- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT05302154
Effect of Virtual Reality on Dental Anxiety in Children
Virtual Reality as a Distraction Technique in Paediatric Dental Care, Assessment of Resulting Effects on Patient Anxiety, Pain and Behaviour
The aim of this study is to reduce dental anxiety in children by using virtual reality glasses (VRG) with a special content and innovative interactive methods, to determine the level of stress experienced by patients during dental treatment and to ease the workload of dentists.
Within the scope of the study, the participants being examined are in a controlled manner from the practice environment. They are attached a VRG and headphones throughout the treatment. With the help of VRG, it is ensured that participants are ready for the treatment. During the treatment, the participant's focus is on various contents in terms of spectacles. Contents include visual (video surveillance) and auditory stimuli (listening to music). They also provide information about treatment to the patient with the help of avatars (characters) and environmental elements that are placed into the VRG application. In addition, dental anxiety is reduced by the fun contents. The goal is to increase the rate of dental treatment success in child patients.
The effectiveness of virtual reality system is tested by comparing evaluation metrics of three groups of children. In the first group, the dentist carries out the treatment alone. In the second group participants watch cartoons on a screen mounted dental unit during the treatment. In the third group, dental treatment is carried out with VRG. In the course of these experiments, the effects of VRG on dental treatment (vital pulpotomy and dental filling) that require local anesthesia is examined in order to measure the effects of VRG on the level of stress on dental treatment.
Corresponding measures are; (1) the child's anxiety; (2) the child's pain perception during local anaesthesia and treatment; (3) the child's cooperation and general behaviour. The outcomes of the child's anxiety, pain perception, cooperation and general behaviour for three groups were evaluated by statistical analysis.
Study Overview
Status
Conditions
Detailed Description
The study is being carried out in Istanbul University Department of Pedodontics, period between March 2021 - December 2021 following the ethics committee approval 2018/5. Patient parents are informed about the study following the initial dental examination of the patient and the written informed consents are obtained from parents of all participants included in the study.
In this randomised parallel clinical study, the sample consisted of 90 children aged between 6-10 years old who applied for routine dental care in paediatric clinic.
Randomization Children are evaluated by the same dentist during the first examination with Frankl Behavior Rating Scale (FBRS) according to their behavioral attitudes and listed by numbers according to the order of application. Participants who do not come to the treatment appointment are recruited again. The volunteers in the top 30 on the list were recruited to Group I (GI), the next 30 volunteers to Group II (GII), and the last group of 30 volunteers to Group III (GIII).
Group I. Dental treatment is carried out using tell-show-do. Group II. Dental treatment is carried out with showing cartoon movie as a passive distraction.
Group III. The active distraction group is treated while wearing the VR headset and interacting with the designed application.
Study Procedure:
The success of the proposed approach is analyzed by the researcher observing the treatment session child's behaviours and physiological data. Pre-operative pulse rate is got from a pulse oximeter to evaluate the child's anxiety objectively. Children's Fear Survey Schedule-Dental Subscale is applied before the beginning of each visit to evaluate the child's subjective anxiety. In addition, FBRS is applied by the dentist. Video recordings are used to measure behavioral responses of the child before the treatment. Facial Image Scale is applied to children before the treatment to measure the pain perception of the children.
During the treatment, pulse rate is got from a pulse oximeter starting from the local anaesthesia application just before, during and after the treatment of local anesthesia.
The details of the treatment to be applied is as follows: Local anaesthesia application, the intraoral procedure with a high-speed rotary instrument, matrix application, restorative treatment (etch/adhesive application/polymerase/composite application with light-curing), finishing.
As soon as the treatment is completed, post-operative pulse rate, Facial Image Scale, Children's Fear Survey Schedule, FBRS are repeated. Moreover at the end of the dental treatment, children are asked whether they are willing to use VR in their next appointment. The answers given to this question are evaluated in 5 stages between "I would never want to" and "I would like it very much". Also dental chair sitting time of the participant during the procedure is recorded in the experimental and control groups.
The anticipated treatment time is determined as 30 minutes. The treatments are planned to be completed in a single session under local anesthesia. Parents are not allowed be with their children during the treatment according to the routine clinical procedure. A fixed camera which is placed in front of the child is used to record the sessions. Facial and body expressions records are evaluated with FBRS.
Basic behavior orientation techniques (tell-show-do, positive encouragement) is applied by the dentist during the treatment of the first group. According to a study in Turkey published in 2019, the most preferred movies were "Super Wings" for boys and "Frozen" for girls. Therefore, these movies are used in group II and group III. VR headset are used during the treatment of the third group. In a vivid dentist room, the explanatory introduction part takes place while the movies are watched in a fairy world or a futuristic world to take the user away from the real world. Specially created animations have enhanced the virtual environment. The application is designed to function in a way not requiring any intervention. From start to the end, the application interacts with the patient using gaze selection and head tracking mechanisms. The avatar characters provide information related to the dental treatment in a joyful manner. Gamification elements such as gaining stars and collecting rewards have been used to keep the patient engaged. Motion blur feature ensures the patient to keep his head still as sudden movements are supposed to be dangerous and undesired by the dentist during the treatment.
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
-
Istanbul, Turkey
- Istanbul University, Faculty of Dentistry
-
-
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- Systemically and mentally healthy patients without any previous dental treatment experience,
- Children who required pulpotomy in lower primary molars under local anaesthesia.
Exclusion Criteria:
- Systemic disease,
- Mental and cognitive disorders, visual and auditory disabilities.
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Supportive Care
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Active Comparator: Standard treatment group
Dental treatment is carried out with tell-show-do technique as a behavioural guidance technique.
|
Basic behavior orientation techniques (tell-show-do) is applied by the dentist during the treatment.
|
|
Experimental: Cartoon movie- passive distraction group
Dental treatment is carried out with showing cartoon movie as a passive distraction during the treatment.
|
Children watch cartoons on a screen mounted dental unit during the treatment.
|
|
Experimental: VR-active distraction group
The active distraction group is treated while wearing the VR headset and interacting with the designed application.
|
During the treatment visual and auditory stimuli provide information about treatment to the patient with the help of avatars (characters) and environmental elements placed within the VRG application.
In a vivid dentist room, the explanatory introduction part takes place while the movies are watched in a fairy world or a futuristic world to separate the user from the actual location and context.
The application was designed to function in such a way as not to require outside intervention.
From start to finish, the application interacts with the user through gaze selection and head tracking mechanisms.
The avatar characters provide information related to the dental treatment in a joyful manner.
Gamification elements such as gaining stars and collecting rewards have been used to keep the patient engaged.
Motion blur feature ensures the patient to keep head still as sudden movements are dangerous and undesired by the dentist during the treatment.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Child's behaviour assessment (subjective) Child's pain assessment (subjective)
Time Frame: 1 year
|
According to the The Frankl Behavior Rating Scale, the child's attitude towards treatment is divided into 4 groups and scored between 1-4 meaning: 1 point absolutely negative (child refuses treatment, strong fear and crying), 2 points negative (reluctant to accept treatment), 3 points positive (child accepts treatment, but is cowardly and timid) 4 points absolutely positive (compatible with pediatric dentist).
|
1 year
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Child's pain assessment (subjective)
Time Frame: 1 year
|
Facial Image Scale is aimed to measure the pain perception of the child during dental treatment.
Subjective responses from children before and after dental treatment is evaluated with five different facial expressions ranging from "very happy" (1) to "very unhappy" (5).
With this questionnaire, it is planned to measure the pain perception of the children and make a comparison between the groups.
|
1 year
|
|
Child's anxiety assessment (objective)
Time Frame: 1 year
|
Heart rate is used to determine the anxiety levels of all treated children at certain critical moments of the treatment being.
Significant differences in heart rate is compared between groups.
|
1 year
|
|
Child's anxiety assessment (subjective)
Time Frame: 1 year
|
Children's Fear Survey Schedule-Dental Subscale consists of 15 questions covering different aspects of dental treatment.
It was done by asking children to score from 1 (not at all) to 5 (extremely scared) for each question (1 = Not scared at all, 2 = Slightly scared, 3 = A little scared, 4 = Very scared, 5 = Extremely scared).
All scores are added together and the total score is obtained between 15 and 75.
15-31 points indicate low level, 32-38 points to moderate, and 39 and above to indicate high level of anxiety.
5 minutes after the end of the dental treatment, children are asked whether they are willing to use VR in their next appointment.
The answers given to this question are evaluated in 5 stages between "I would never want to" and "I would like it very much".
|
1 year
|
Collaborators and Investigators
Sponsor
Collaborators
Investigators
- Study Director: Elif B Tuna Ince, Prof., Department of Pedodontics, Faculty of Dentistry, Istanbul University
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Other Study ID Numbers
- 119S618
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
Clinical Trials on Behavior, Child
-
Marmara UniversityCompleted
-
University of New MexicoActive, not recruitingChild Abuse | Parenting | Child Behavior | Child Development | Delinquency | Criminal Behavior | Child NeglectUnited States
-
Boston Medical CenterValhalla Foundation; Centering Healthcare Institute; Overdeck Family foundationRecruitingParent-Child Relations | Parenting | Child Behavior | Child DevelopmentUnited States
-
University of WashingtonEunice Kennedy Shriver National Institute of Child Health and Human Development...RecruitingParent-Child Relations | Parenting | Child Behavior | Child MaltreatmentUnited States
-
Nigde Omer Halisdemir UniversityRecruitingInfant Behavior | Father - Child RelationsTurkey (Türkiye)
-
University of OregonCompleted
-
Children's Hospital of PhiladelphiaPNC FoundationTerminatedChild Behavior | Child Development | Child Behavior ProblemUnited States
-
Washington University School of MedicineNational Institute of Mental Health (NIMH)Active, not recruiting
-
Rutgers, The State University of New JerseyEunice Kennedy Shriver National Institute of Child Health and Human Development...CompletedParenting | Language Development | Behavior, Child | LiteracyUnited States
-
University of MinnesotaNational Institute of Mental Health (NIMH)CompletedParent-Child Relations | Parents | Behavior Problem | Behavior, ChildUnited States
Clinical Trials on Distraction by dentist
-
Istanbul UniversityIstanbul Technical UniversityCompleted
-
Oasi Research Institute-IRCCSCompletedBorderline Intellectual Functioning (BIF)Italy
-
University of LiegeRecruiting
-
Al-Azhar UniversityRecruiting
-
New York UniversityVirtually Better, Inc.Active, not recruiting
-
Afyonkarahisar Health Sciences UniversityNot yet recruitingDental Anxiety | Dental Pain | Behavioral Management
-
Izmir Tinaztepe UniversityCompletedPostoperative Pain | Total Knee ArthroplastyTurkey (Türkiye)
-
Dicle UniversityRecruitingPain | Dental Anxiety | Dental FearTurkey (Türkiye)
-
Istanbul University - CerrahpasaCompletedPain | Anxiety | FearTurkey
-
St. Justine's HospitalShriners Hospitals for Children; Montreal Children's Hospital of the MUHCCompletedPain | Stress | Anxiety | Pain Management | Virtual Reality | Pain Perception | Catastrophizing, PainCanada