- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT06910995
Augmented Reality Location-Based Games on Physical Activity (AR on PA)
March 28, 2025 updated by: Taipei Medical University
The Impact of Augmented Reality Location-Based Games on Physical Activity in Middle-Aged and Older Adults.
This study aims to examine the effects of an augmented reality location-based game intervention on behavioral and psychological factors related to physical activity among middle-aged and older adults.
The study adopts a quasi-experimental design, targeting community-dwelling individuals aged 40-59 or 60 and above, who engage in sedentary work patterns exceeding 6 hours daily.
Recruitment is scheduled to commence in February 2025 at the Xinyi Health Service Center in Taipei City.
Participants will be assigned to either the experimental group or the control group based on enrollment timing.
A minimum of 41 participants will be recruited, divided into two experimental groups and two control groups.
The experimental group will participate in an augmented reality location-based game featuring different step count goals every two weeks, daily step count reporting, and goal achievement encouragement.
The control group will maintain their usual routines without any intervention.
The intervention will last for 8 weeks.
Research instruments will include a basic demographic questionnaire, the short-form Taiwan Physical Activity Questionnaire, the Exercise Self-Efficacy Scale, the Exercise Motivation and Barriers Scale, blood pressure measurements, and the Quality of Life Scale.
Study Overview
Status
Recruiting
Conditions
Intervention / Treatment
Study Type
Interventional
Enrollment (Estimated)
200
Phase
- Not Applicable
Contacts and Locations
This section provides the contact details for those conducting the study, and information on where this study is being conducted.
Study Contact
- Name: Hsin-Yen Yen, PhD
- Phone Number: 6326 +886-2-27361661
- Email: kenji@tmu.edu.tw
Study Locations
-
-
-
Taipei, Taiwan, 110
- Recruiting
- Taipei Medical University
-
Contact:
- Hsin-Yen Yen, PhD
- Phone Number: 6326 +886-2-27361661
- Email: kenji@tmu.edu.tw
-
-
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
Yes
Description
Inclusion Criteria:
- Meet one of the following conditions: middle-aged to senior citizens aged 40 to 59 years old or senior citizens aged 60 years old or older who work more than 6 hours a day in a sedentary lifestyle
- Able to walk independently without the use of aids.
- Have a smart phone with an application (Pikmin Bloom) that can be installed and can access the Internet and GPS.
Exclusion Criteria:
- Patients who have been diagnosed by a doctor as suffering from dementia, mental illness or major diseases.
- Those who are unable to do intense exercise as mentioned in the medical advice.
- Those who cannot go out for long time, such as family caregivers.
- Those who have regular exercise habits: average daily steps over 5,000 steps or 30 minutes of leisure-type physical activity more than 3 times a week.
- Those who will not use the AR adaptive game (Pikmin Bloom) at the end of the 2-day test period.
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Prevention
- Allocation: Non-Randomized
- Interventional Model: Parallel Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Experimental: Augmented Reality Location-Based Games
|
This study aims to utilize the AR location-based game Pikmin Bloom to gradually encourage middle-aged and older adults in the community to develop a habit of walking outdoors.
A step goal will be set every two weeks to progressively increase daily walking activity.
By integrating the AR game with a LINE chatbot for feedback and engagement, this approach aims to motivate older adults, enhance their willingness to go outside, and increase their daily step count.
|
|
No Intervention: Control arm
The control group will maintain their usual routines without any intervention.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
International Physical Activity Questionnaire short-form
Time Frame: Baseline, through study completion, an average of 12 weeks
|
It consists of 7 items that ask about physical activity over the last 7 days.
These items cover vigorous activities, moderate activities, walking, and sitting (MET-minute/week)
|
Baseline, through study completion, an average of 12 weeks
|
|
Exercise Self-Efficacy Scale
Time Frame: Baseline, through study completion, an average of 12 weeks
|
Participants achieved a response if they scored an exercise self-efficacy score between 1 and 10.
|
Baseline, through study completion, an average of 12 weeks
|
|
The Exercise Motivation and Barriers Scale
Time Frame: Baseline, through study completion, an average of 12 weeks
|
It typically includes a series of statements related to exercise benefits and barriers.
Participants rate their agreement with each statement on a Likert scale (5 strongly agree to 1 strongly disagree)
|
Baseline, through study completion, an average of 12 weeks
|
|
WHO Quality of Life Scale.
Time Frame: Baseline, through study completion, an average of 12 weeks
|
A shorter version with 26 questions.
The scale evaluates various aspects of life, including physical health, psychological state, social relationships, and environmental factors, scored between 1 and 5.
|
Baseline, through study completion, an average of 12 weeks
|
Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Blood pressure
Time Frame: Baseline, through study completion, an average of 12 weeks
|
Electronic blood pressure monitor
|
Baseline, through study completion, an average of 12 weeks
|
|
Body composition
Time Frame: Baseline, through study completion, an average of 12 weeks
|
Tanita Body composition monitors
|
Baseline, through study completion, an average of 12 weeks
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Actual)
February 24, 2025
Primary Completion (Estimated)
July 31, 2025
Study Completion (Estimated)
July 31, 2025
Study Registration Dates
First Submitted
February 23, 2025
First Submitted That Met QC Criteria
March 28, 2025
First Posted (Actual)
April 4, 2025
Study Record Updates
Last Update Posted (Actual)
April 4, 2025
Last Update Submitted That Met QC Criteria
March 28, 2025
Last Verified
January 1, 2025
More Information
Terms related to this study
Other Study ID Numbers
- N202412060
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
No
Studies a U.S. FDA-regulated device product
No
product manufactured in and exported from the U.S.
No
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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