- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT07393776
Effects of Semantically Irrelevant Virtual Reality Experience on Memory and Emotion (FIRM)
Effects of a Semantically Irrelevant Virtual Reality Experience on Memory and Emotion After Watching a Traumatic Event: Randomized Controlled Experimental Study
Study Overview
Status
Conditions
Intervention / Treatment
Detailed Description
Background: First responders, such as firefighters, experience significant mental health issues due to the high-stress nature of their work. Existing mental health interventions, such as meditation and debriefing, despite their benefits, do not target cognitive processing of traumatic events such as memory and emotion.
Objective: This work aims to examine effects of semantically irrelevant virtual reality (VR) content to intervene in the retrieval of an adverse event memory and its associated emotions. Cognitive models of posttraumatic stress disorder posit that exposure to stimuli that are similar to a previous trauma acts as a trigger for retrieval of the associated memory and bodily reaction (eg, elevated heart rate). This work uses semantically irrelevant VR as an intervention to interrupt the retrieval of the traumatic memory by placing a participant in a VR environment that has a distant semantic connection to the trauma.
Methods: A total of 107 participants recruited from a large public university in Texas was randomly assigned to 1 of 3 groups: control (n=33), comparison (n=37), and intervention (n=37). In stage 1, participants in all groups watched a short video of an actual severe house fire to create a traumatic event memory. In stage 2, the control group stayed seated without doing anything, the comparison group read a paragraph about the Egyptian Ocean as semantically irrelevant follow-up information, and the intervention group watched a 360° VR video of the Egyptian Ocean that features opposite attributes to the fire (eg, blue water vs red fire, cool water vs hot fire). The Positive and Negative Affect Schedule, which has 10 items for positive emotions (eg, attentive and excited) and 10 items for negative emotions (eg, scared and distressed), was administered after each of the two stages. In stage 3, the memory accuracy of the house fire video was assessed using a forced recognition test of 15 pairs of a true image and a fake image generated by artificial intelligence software.
Study Type
Enrollment (Actual)
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
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Texas
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Lubbock, Texas, United States, 79409
- Industrial, Manufacturing, & Systems Engineering Department
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-
Participation Criteria
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria:
- aged at least 18 years
- currently enrolled at the university
Exclusion Criteria:
- under 18 years
- not currently enrolled at the university
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Parallel Assignment
- Masking: Single
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
|---|---|
|
Active Comparator: Intervention Group
Intervention Group participants watched semantically irrelevant VR video of the Red Sea underwater diving 5 minutes after participants watched the fire video.
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Participants watch 360-degree VR video of underwater diving 5 minutes after they watched the fire video.
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No Intervention: Control
Control group participants did not receive any intervention.
|
|
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Placebo Comparator: Comparison Group
Comparison Group participants read text description of the Red Sea underwater diving 5 minutes after participants watched the fire video.
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Participants read text paragraphs regarding underwater diving 5 minutes after they watched the fire video.
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What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Memory accuracy
Time Frame: Immediately after participants received the intervention.
|
The ratio of correct images participants chose from two images of the fire video they watched.
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Immediately after participants received the intervention.
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Positive And Negative Affect Schedule (PANAS)
Time Frame: Immediately after participants watched the fire video and immediately after they watched the VR video (intervention) or read the text (comparison).
|
PANAS consists of 10 positive affects and 10 negative affects each with a 5-point Likert scale.
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Immediately after participants watched the fire video and immediately after they watched the VR video (intervention) or read the text (comparison).
|
Collaborators and Investigators
Sponsor
Investigators
- Principal Investigator: Changwon Son, PhD, Texas Tech University
Publications and helpful links
General Publications
- Son, C., Parker, K., & Jamshidzadeh, M. (2026). Effects of a Semantically Irrelevant Virtual Reality Experience on Memory and Emotion After Watching a Traumatic Event: Randomized Controlled Experimental Study. JMIR Formative Research
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Actual)
Study Completion (Actual)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- 2022-966
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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