Training Balance Control in Children With Cerebral Palsy Using Virtual Reality Games

April 23, 2019 updated by: University Ghent

Training Balance Control Using Virtual Reality Games in Children With Cerebral Palsy and Typically Developing Children

In this study the clinical relevance of the use of commercially available virtual reality games in the rehabilitation of balance will be assessed in children with cerebral palsy. It will be investigated how different commercially available platforms (i.e. Xbox One + Kinect and Nintendo Wii + balance board) will affect the compensations of children with cerebral palsy to preserve their balance. The effect of 1 training session will be assessed as well as the effect of a long-term training of 8 weeks.

Study Overview

Status

Completed

Study Type

Interventional

Enrollment (Actual)

30

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • Ghent, Belgium
        • Vakgroep REVAKI (Ghent University - Ghent University Hospital)

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

8 years to 12 years (CHILD)

Accepts Healthy Volunteers

Yes

Genders Eligible for Study

All

Description

Inclusion Criteria:

  1. children diagnosed with cerebral palsy (spastic type)
  2. age: 8-11 years and 11 months
  3. bilateral CP (diplegia) & unilateral CP (hemiplegia)
  4. GMFCS level 1 & 2
  5. able to independently stand still for 2 minutes
  6. sufficient cooperation to participate in the measurements and training

Exclusion Criteria:

  1. No informed consent
  2. surgery of the lower limbs that affects mobility
  3. Botulinum-toxin A treatment within 6 months prior to inclusion in the study
  4. vestibular deficits, benign vertigo, ADHD or instable epilepsia

For typically developing children:

Inclusion criteria;

  1. age: 8-11 years and 11 months
  2. no history of neurologic, musculoskeletal or other impairments that could affect mobility

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: TREATMENT
  • Allocation: RANDOMIZED
  • Interventional Model: PARALLEL
  • Masking: NONE

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
EXPERIMENTAL: Intervention
15 cp children + 10 typically developing children (anticipated) Will have 8 weeks VR training Will have 1 VR training session
the virtual reality games (Kinect sports rivals) can be controlled with movements of the body that are registered through the kinect camera.
NO_INTERVENTION: Control
15 cp children (anticipated) Will not have 8 weeks of VR training Will not have 1 VR training session

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Change in Pediatric Balance Scale compared to baseline
Time Frame: measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Clinical balance scale with 14 items such as standing unsupported for 30 sec.
measured at baseline, after 40 minutes (of training), and after 8 weeks of training

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Change in Bruininks-Oseretsky test for motor proficiency - subscale 'balance' and 'speed & agility' compared to baseline
Time Frame: measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Subscales of a clinical balance scale
measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Change in Upper body kinematics compared to baseline
Time Frame: measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Trunk and arm movements measured using 3d movement registration
measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Change in Posturography compared to baseline
Time Frame: measured at baseline, after 40 minutes (of training), and after 8 weeks of training
Measurements on a moveable force-platform including the limits of stability during standing
measured at baseline, after 40 minutes (of training), and after 8 weeks of training

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start

August 25, 2016

Primary Completion (ACTUAL)

October 1, 2017

Study Completion (ACTUAL)

December 1, 2017

Study Registration Dates

First Submitted

February 17, 2017

First Submitted That Met QC Criteria

July 12, 2017

First Posted (ACTUAL)

July 17, 2017

Study Record Updates

Last Update Posted (ACTUAL)

April 24, 2019

Last Update Submitted That Met QC Criteria

April 23, 2019

Last Verified

April 1, 2019

More Information

Terms related to this study

Other Study ID Numbers

  • B670201525057
  • 2015/0666 (OTHER: Commission medical ethics University Hospital Ghent)

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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