Virtual Reality (VR) for Interventional Radiology (IR) Procedures

March 5, 2026 updated by: Jeffrey I Gold, PhD, Children's Hospital Los Angeles

The goal of this clinical trial is to to utilize Virtual Reality during their interventional radiology procedure to help reduce any pain and anxiety experienced during the procedure in patients above the age of 8 undergoing interventional radiology procedures. The main questions it aims to answer are:

  • To determine if Virtual Reality is more effective than standard care for reducing pain and anxiety in children undergoing painful interventional radiology procedures. It is hypothesized that children in the Virtual Reality condition will experience reduced pain and anxiety compared to children receiving standard of care.
  • To evaluate caregiver's assessment of patient distress and their satisfaction with Virtual Reality compared to standard of care. It is hypothesized that caregiver satisfaction with the medical procedure will be significantly greater in the Virtual Reality group compared to the standard of care group. It is hypothesized that caregivers will perceive lower pain/anxiety when their child receives Virtual Reality compared to standard of care.

Participants will complete pre and post surveys before and after interventional radiology procedures. Participants will use Virtual Reality headsets while undergoing procedure.

Study Overview

Study Type

Observational

Enrollment (Estimated)

500

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Contact

Study Contact Backup

Study Locations

    • California
      • Los Angeles, California, United States, 90027
        • Recruiting
        • Children's Hospital Los Angeles
        • Contact:

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Child
  • Adult
  • Older Adult

Accepts Healthy Volunteers

No

Sampling Method

Non-Probability Sample

Study Population

Pediatric and adult patients undergoing interventional radiology (IR) procedures at Children's Hospital Los Angeles (CHLA), along with legal guardians of participating pediatric patients

Description

Inclusion Criteria:

  • Children who are at least 8 years old
  • Children who are English speaking with caregivers who are English speaking or Spanish speaking.
  • Children who are undergoing an interventional radiology procedure are eligible to participate in this project.
  • Only children who are in the normal range of development will be recruited for this study. This will be assessed by report from the parents. The rationale for excluding patients with developmental delay is that due to their cognitive impairments, such children react to the stressors of surgery differently than do children without such developmental delay. It is unclear how such children would use the interventions included in this study, and it is likely that their responses on baseline and outcome measures will differ from children of normal developmental parameters.

Exclusion Criteria:

  • Children who are currently taking pain medication or anxiolytic medication will be excluded from this study.
  • Children with a psychiatric disorder, organic brain syndrome, intellectual disability, or other known cognitive/neurological disorders
  • Children with visual, auditory, or tactile deficits that would interfere with the ability to complete the experimental tasks
  • Children with a history of seizure disorder.
  • Children currently sick with flu-like symptoms or experiencing a headache or earache.
  • Children with known or suspected motion sickness.
  • Children with cochlear implants or pacemakers.

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

Cohorts and Interventions

Group / Cohort
Intervention / Treatment
Use of Virtual Reality
Five minutes before the procedure and wear it throughout the procedure and can keep it on up to two minutes after procedure.
Participants 10 and older can use the Meta Oculus Quest Pro headset. The headset contains content that is appropriate for patients of 10 and older with no developmental delays. The visual a bright, vibrant color and a quality image. The Virtual reality game is equipped enables the player to look around the virtual environment. In addition, there is the option to interact with the Virtual reality environment using a handheld remote. Therefore, the child will be receiving distraction via 3-D visual and auditory sensory, and tactile feedback, thus supplying a multi-sensory immersive experience. While wearing these glasses, the children only can see the Head-Mounted Display screen so that the immersion and presence will be increased. The Virtual reality glasses will be sanitized before every use so that the chance of infection will be minimized.
Participants 8-18 can use the Pico 4 headset. The headset contains content that is appropriate for patients aged 8-18 with no developmental delays. The visual a bright, vibrant color and a quality image. The Virtual reality game is equipped enables the player to look around the virtual environment. In addition, there is the option to interact with the Virtual reality environment using a handheld remote. Therefore, the child will be receiving distraction via 3-D visual and auditory sensory, and tactile feedback, thus supplying a multi-sensory immersive experience. While wearing these glasses, the children only can see the Head-Mounted Display screen so that the immersion and presence will be increased. The Virtual reality glasses will be sanitized before every use so that the chance of infection will be minimized.
Participants 13 and older can use the Pico G3 headset. The headset contains content that is appropriate for patients of 13 and older with no developmental delays. The visual a bright, vibrant color and a quality image. The Virtual reality game is equipped enables the player to look around the virtual environment. In addition, there is the option to interact with the Virtual reality environment using a handheld remote. Therefore, the child will be receiving distraction via 3-D visual and auditory sensory, and tactile feedback, thus supplying a multi-sensory immersive experience. While wearing these glasses, the children only can see the Head-Mounted Display screen so that the immersion and presence will be increased. The Virtual reality glasses will be sanitized before every use so that the chance of infection will be minimized.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Mean Change from baseline in Pain Intensity During Interventional Radiology Procedures
Time Frame: Baseline to 1 hour post-intervention
Pain intensity will be assessed using the Faces Pain Scale - Revised (FPS-R), a validated self-report measure for children. The scale will be administered immediately before and after the intervention to evaluate changes in pain levels. Mean differences will be analyzed through paired samples t-test. 6 different faces representing various intensities of pain, ranging from "no pain" to "very much pain".
Baseline to 1 hour post-intervention
Mean Change from baseline in Anxiety Intensity During Interventional Radiology Procedures
Time Frame: Baseline to 1 hour post-intervention
Pain intensity will be assessed using the VAS Anxiety Scale and Childhood Anxiety Sensitivity Index (CASI), a validated self-report measure for children. The scale will be administered immediately before and after the intervention to evaluate changes in pain levels. Mean differences will be analyzed through paired samples t-test. scale from 1 - 10 with 10 being highest anxiety score.
Baseline to 1 hour post-intervention
Mean satisfaction score for procedural success from caregivers.
Time Frame: 1-hour post-intervention
Caregiver satisfaction will be assessed using a validated satisfaction questionnaire. 1) Not at all well 5) Moderately well 10) Extremely well.
1-hour post-intervention
Mean distress score with the medical procedure given to participants.
Time Frame: 1-hour post-intervention
Satisfaction survey scale of 1 (not at all well) to 10 (extremely well) how well procedure was managed.
1-hour post-intervention

Other Outcome Measures

Outcome Measure
Measure Description
Time Frame
Mean score in simulator sickness for participants.
Time Frame: 1-hour post-intervention
The SSQ is a widely used questionnaire consisting of items related to potential side effects common to individuals after playing in virtual environments, such as "general discomfort," "headache," and "sweating." The questionnaire asks about symptoms currently experienced as rated on a 0-3 scale. An example item is: "How much is headache affecting you right now?" The total score indicates an individual's average rating, with higher scores indicating higher levels of simulator sickness.
1-hour post-intervention
Mean score in virtual reality immersion for participants.
Time Frame: 1-hour post-intervention
The GRIP assesses three domains: sense of involvement, perceived realism, and sense of transportation within the software. The measure contains 16 questions where patients can respond either "no," "a little," or "a lot." Higher total scores indicate a higher level of immersion.
1-hour post-intervention

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Investigators

  • Principal Investigator: Jeffrey Gold, PhD, Children's Hospital Los Angeles

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Estimated)

March 1, 2026

Primary Completion (Estimated)

September 1, 2026

Study Completion (Estimated)

September 1, 2026

Study Registration Dates

First Submitted

February 17, 2026

First Submitted That Met QC Criteria

February 17, 2026

First Posted (Actual)

February 23, 2026

Study Record Updates

Last Update Posted (Actual)

March 9, 2026

Last Update Submitted That Met QC Criteria

March 5, 2026

Last Verified

February 1, 2026

More Information

Terms related to this study

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

product manufactured in and exported from the U.S.

Yes

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

Clinical Trials on Pain

Clinical Trials on Meta Oculus Quest Pro

Subscribe