- ICH GCP
- Registro degli studi clinici negli Stati Uniti
- Sperimentazione clinica NCT04296708
ExerCube Training on Executive Functions in Young Athletes
The Influence of a Ten-week ExerCube Training on Executive Functions as Well as on Training Motivation, Enjoyment and Mental Well-being in Young Athletes
Panoramica dello studio
Stato
Intervento / Trattamento
Tipo di studio
Iscrizione (Effettivo)
Fase
- Non applicabile
Contatti e Sedi
Luoghi di studio
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Zürich, Svizzera, 8093
- Institute of Human Movement Sciences and Sport, ETH Zurich
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Criteri di partecipazione
Criteri di ammissibilità
Età idonea allo studio
Accetta volontari sani
Sessi ammissibili allo studio
Descrizione
Inclusion Criteria:
- Female and male
- Age between 15 to 20 years
- Young athletes (game sports)
- Healthy (self-reported)
- Able to provide written informed consent and understand instructions
Exclusion Criteria:
- History of cardiovascular issue that would prevent training participation
- Asthma (not controllable)
- Musculosceletal injuries that would prevent training participation
- Pain that would be reinforced by sportive activities
- Pregnancy
Piano di studio
Come è strutturato lo studio?
Dettagli di progettazione
- Scopo principale: Altro
- Assegnazione: Non randomizzato
- Modello interventistico: Assegnazione parallela
- Mascheramento: Nessuno (etichetta aperta)
Armi e interventi
Gruppo di partecipanti / Arm |
Intervento / Trattamento |
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Sperimentale: ExerCube group
The ExerCube is an immersive fitness game setting that combines innovative soft- and hardware designs with state of-the-art training concepts.
The ExerCube has three walls which serve as virtual reality projection screens and haptic interfaces.
The ExerCube is a playful physical-cognitive exergame training.
The user navigates a virtual environment/reality via whole body exercise.
The video game navigates the user and triggers various cognitive functions.
The used physical exercises are functionally and elicit the improvement of endurance and strength components.
Via different monitoring systems (points and heart rate), the game adapts to the individual abilities and training level to tailor workout intensity.
The ExerCube training consists of two sessions a week each session will last about 30 minutes of which 25 minutes will be pure playtime
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An exergame combines exercise and gaming in a holistic approach.
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Nessun intervento: Control group
The control group does not have any additional ExerCube training.
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Cosa sta misurando lo studio?
Misure di risultato primarie
Misura del risultato |
Misura Descrizione |
Lasso di tempo |
---|---|---|
FitLight
Lasso di tempo: Before and after the intervention, within two weeks
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FitLight Trainer™ (Sports Corp. Ontario, Canada) is a commercially available product and consists of eight LED powered lights controlled by a wireless connection via a tablet.
The tablet is running on android version 4.2.2 and has in advance a FitLight Trainer™ software to interact with the lights.
With this software, it is possible to generate new specific light sequences.The FitLight allow the testing of executive functions depending on the programmed sequences.
The participants use whole-body movements of arms and legs to solve the programmes sequences.
Before the participants execute the main test, they perform a pre-test to minimize the learning effect and to get familiar with the test environment
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Before and after the intervention, within two weeks
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Test for Attentional Performance
Lasso di tempo: Before and after the intervention, within two weeks
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Initially the TAP (D-TAP 2.3 VL, PSYTEST, Psychologische Testsysteme, Herzogenrath, Germany) was developed to assess attentional deficits in a cerebral impaired population.
The participants perform a simple reaction task.The stimuli are presented on a screen of a personal computer.
Before the participants execute the main test, they perform a pre-test to minimize the learning effect and to get familiar with the test environment.
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Before and after the intervention, within two weeks
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Misure di risultato secondarie
Misura del risultato |
Misura Descrizione |
Lasso di tempo |
---|---|---|
Situation Motivation Scale
Lasso di tempo: Before and after the intervention, within two weeks
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The Situation Motivation Scale was designed to assess the constructs of intrinsic motivation, identified regulation, external regulation and amotivation in field and laboratory settings. - 16 items graded on a 7-point Likert scale, a higher score means a better outcome |
Before and after the intervention, within two weeks
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Flow Short Scale
Lasso di tempo: Before and after the intervention, within two weeks
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The first 10 items measure the components of Flow-Experience as first described by Mihaly Csikszentmihalyi 1975. The items 11 - 13 measure Worry someone may have in the situation the measurement is made. - 13 items graded on a 7-point Likert scale, Item 1-10: a higher score means a better outcome, Item 11-13: a lower score means a better outcome |
Before and after the intervention, within two weeks
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Physical Activity Enjoyment Scale
Lasso di tempo: Before and after the intervention, within two weeks
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The Physical Activity Enjoyment Scale was developed to measure physical activity enjoyment using college-aged students. The scale is a reliable and valid measure of enjoyment in physical activity environments. - 18 bipolar statements and a 7-point continuum, a higher score means a better outcome |
Before and after the intervention, within two weeks
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Warwick-Edinburgh Mental Well-being Scale
Lasso di tempo: Before and after the intervention, within two weeks
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This mental well-being scale is a valid measurement at a population and on an individual level.
The questionnaire consists of 14 items and covers following aspects of mental health: positive affect (feelings of optimism, cheerfulness, and relaxation), satisfying interpersonal relationships, positive functioning (energy, clear thinking, self-acceptance, personal development, competence and autonomy).
A minimum score of 14 and a maximum score of 70 can be achieved, whereas a score from 51 can be assumed normal.
The higher the score is, the higher the level of mental well-being.
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Before and after the intervention, within two weeks
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Collaboratori e investigatori
Studiare le date dei record
Studia le date principali
Inizio studio (Effettivo)
Completamento primario (Effettivo)
Completamento dello studio (Effettivo)
Date di iscrizione allo studio
Primo inviato
Primo inviato che soddisfa i criteri di controllo qualità
Primo Inserito (Effettivo)
Aggiornamenti dei record di studio
Ultimo aggiornamento pubblicato (Effettivo)
Ultimo aggiornamento inviato che soddisfa i criteri QC
Ultimo verificato
Maggiori informazioni
Termini relativi a questo studio
Parole chiave
Altri numeri di identificazione dello studio
- EK 2019-N-161
Piano per i dati dei singoli partecipanti (IPD)
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Queste informazioni sono state recuperate direttamente dal sito web clinicaltrials.gov senza alcuna modifica. In caso di richieste di modifica, rimozione o aggiornamento dei dettagli dello studio, contattare register@clinicaltrials.gov. Non appena verrà implementata una modifica su clinicaltrials.gov, questa verrà aggiornata automaticamente anche sul nostro sito web .
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