the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections

May 6, 2025 updated by: hatice akaltun, Yuzuncu Yıl University

the Impact of a Digital Game-based Learning Activity on Nursing Students' Learning and Motivation Levels Regarding Surgical Site Infection Prevention Initiatives

The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:

Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.

Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.

The control group will be evaluated only with the pre-test post-test without any intervention.

Study Overview

Study Type

Interventional

Enrollment (Actual)

75

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

      • VAN, Turkey, 65000
        • Van Yüzüncü Yıl Üniversitesi /Sağlık Bilimleri Fakültesi

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult

Accepts Healthy Volunteers

Yes

Description

Inclusion Criteria:

  • Having a cell phone, computer or tablet device.

    • To have internet access on one of the cell phone, computer or tablet devices.
    • To have taken the Surgical Diseases Nursing course.
    • To be a 4th year student of Van Yüzüncü Yıl University Faculty of Health Sciences, Department of Nursing
    • Volunteering to participate in the research

Exclusion Criteria:

  • - Graduating from a health vocational high school or coming from a health-related department with vertical transfer
  • Limited ability to read and write in Turkish.
  • Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Basic Science
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Single

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: digital game-based learning activity group
the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test
learning interventions to prevent surgical site infections with a digital game-based learning activity
Active Comparator: theoretical course group
the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test
Evaluation of the effectiveness of students' learning of interventions to prevent surgical site infections in the theoretical course taught by traditional method
No Intervention: control group
The control group will be evaluated only with the pre-test post-test without any intervention.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
pre-test post-test question form
Time Frame: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test
the effectiveness of the digital game-based learning activity will be measured by pre-test post-test (Measurement will be made with a pre-test post-test prepared by the researcher.)
after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
pre-test post-test question form
Time Frame: After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test
pre-test post-test will be applied to evaluate the effectiveness of theoretical explanation with traditional method (Measurement will be made with a pre-test post-test prepared by the researcher.)
After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test

Other Outcome Measures

Outcome Measure
Measure Description
Time Frame
the effect of teaching methods on student motivation
Time Frame: measurement will be made with 3 weeks between pre-test and post-test
'Teaching material motivation scale' will be applied at the end of the study to determine the effect of teaching methods on student motivation This scale is used to determine the motivation towards a material based on a single application where the user is only dependent on the material. A high score on the total or average score of the scale indicates that the individual's motivation towards the material being evaluated is positively high.
measurement will be made with 3 weeks between pre-test and post-test

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

December 9, 2024

Primary Completion (Actual)

December 30, 2024

Study Completion (Actual)

May 7, 2025

Study Registration Dates

First Submitted

December 18, 2024

First Submitted That Met QC Criteria

December 31, 2024

First Posted (Actual)

January 1, 2025

Study Record Updates

Last Update Posted (Actual)

May 7, 2025

Last Update Submitted That Met QC Criteria

May 6, 2025

Last Verified

May 1, 2025

More Information

Terms related to this study

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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