracks six main areas: injury/violence, sexual behaviors, substance use, diet, physical activity, and mental health.
The Youth Risk Behavior Survey (YRBS) is not "scored" like a typical academic or clinical test where individuals receive a personal score.
Instead, it is a surveillance tool used to calculate prevalence estimates (percentages) for specific health-risk behaviors across a population.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Personality traits
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
Behavior Assessment System for Children is a comprehensive, multi-method tool used by professionals (such as school psychologists and clinicians) to evaluate the individual behavioral and emotional status of children and young adults .
BASC-3 results are reported as T-scores, which have a mean of 50 and a standard deviation of 10.
The higher the score, the higher the risk.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
|
Future aspirations
Time Frame: Baseline, Follow-up at 1 and 3 months post baseline
|
The Positive Outlook Survey used to measure a student's psychological well-being, resilience, and optimism.
Likert scales (e.g., 1 to 5) used to calculate a total "positivity" or "optimism" score.
The higher the score, the higher the optimism.
|
Baseline, Follow-up at 1 and 3 months post baseline
|
Collaborators and Investigators
Sponsor
Sponsor
Collaborators
Collaborators
Investigators
Investigators
- Principal Investigator: Nicholas Thomson, Virginia Commonwealth University
Study record dates
Study Major Dates
Study Start (Actual)
Study Start
Primary Completion (Estimated)
Primary Completion
Study Completion (Estimated)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Other Study ID Numbers
Other Study ID Numbers
- HM20029563
- R01HD112416 (U.S. NIH Grant/Contract)
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
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